Alloyin[]
| Card Name | Rarity | Set | Creature Type | Abilities | ||||
|---|---|---|---|---|---|---|---|---|
| Electro Net | Com | Set 1 | Give a creature −5 attack. Level 1Give a creature −10 attack. Level 2Give a creature −15 attack. Level 3
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| Forge Guardian Alpha | Com | Set 1 | Robot Guardian | 4 8 20 |
8 14 26 |
A creature with defender does not start a battle. A creature with defender does not start a battle. A creature with defender does not start a battle. | ||
| Forgeplate Sentry | Com | Set 1 | Robot | 4 9 15 |
4 9 15 |
A creature with Armor 1 prevents the first 1 damage dealt to it each turn. A creature with Armor 3 prevents the first 3 damage dealt to it each turn. A creature with Armor 5 prevents the first 5 damage dealt to it each turn. | ||
| Ionic Warcharger | Com | Set 1 | Robot | 4 9 15 |
7 12 18 |
While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. | ||
| Jet Pack | Com | Set 1 | Give a creature +3 attack and Level 1While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. Give a creature +6 attack and Level 2While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. Give a creature +9 attack and Level 3
While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. | |||||
| Matrix Warden | Com | Set 1 | Robot | 3 8 12 |
3 8 12 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Give a friendly creature +3 attack.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Give a friendly creature +5 attack.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Give a friendly creature +10 attack. | ||
| Nexus Pilot | Com | Set 1 | Human | 3 5 8 |
4 7 10 |
While Nexus Pilot is in the center space, it gets +3 attack and +4 health. Level 1While Nexus Pilot is in the center space, it gets +5 attack and +7 health. Level 2While Nexus Pilot is in the center space, it gets +8 attack and +10 health. Level 3
| ||
| Palladium Pulsemage | Rar | Set 1 | Human | 2 8 12 |
7 12 15 |
While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate: Give a creature −4 attack this turn.While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate: Give a creature −8 attack this turn.While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate: Give a creature −12 attack this turn. | ||
| Vault Technician | Com | Set 1 | Human | 6 12 18 |
3 9 15 |
- Level 1- Level 2- Level 3
| ||
| Technosmith | Com | Set 1 | Human | 5 9 15 |
4 8 14 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may discard and level up a card.When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may discard and level up a card.When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may discard and level up a card. | ||
| Energy Prison | Her | Set 1 | Give a level 1 creature Level 1A creature with defender does not start a battle. Give a level 2 or lower creature Level 2A creature with defender does not start a battle. Level 3 | |||||
| Scout Drone | Her | Set 1 | Robot | 2 4 6 |
2 4 6 |
A free card does not count towards your two card plays per turn. FreeA free card does not count towards your two card plays per turn. Free | ||
| Scrapforge Titan | Her | Set 1 | Robot | 1 5 20 |
1 5 20 |
A creature with Armor 1 prevents the first 1 damage dealt to it each turn. A creature with Armor 5 prevents the first 5 damage dealt to it each turn. A creature with Armor 10 prevents the first 10 damage dealt to it each turn. | ||
| Sonic Pulse | Her | Set 1 | Each enemy creature gets −4 attack. Level 1Each enemy creature gets −6 attack. Level 2Each enemy creature gets −8 attack. Level 3
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| Forge Guardian Gamma | Her | Set 1 | Robot Guardian | 4 8 16 |
4 8 16 |
While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate, Sacrifice five friendly Robot Guardians: Put a 25/25 Forge Guardian Omega into this space.While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate, Sacrifice five friendly Robot Guardians: Put a 50/50 Forge Guardian Omega into this space.While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate, Sacrifice five friendly Robot Guardians: Put a 80/80 Forge Guardian Omega into this space. | ||
| Munitions Drone | Rar | Set 1 | Robot | 1 3 7 |
6 8 14 |
While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate: Give another creature +3 attack.While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate: Give another creature +5 attack.While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate: Give another creature +10 attack. | ||
| Forge Guardian Beta | Rar | Set 1 | Robot Guardian | 5 8 20 |
3 6 18 |
A creature with Armor 1 prevents the first 1 damage dealt to it each turn. A creature with Armor 2 prevents the first 2 damage dealt to it each turn. A creature with Armor 4 prevents the first 4 damage dealt to it each turn. | ||
| Cypien Augmentation | Rar | Set 1 | Give a creature in a center space +2 attack and +2 health. Level 1A free card does not count towards your two card plays per turn. FreeGive a creature in a center space +4 attack and +4 health. A free card does not count towards your two card plays per turn. FreeGive a creature in a center space +6 attack and +6 health. | |||||
| Anvillon Arbiter | Her | Set 4 | Robot | 3 7 14 |
6 10 17 |
A creature with Armor 1 prevents the first 1 damage dealt to it each turn. When the enemy player plays their second card in a turn, that player discards their hand. A creature with Armor 1 prevents the first 1 damage dealt to it each turn. When the enemy player plays their second card in a turn, that player discards their hand. A creature with Armor 1 prevents the first 1 damage dealt to it each turn. When the enemy player plays their second card in a turn, that player discards their hand. | ||
| Aegis Conscript | Com | Set 1 | Human | 3 6 12 |
6 9 15 |
Level 1 Level 2 Level 3 | ||
| Batterbot | Rar | Set 5 | Robot Dinosaur | 6 9 14 |
8 11 16 |
Batterbot gets +attack equal to its Level 1A creature with Armor X prevents the first X damage dealt to it each turn. Batterbot gets +attack equal to its Level 2A creature with Armor X prevents the first X damage dealt to it each turn. Batterbot gets +attack equal to its Level 3
A creature with Armor X prevents the first X damage dealt to it each turn. | ||
| Aegis Pulse | Com | Set 1.5 | Each friendly creature gets Level 1A creature with Armor 2 prevents the first 2 damage dealt to it each turn. Each friendly creature gets Level 2A creature with Armor 3 prevents the first 3 damage dealt to it each turn. Each friendly creature gets Level 3
A creature with Armor 4 prevents the first 4 damage dealt to it each turn. | |||||
| Leyline Sentry | Her | Set 5 | Soldier | 2 7 9 |
8 14 17 |
The following text is active while in your hand. Ambush: When an enemy creature enters play on the enemy player's turn, if it wasn't A creature is Forged when it enters play from a player's hand. Forged, A spawned creature enters play in a friendly available space at random. Spawn a copy of Leyline Sentry. Then discard and level up Leyline Sentry.The following text is active while in your hand. Ambush : When an enemy creature enters play on the enemy player's turn, if it wasn't A creature is Forged when it enters play from a player's hand. Forged, A spawned creature enters play in a friendly available space at random. Spawn a copy of Leyline Sentry. Then discard and level up Leyline Sentry.The following text is active while in your hand. Ambush : When an enemy creature enters play on the enemy player's turn, if it wasn't A creature is Forged when it enters play from a player's hand. Forged, A spawned creature enters play in a friendly available space at random. Spawn a copy of Leyline Sentry. Then discard Leyline Sentry. | ||
| Cypien Infiltrator | Rar | Set 1.5 | Human | 6 11 17 |
5 10 16 |
While Cypien Infiltrator has 7 or more attack, it gets Level 1While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent. While Cypien Infiltrator has 14 or more attack, it gets Level 2While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent. While Cypien Infiltrator has 21 or more attack, it gets Level 3
While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent. | ||
| Oreian Justicar | Her | Set 1.5 | Human | 5 8 14 |
8 12 20 |
When an enemy creature enters play, if it wasn't Level 1A creature is Forged when it enters play from a player's hand. Forged, it gets −5 attack.When an enemy creature enters play, if it wasn't Level 2A creature is Forged when it enters play from a player's hand. Forged, it gets −10 attack.When an enemy creature enters play, if it wasn't Level 3
A creature is Forged when it enters play from a player's hand. Forged, it gets −20 attack. | ||
| Tower Vanguard | Rar | Set 1.5 | Robot | 3 6 11 |
7 13 21 |
While Tower Vanguard has Level 1A creature with Armor X prevents the first X damage dealt to it each turn. While Tower Vanguard has Level 2A creature with Armor X prevents the first X damage dealt to it each turn. While Tower Vanguard has Level 3
A creature with Armor X prevents the first X damage dealt to it each turn. | ||
| Alloyin Strategist | Her | Set 2 | Human | 4 8 14 |
5 9 15 |
While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. Adjacent creatures get +2 attack. While a creature with Mobility 2 is on the offensive, you can tap or click it to move it to one of your available spaces up to 2 lane(s) away once on each of your turns. Adjacent creatures get +4 attack. While a creature with Mobility 3 is on the offensive, you can tap or click it to move it to one of your available spaces up to 3 lane(s) away once on each of your turns. Adjacent creatures get +6 attack. | ||
| Esperian Scarab | Her | Set 2 | Robot | 3 4 7 |
5 7 11 |
A creature with Armor 1 prevents the first 1 damage dealt to it each turn. When this enters play from your hand, it gets the ability listed after this keyword if you have a Uterra card in your hand. Allied Uterra: You may put a copy of Esperian Scarab into another space.A creature with Armor 2 prevents the first 2 damage dealt to it each turn. When this enters play from your hand, it gets the ability listed after this keyword if you have a Uterra card in your hand. Allied Uterra: You may put a copy of Esperian Scarab into another space.A creature with Armor 3 prevents the first 3 damage dealt to it each turn. When this enters play from your hand, it gets the ability listed after this keyword if you have a Uterra card in your hand. Allied Uterra: You may put a copy of Esperian Scarab into another space. | ||
| Metamind Explorer | Com | Set 2 | Metamind | 3 7 13 |
5 9 15 |
When this is destroyed. Vengeance: Draw a card.When this is destroyed. Vengeance: Draw 2 cards.When this is destroyed. Vengeance: Draw 3 cards. | ||
| Metamind Operator | Com | Set 2 | Metamind | 4 6 10 |
10 14 18 |
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| Metatransfer | Com | Set 2 | Give a creature −5 attack. Discard and level up a card. Level 1Give a creature −7 attack. Discard and level up a card. Level 2Give a creature −9 attack. Discard and level up a card. Level 3
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| Onyxium Marauder | Rar | Set 2 | Human | 4 7 14 |
6 9 17 |
A creature with Armor 1 prevents the first 1 damage dealt to it each turn. When this enters play from your hand, it gets the ability listed after this keyword if you have a Nekrium card in your hand. Allied Nekrium: At the start of each turn, a creature with Regenerate 1 heals 1 damage from itself. A creature with Armor 2 prevents the first 2 damage dealt to it each turn. When this enters play from your hand, it gets the ability listed after this keyword if you have a Nekrium card in your hand. Allied Nekrium: At the start of each turn, a creature with Regenerate 2 heals 2 damage from itself. A creature with Armor 3 prevents the first 3 damage dealt to it each turn. When this enters play from your hand, it gets the ability listed after this keyword if you have a Nekrium card in your hand. Allied Nekrium: At the start of each turn, a creature with Regenerate 3 heals 3 damage from itself. | ||
| Palladium Hindermind | Rar | Set 2 | Human | 2 6 12 |
6 10 16 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Each enemy creature gets −1 attack.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Each enemy creature gets −2 attack.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Each enemy creature gets −3 attack. | ||
| Steelwelder Medic | Rar | Set 2 | Human | 3 5 13 |
6 10 14 |
Level 1 Level 2 Level 3 | ||
| Technognome | Com | Set 2 | Gnome | 3 9 19 |
3 9 19 |
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| Tower Scout | Com | Set 2 | Human | 5 9 15 |
5 9 15 |
While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. | ||
| Aetherforge Oracle | Com | Set 2.1 | Human | 6 12 18 |
2 4 6 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may discard and level up a spell.When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may discard and level up a spell.When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may discard and level up a spell. | ||
| War Merchant | Her | Set 2.1 | Human | 4 6 8 |
4 6 8 |
Level 1 Level 2 Level 3 | ||
| Phalanx Squadron | Rar | Set 2.2 | Human | 3 7 14 |
6 11 17 |
Level 1 Level 2 Level 3 | ||
| Spiritforge Sentinel | Com | Set 2.2 | Robot | 3 6 9 |
6 12 18 |
A creature with Armor 1 prevents the first 1 damage dealt to it each turn. A creature with Armor 2 prevents the first 2 damage dealt to it each turn. A creature with Armor 6 prevents the first 6 damage dealt to it each turn. | ||
| Pummel Pack | Rar | Set 6 | 5 8 13 |
8 13 18 |
Level 1 Level 2 Level 3 | |||
| Ironbound Reinforcements | Com | Set 3 | Gnome | 3 6 8 |
6 12 16 |
Level 1 Level 2 Level 3 | ||
| Nanoswarm | Rar | Set 3 | Give a level 1 creature −5 attack and remove all of its abilities. Level 1Give a level 2 or lower creature −10 attack and remove all of its abilities. Level 2Give a creature −15 attack and remove all of its abilities. Level 3
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| Steelskin Spelunker | Com | Set 3 | Human | 5 8 14 |
6 10 18 |
Level 1 Level 2 Level 3 | ||
| Onyxium Allomancer | Her | Set 2.3 | Human | 2 4 8 |
6 10 16 |
When this enters play from your hand, it gets the ability listed after this keyword if you have a Nekrium card in your hand. Allied Nekrium: At the start of each turn, a creature with Regenerate 3 heals 3 damage from itself. While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate: Discard and level up a card.When this enters play from your hand, it gets the ability listed after this keyword if you have a Nekrium card in your hand. Allied Nekrium: At the start of each turn, a creature with Regenerate 5 heals 5 damage from itself. While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate: Discard and level up a card.When this enters play from your hand, it gets the ability listed after this keyword if you have a Nekrium card in your hand. Allied Nekrium: At the start of each turn, a creature with Regenerate 8 heals 8 damage from itself. While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate: Discard and level up a card. | ||
| War Tinker | Her | Set 4 | Gnome | 1 2 3 |
4 8 12 |
At the end of the enemy player's turn, replace War Tinker with a copy of a random Robot from your deck. Level 1At the end of the enemy player's turn, replace War Tinker with a copy of a random Robot from your deck. Level 2At the end of the enemy player's turn, replace War Tinker with a copy of a random Robot from your deck. Level 3
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| Nexus Overwatch | Com | Set 5 | Human | 6 9 13 |
7 10 14 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: If Nexus Overwatch is in the center space, you may discard and level up a card.When this enters play from your hand, it gets the ability listed after this keyword. Forge: If Nexus Overwatch is in the center space, you may discard and level up a card.When this enters play from your hand, it gets the ability listed after this keyword. Forge: If Nexus Overwatch is in the center space, you may discard and level up a card. | ||
| Forge Guardian Delta | Her | Set 3 | Robot Guardian | 7 11 17 |
7 11 17 |
You start the game with the following cards added to your deck. Solbind: Forge Guardian Alpha, Forge Guardian Beta, Forge Guardian Gamma.When Forge Guardian Delta enters play, if there is a friendly Alpha, Beta, and Gamma, put a 25/25 Forge Guardian Omega into your discard pile. When Forge Guardian Delta enters play, if there is a friendly Alpha, Beta, and Gamma, put a 50/50 Forge Guardian Omega into your discard pile. Level 2When Forge Guardian Delta enters play, if there is a friendly Alpha, Beta, and Gamma, put a 80/80 Forge Guardian Omega into your discard pile. Level 3
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| Guardians Assemble | Her | Set 7 | Put a copy of a random Forge Guardian from your deck into the center space. Level 1Search your deck for a Forge Guardian and put a copy of it into the center space. Level 2A free card does not count towards your two card plays per turn. FreeSearch your deck for a Forge Guardian and put a copy of it into the center space. | |||||
| Bulwark Battalion | Her | Set 7 | Gnome | 4 8 14 |
6 10 16 |
When another friendly creature enters play, that creature gets Level 1A creature with Armor 4 prevents the first 4 damage dealt to it each turn. When another friendly creature enters play, that creature gets Level 2A creature with Armor 6 prevents the first 6 damage dealt to it each turn. When another friendly creature enters play, that creature gets Level 3
A creature with Armor 8 prevents the first 8 damage dealt to it each turn. | ||
| Automaton Prime | Her | Set 7 | Robot | 8 10 12 |
4 6 8 |
Level 1 Level 2 Level 3 | ||
| Ordnance Captain | Com | Set 7 | Human | 3 6 8 |
6 10 14 |
A creature is in Formation when it is played in a space with a friendly creature in each adjacent space. Formation: Each friendly creature gets +2 attack.A creature is in Formation when it is played in a space with a friendly creature in each adjacent space. Formation: Each friendly creature gets +3 attack.A creature is in Formation when it is played in a space with a friendly creature in each adjacent space. Formation: Each friendly creature gets +5 attack. | ||
| Metadata Redactor | Rar | Set 7 | Metamind | 6 9 15 |
5 8 14 |
A creature is in Formation when it is played in a space with a friendly creature in each adjacent space. Formation: Remove all abilities from each friendly adjacent creature.A creature is in Formation when it is played in a space with a friendly creature in each adjacent space. Formation: Remove all abilities from each friendly adjacent creature.A creature is in Formation when it is played in a space with a friendly creature in each adjacent space. Formation: Remove all abilities from each friendly adjacent creature. | ||
| Stasis Indexer | Rar | Set 7 | Metamind | 3 6 9 |
7 11 18 |
Level 1 Level 2 Level 3 | ||
| Armory Outpost | Rar | Set 7 | Give a friendly creature +4 attack. If it is in Level 1A creature is in Formation when it is played in a space with a friendly creature in each adjacent space. Formation, give the adjacent creatures +4 attack as well.Give a friendly creature +6 attack. If it is in Level 2A creature is in Formation when it is played in a space with a friendly creature in each adjacent space. Formation, give the adjacent creatures +6 attack as well.Give a friendly creature +10 attack. If it is in Level 3
A creature is in Formation when it is played in a space with a friendly creature in each adjacent space. Formation, give the adjacent creatures +10 attack as well. | |||||
| Steelspark Tinkerer | Com | Set 7 | Human | 1 4 7 |
9 12 21 |
Level 1 Level 2 Level 3 | ||
| Defense Spire | Com | Set 7 | Level 1 | |||||
| Cypien Experimentation | Her | Set 7.1 | Give a random friendly creature +5 attack. Level 1Give a random friendly creature A creature with Armor 5 prevents the first 5 damage dealt to it each turn. Give a random friendly creature +6 attack. Level 2Give a random friendly creature A creature with Armor 6 prevents the first 6 damage dealt to it each turn. Give a random friendly creature +10 attack. Level 3
Give a random friendly creature A creature with Armor 10 prevents the first 10 damage dealt to it each turn. | |||||
| Repress | Her | Set 7.2 | Give an enemy creature -3 attack. If that creature is Uterra, remove all abilities from it. Level 1Give an enemy creature -9 attack. If that creature is Uterra, remove all abilities from it. Level 2Give an enemy creature -25 attack. If that creature is Uterra, remove all abilities from it. Level 3
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| G.S.F. Commando | Her | Set 7.3 | Metamind | 3 6 11 |
8 12 19 |
A creature with Armor 1 prevents the first 1 damage dealt to it each turn. When this enters play from your hand, it gets the ability listed after this keyword. Forge: G.S.F. Commando gets +1 A creature with Armor X prevents the first X damage dealt to it each turn. While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate: Deal damage equal to G.S.F. Commando's armor to an enemey creature.A creature with Armor 2 prevents the first 2 damage dealt to it each turn. When this enters play from your hand, it gets the ability listed after this keyword. Forge: G.S.F. Commando gets +1 A creature with Armor X prevents the first X damage dealt to it each turn. While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate: Deal damage equal to 2x G.S.F. Commando's armor to an enemey creature.A creature with Armor 3 prevents the first 3 damage dealt to it each turn. When this enters play from your hand, it gets the ability listed after this keyword. Forge: G.S.F. Commando gets +1 A creature with Armor X prevents the first X damage dealt to it each turn. While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate: Deal damage equal to 3x G.S.F. Commando's armor to an enemey creature. |
Nekrium[]
| Card Name | Rarity | Set | Creature Type | Abilities | ||||
|---|---|---|---|---|---|---|---|---|
| Death Seeker | Com | Set 1 | Human | 1 1 1 |
1 1 1 |
Level 1 Level 2 Level 3 | ||
| Zombie Infantry | Com | Set 1 | Zombie | 6 10 15 |
5 9 14 |
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| Xithian Hulk | Com | Set 1 | Abomination | 4 8 14 |
7 11 17 |
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| Scavenger Scorpion | Com | Set 1 | Abomination | 6 9 11 |
6 9 11 |
At the start of each turn, a creature with Regenerate 1 heals 1 damage from itself. At the start of each turn, a creature with Regenerate 2 heals 2 damage from itself. At the start of each turn, a creature with Regenerate 3 heals 3 damage from itself. | ||
| Graveborn Glutton | Com | Set 1 | Abomination | 6 11 17 |
3 8 14 |
When this is destroyed. Vengeance: Deal 1 to 4 damage to the enemy player.When this is destroyed. Vengeance: Deal 2 to 8 damage to the enemy player.When this is destroyed. Vengeance: Deal 4 to 12 damage to the enemy player. | ||
| Gloomreaper Witch | Com | Set 1 | Human | 5 9 15 |
5 9 15 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may destroy an enemy creature with 1 or less attack.When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may destroy an enemy creature with 4 or less attack.When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may destroy an enemy creature with 7 or less attack. | ||
| Fell Walker | Com | Set 1 | Zombie | 3 5 9 |
3 5 9 |
Level 1 Level 2 Level 3 | ||
| Fleshfiend | Her | Set 1 | Abomination | 6 8 12 |
6 8 12 |
When this is destroyed. Vengeance: Put a level 1 Fleshfiend into this space.When this is destroyed. Vengeance: Put a level 2 Fleshfiend into this space. | ||
| Witherfrost Succubus | Her | Set 1 | Demon | 1 4 7 |
6 10 18 |
While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate: Give a creature −3 attack and −3 health this turn.While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate: Give a creature −5 attack and −5 health this turn.While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate: Give a creature −7 attack and −7 health this turn. | ||
| Grimgaunt Predator | Her | Set 1 | Grimgaunt | 5 9 14 |
5 9 14 |
While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. When the opposing creature is destroyed, Grimgaunt Predator gets +2 attack and +2 health. While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. When the opposing creature is destroyed, Grimgaunt Predator gets +4 attack and +4 health. While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. When the opposing creature is destroyed, Grimgaunt Predator gets +6 attack and +6 health. | ||
| Grave Pact | Rar | Set 1 | Destroy a friendly creature. Destroy a level 2 or lower enemy creature. Level 1Destroy a friendly creature. Destroy a lower enemy creature. Level 2A free card does not count towards your two card plays per turn. FreeDestroy a friendly creature. Destroy a lower enemy creature. | |||||
| Dreadbolt | Her | Set 1 | Destroy a level 1 creature. Level 1Destroy a level 2 or lower creature. Level 2Destroy a creature. Level 3
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| Epidemic | Her | Set 1 | Each enemy creature gets -2 attack and -2 health. Level 1Each enemy creature gets -4 attack and -4 health. Level 2Each enemy creature gets -6 attack and -6 health. Level 3
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| Hungering Strike | Rar | Set 1 | Give a friendly creature +3 attack. Give an enemy creature −3 attack. Level 1Give a friendly creature +5 attack. Give an enemy creature −5 attack. Level 2Give a friendly creature +9 attack. Give an enemy creature −9 attack. Level 3
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| Blight Walker | Rar | Set 1 | Zombie | 1 3 7 |
5 10 17 |
When Blight Walker deals battle damage to a level 1 creature, destroy that creature. Level 1When Blight Walker deals battle damage to a level 2 or lower creature, destroy that creature. Level 2When Blight Walker deals battle damage to a creature, destroy that creature. Level 3
| ||
| Corpse Crawler | Com | Set 1 | Abomination | 8 12 20 |
9 13 21 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Destroy a friendly creature.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Destroy a friendly creature.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Destroy a friendly creature. | ||
| Necroslime | Rar | Set 1 | Ooze | 4 8 14 |
4 8 14 |
While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate, deal 3 damage to another friendly creature: Necroslime gets +2 attack and +2 health.While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate, deal 3 damage to another friendly creature: Necroslime gets +4 attack and +4 health.While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate, deal 3 damage to another friendly creature: Necroslime gets +8 attack and +8 health. | ||
| Dr. Frankenbaum | Rar | Set 1 | Abomination | 6 9 14 |
5 8 13 |
When a friendly Abomination is destroyed, deal 2 damage to the enemy player. Level 1When a friendly Abomination is destroyed, deal 3 damage to the enemy player. Level 2When a friendly Abomination is destroyed, deal 4 damage to the enemy player. Level 3
| ||
| Xithian Direhound | Rar | Set 3 | Abomination | 4 |
4 |
Level 1 | ||
| Cacklebones | Her | Set 5 | Skeleton | 5 9 15 |
4 7 12 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Destroy an enemy level 1 creature. If you do, the enemy player may play an additional card next turn.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Destroy an enemy level 2 or lower creature. If you do, the enemy player may play an additional card next turn.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Destroy an enemy creature. If you do, the enemy player may play an additional card next turn. | ||
| Leyline Demon | Her | set 5 | Demon | 4 8 14 |
6 10 16 |
Level 1 Level 2 Level 3 | ||
| Witherfrost Banshee | Com | Set 1.5 | Spirit | 3 6 12 |
3 6 12 |
Level 1 Level 2 Level 3 | ||
| Byzerak Drake | Rar | Set 2 | Dragon | 4 8 14 |
6 10 16 |
At the start of each turn, a creature with Regenerate 1 heals 1 damage from itself. When this enters play from your hand, it gets the ability listed after this keyword if you have a Tempys card in your hand. Allied Tempys: While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. At the start of each turn, a creature with Regenerate 2 heals 2 damage from itself. When this enters play from your hand, it gets the ability listed after this keyword if you have a Tempys card in your hand. Allied Tempys: While a creature with Mobility 2 is on the offensive, you can tap or click it to move it to one of your available spaces up to 2 lane(s) away once on each of your turns. At the start of each turn, a creature with Regenerate 3 heals 3 damage from itself. When this enters play from your hand, it gets the ability listed after this keyword if you have a Tempys card in your hand. Allied Tempys: While a creature with Mobility 3 is on the offensive, you can tap or click it to move it to one of your available spaces up to 3 lane(s) away once on each of your turns. | ||
| Corpulent Shambler | Com | Set 2 | Zombie | 5 7 15 |
5 7 15 |
Level 1 Level 2 Level 3 | ||
| Darkfrost Reaper | Her | Set 2 | Skeleton | 6 9 16 |
5 7 13 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Destroy each creature with 1 or less attack.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Destroy each creature with 1 or less attack.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Destroy each creature with 1 or less attack. | ||
| Nyrali Ooze | Rar | Set 2 | Ooze | 2 4 7 |
2 4 7 |
Level 1 Level 2 Level 3 | ||
| Onyxium Phantasm | Her | Set 2 | Spirit | 2 4 6 |
9 12 19 |
At the start of each turn, a creature with Regenerate 1 heals 1 damage from itself. When this enters play from your hand, it gets the ability listed after this keyword if you have a Alloyin card in your hand. Allied Alloyin: While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate: Target creature gets −4 attack.At the start of each turn, a creature with Regenerate 2 heals 2 damage from itself. When this enters play from your hand, it gets the ability listed after this keyword if you have a Alloyin card in your hand. Allied Alloyin: While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate: Target creature gets −8 attack.At the start of each turn, a creature with Regenerate 4 heals 4 damage from itself. When this enters play from your hand, it gets the ability listed after this keyword if you have a Alloyin card in your hand. Allied Alloyin: While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate: Target creature gets −12 attack. | ||
| Spiritleash | Com | Set 2 | Destroy a friendly creature. Give a creature +5 attack and +5 health. Level 1Destroy a friendly creature. Give a creature +8 attack and +8 health. Level 2Destroy a friendly creature. Give a creature +14 attack and +14 health. Level 3
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| Spitesower Acolyte | Her | Set 2.1 | Human | 2 3 4 |
8 14 22 |
While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate, Deal 2 damage to Spitesower Acolyte: Give a creature −2 attack and −2 health.While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate, Deal 4 damage to Spitesower Acolyte: Give a creature −4 attack and −4 health.While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate, Deal 6 damage to Spitesower Acolyte: Give a creature −6 attack and −6 health. | ||
| Blightskull Phantasm | Com | Set 2.2 | Spirit | 5 8 14 |
6 10 17 |
When you gain a Level 1Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank, the opposing creature gets -3 attack and -3 health.When you gain a Level 2Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank, the opposing creature gets -6 attack and -6 health.When you gain a Level 3
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank, the opposing creature gets -9 attack and -9 health. | ||
| Sigmund Fraud | Her | Set 2.2 | Abomination | 3 5 7 |
9 14 19 |
Level 1 Level 2 Level 3 | ||
| Spirit Reaver | Rar | Set 2.2 | Demon | 4 8 14 |
6 10 16 |
When the enemy player gains health, Spirit Reaver gets +2 attack and +2 health. Level 1When the enemy player gains health, Spirit Reaver gets +3 attack and +3 health. Level 2When the enemy player gains health, Spirit Reaver gets +4 attack and +4 health. Level 3
| ||
| Contagion Lord | Her | Set 3 | Abomination | 4 9 14 |
7 12 17 |
You start the game with the following cards added to your deck. Solbind: Contagion FiendWhile a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate: Destroy a friendly abomination: You may play an additional card this turn.While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate: Destroy a friendly abomination: You may play an additional card this turn.While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate: Destroy a friendly abomination: You may play an additional card this turn.You may use this ability twice each turn. | ||
| Nether Decay | Rar | Set 6 | Give a creature Level 1"When a creature is destroyed, this gets -5 attack and -5 health." Give a creature Level 2"When a creature is destroyed, this gets -6 attack and -6 health." Give a creature Level 3
"When a creature is destroyed, this gets -7 attack and -7 health." | |||||
| Ruthless Wanderers | Com | Set 3 | Spirit Wanderer | 3 6 10 |
5 10 14 |
When another friendly Spirit Wanderer enters play, the creature opposing it gets −3 attack and −3 health. Level 1When another friendly Spirit Wanderer enters play, the creature opposing it gets −6 attack and −6 health. Level 2When another friendly Spirit Wanderer enters play, the creature opposing it gets −9 attack and −9 health. Level 3
| ||
| Byzerak Frostmaiden | Her | Set 2.3 | Human | 1 3 5 |
9 14 20 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge/When this creature moves. Flank: If Byzerak Frostmaiden is opposed, the opposing creature gets -2 attack and this gets +2 attack.When this enters play from your hand, it gets the ability listed after this keyword if you have a Tempys card in your hand. Allied Tempys: While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. When this enters play from your hand, it gets the ability listed after this keyword. Forge/When this creature moves. Flank: If Byzerak Frostmaiden is opposed, the opposing creature gets -4 attack and this gets +4 attack.When this enters play from your hand, it gets the ability listed after this keyword if you have a Tempys card in your hand. Allied Tempys: While a creature with Mobility 2 is on the offensive, you can tap or click it to move it to one of your available spaces up to 2 lane(s) away once on each of your turns. When this enters play from your hand, it gets the ability listed after this keyword. Forge/When this creature moves. Flank: If Byzerak Frostmaiden is opposed, the opposing creature gets -6 attack and this gets +6 attack.When this enters play from your hand, it gets the ability listed after this keyword if you have a Tempys card in your hand. Allied Tempys: While a creature with Mobility 3 is on the offensive, you can tap or click it to move it to one of your available spaces up to 3 lane(s) away once on each of your turns. | ||
| Crypt Slime | Com | Set 4 | Ooze | 5 9 15 |
5 9 15 |
Level 1 Level 2 Level 3 | ||
| Dirge Banshee | Com | Set 4 | Spirit | 2 4 8 |
6 10 16 |
Level 1 Level 2 Level 3 | ||
| Fell Strider | Rar | Set 4 | Zombie | 4 8 10 |
3 6 9 |
Level 1 Level 2 Level 3 | ||
| Howl of Xith | Rar | Set 4 | Deal X damage to the enemy player and gain X health, where X is three times your Level 1
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank. | |||||
| Perdition Guard | Com | Set 4 | Naga | 3 12 15 |
2 11 14 |
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| Legion Titan | Rar | Set 2.3 | Zombie | 4 8 12 |
4 8 12 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Legion Titan gets +1 attack and +1 health for each enemy creature with 3 or less attack.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Legion Titan gets +2 attack and +2 health for each enemy creature with 5 or less attack.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Legion Titan gets +3 attack and +3 health for each enemy creature with 6 or less attack. | ||
| Sorrow Harvester | Com | Set 2.3 | Abomination | 4 8 14 |
6 10 16 |
When a friendly Abomination is destroyed on your turn, draw a card. Level 1When a friendly Abomination is destroyed on your turn, draw a card. Level 2When a friendly Abomination is destroyed on your turn, draw a card. Level 3
| ||
| Spite Hydra | Her | Set 4.1 | Hydra | 5 9 14 |
5 9 14 |
When Spite Hydra deals battle damage to a creature, this gets +1 attack and +1 health. Level 1When this enters play from your hand, it gets the ability listed after this keyword if you have a Tempys card in your hand. Allied Tempys: While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate: Deal 1 damage to another creature: Spite Hydra gets +1 attack and +1 health.When Spite Hydra deals battle damage to a creature, this gets +2 attack and +2 health. Level 2When this enters play from your hand, it gets the ability listed after this keyword if you have a Tempys card in your hand. Allied Tempys: While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate: Deal 2 damage to another creature: Spite Hydra gets +2 attack and +2 health.When Spite Hydra deals battle damage to a creature, this gets +3 attack and +3 health. Level 3
When this enters play from your hand, it gets the ability listed after this keyword if you have a Tempys card in your hand. Allied Tempys: While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate: Deal 3 damage to another creature: Spite Hydra gets +3 attack and +3 health. | ||
| Progeny of Xith | Her | Set 4.2 | Abomination | 2 4 6 |
2 4 6 |
Level 1 Level 2 - Level 3
| ||
| Abyssal Maw | Com | Set 5 | Abomination | 4 6 10 |
4 6 10 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: If there is another friendly Abomination, give an enemy creature -3 attack and -3 health.When this enters play from your hand, it gets the ability listed after this keyword. Forge: If there is another friendly Abomination, give an enemy creature -5 attack and -5 health.When this enters play from your hand, it gets the ability listed after this keyword. Forge: If there is another friendly Abomination, give an enemy creature -9 attack and -9 health. | ||
| Bitterfrost Totem | Com | Set 5 | Give a creature -4 attack and -4 health. If you are Level 1Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank 2 or higher, it gets an additional -2 attack and -2 health.Give a creature -8 attack and -8 health. If you are Level 2Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank 3 or higher, it gets an additional -2 attack and -2 health.Give a creature -12 attack and -12 health. If you are Level 3
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank 4 or higher, it gets an additional -2 attack and -2 health. | |||||
| Rot Wanderer | Com | Set 5 | Zombie | 3 6 9 |
3 6 9 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Destroy target an enemy creature with 3 or less attack.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Destroy target an enemy creature with 6 or less attack.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Destroy target an enemy creature with 9 or less attack. | ||
| Vigor Leech | Rar | Set 5 | Give an enemy creature -3 attack and -3 health, or give a friendly creature Level 1At the start of each turn, a creature with Regenerate 3 heals 3 damage from itself. Give an enemy creature -6 attack and -6 health, or give a friendly creature Level 2At the start of each turn, a creature with Regenerate 6 heals 6 damage from itself. Give an enemy creature -9 attack and -9 health, or give a friendly creature Level 3
At the start of each turn, a creature with Regenerate 9 heals 9 damage from itself. | |||||
| Indomitable Fiend | Her | Set 7 | Zombie | 2 |
2 |
When Indomitable Fiend enters play, if it wasn't Level 1
A creature is Forged when it enters play from a player's hand. Forged, it gets +5 attack and +5 health for each player Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank you are. | ||
| Necroplasm | Her | Set 7 | Ooze | 5 8 9 |
7 13 19 |
A creature is in Formation when it is played in a space with a friendly creature in each adjacent space. Formation: The enemy player discards a card at random.A creature is in Formation when it is played in a space with a friendly creature in each adjacent space. Formation: The enemy player discards a card at random.A creature is in Formation when it is played in a space with a friendly creature in each adjacent space. Formation: The enemy player discards a card at random. | ||
| Undying Legacy | Her | Set 7 | Level 1 | |||||
| Spectral Rider | Rar | Set 7 | Grimgaunt | 6 8 13 |
5 7 12 |
When a friendly creature is destroyed, Spectral Rider gets +1 attack and +1 health. Level 1When a friendly creature is destroyed, Spectral Rider gets +1 attack and +1 health. Level 2When a friendly creature is destroyed, Spectral Rider gets +1 attack and +1 health. Level 3
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| Disciple of Vyric | Rar | Set 7 | Vampire | 6 9 15 |
4 7 13 |
A creature is in Formation when it is played in a space with a friendly creature in each adjacent space. Formation: Deal 4 damage to the enemy player and gain 4 health.A creature is in Formation when it is played in a space with a friendly creature in each adjacent space. Formation: Deal 6 damage to the enemy player and gain 6 health.A creature is in Formation when it is played in a space with a friendly creature in each adjacent space. Formation: Deal 8 damage to the enemy player and gain 8 health. | ||
| Crypt Wail | Rar | Set 7 | Deal 5 Damage to the enemy player and gain 5 health. If three or more enemy creatures initiated battle this turn, deal 10 damage and gain 10 health instead. Level 1Deal 7 Damage to the enemy player and gain 7 health. If three or more enemy creatures initiated battle this turn, deal 14 damage and gain 14 health instead. Level 2Deal 9 Damage to the enemy player and gain 9 health. If three or more enemy creatures initiated battle this turn, deal 18 damage and gain 18 health instead. Level 3
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| Bride of Frankenbaum | Com | Set 7 | Abomination | 5 8 13 |
6 9 14 |
When a friendly Abomination is destroyed, you gain 2 health. Level 1When a friendly Abomination is destroyed, you gain 3 health. Level 2When a friendly Abomination is destroyed, you gain 4 health. Level 3
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| Festering Slime | Com | Set 7 | Ooze | 1 2 3 |
6 12 18 |
When Festering Slime deals battle damage to a creature, that creature gets -3 attack and -3 health. Level 1When Festering Slime deals battle damage to a creature, that creature gets -4 attack and -4 health. Level 2When Festering Slime deals battle damage to a creature, that creature gets -5 attack and -5 health. Level 3
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| Rite of Undeath | Com | Set 7 | Each Friendly creature gets Template:Regenerate:4. Level 1Each Friendly creature gets Template:Regenerate:6. Level 2Each Friendly creature gets Template:Regenerate:8. Level 3
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| Scourge Knights | Com | Set 7 | Zombie | 4 8 14 |
4 8 14 |
A creature is in Formation when it is played in a space with a friendly creature in each adjacent space. Formation: Give an enemy creature -2 attack and -2 health.A creature is in Formation when it is played in a space with a friendly creature in each adjacent space. Formation: Give an enemy creature -4 attack and -4 health.A creature is in Formation when it is played in a space with a friendly creature in each adjacent space. Formation: Give an enemy creature -6 attack and -6 health. | ||
| Ceaseless Grimgaunt | Her | Set 7.1 | Grimgaunt | 5 8 13 |
1 1 1 |
Level 1 Level 2 Level 3 | ||
| Death's Possession | Her | Set 7.2 | Destroy an enemy creature with 4 or less attack. If that creature is Alloyin, Level 1A spawned creature enters play in a friendly available space at random. Spawn a copy of it.Destroy an enemy creature with 8 or less attack. If that creature is Alloyin, Level 2A spawned creature enters play in a friendly available space at random. Spawn a copy of it.Destroy an enemy creature with 12 or less attack. If that creature is Alloyin, Level 3
A spawned creature enters play in a friendly available space at random. Spawn a copy of it. | |||||
| Cercee's Call | Her | Set 7.3 | A spawned creature enters play in a friendly available space at random. Spawn a copy of a friendly Zombie that was destroyed this turn.Level 2 |
Tempys[]
| Card Name | Rarity | Set | Creature Type | Abilities | ||||
|---|---|---|---|---|---|---|---|---|
| Firestorm | Her | Set 1 | Deal 5 damage to each creature. Level 1Deal 6 damage to each creature. Level 2Deal 7 damage to each creature. Level 3
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| Uranti Bolt | Com | Set 1 | Deal 3 damage to a creature. It gets Level 1A creature with defender does not start a battle. Deal 10 damage to a creature. It gets Level 2A creature with defender does not start a battle. Deal 20 damage to a creature. It gets Level 3
A creature with defender does not start a battle. | |||||
| Wind Primordial | Com | Set 1 | Wind Elemental | 6 10 16 |
4 8 14 |
While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. While a creature with Mobility 2 is on the offensive, you can tap or click it to move it to one of your available spaces up to 2 lane(s) away once on each of your turns. While a creature with Mobility 3 is on the offensive, you can tap or click it to move it to one of your available spaces up to 3 lane(s) away once on each of your turns. | ||
| Volcanic Giant | Com | Set 1 | Earth Giant | 5 10 15 |
5 10 15 |
At the start of your turn, deal 1 to 4 damage to the enemy player. Level 1At the start of your turn, deal 3 to 8 damage to the enemy player. Level 2At the start of your turn, deal 7 to 13 damage to the enemy player. Level 3
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| Storm Caller | Com | Set 1 | Wind Asir | 8 11 14 |
6 9 12 |
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| Stonefist Giant | Com | Set 1 | Earth Elemental | 3 7 16 |
6 10 24 |
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| Magma Hound | Com | Set 1 | Earth Elemental | 4 8 13 |
3 7 12 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may deal 2 damage to an enemy creature.When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may deal 4 damage to an enemy creature.When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may deal 6 damage to an enemy creature. | ||
| Master of Elements | Her | Set 1 | Human | 5 9 17 |
5 9 17 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may play an additional level 1 spell this turn.When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may play an additional level 2 or lower spell this turn. | ||
| Flamestoke Shaman | Rar | Set 1 | Human | 6 12 18 |
3 7 12 |
While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate: Give an adjacent level 1 creature A creature with Aggressive is always on the offensive. While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate: Give an adjacent level 2 or lower creature A creature with Aggressive is always on the offensive. While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate: Give an adjacent creature A creature with Aggressive is always on the offensive. | ||
| Ashurian Mystic | Com | Set 1 | Fire Asir | 3 6 10 |
5 8 12 |
A creature with Aggressive is always on the offensive. When Ashurian Mystic deals battle damage to a player, it gets +1 attack and +1 health. A creature with Aggressive is always on the offensive. When Ashurian Mystic deals battle damage to a player, it gets +2 attack and +2 health. A creature with Aggressive is always on the offensive. When Ashurian Mystic deals battle damage to a player, it gets +4 attack and +4 health. | ||
| Byzerak Spitemage | Her | Set 2 | Human | 3 6 9 |
1 2 3 |
A creature with Aggressive is always on the offensive. When this enters play from your hand, it gets the ability listed after this keyword if you have a Nekrium card in your hand. Allied Nekrium: When Byzerak Spitemage deals battle damage to a level 1 creature, destroy that creature.A creature with Aggressive is always on the offensive. When this enters play from your hand, it gets the ability listed after this keyword if you have a Nekrium card in your hand. Allied Nekrium: When Byzerak Spitemage deals battle damage to a level 2 or lower creature, destroy that creature.A creature with Aggressive is always on the offensive. When this enters play from your hand, it gets the ability listed after this keyword if you have a Nekrium card in your hand. Allied Nekrium: When Byzerak Spitemage deals battle damage to a creature, destroy that creature. | ||
| Shatterbolt | Com | Set 5 | Level 1 Level 2 Level 3 | |||||
| Leyline Tyrant | Her | set 5 | Giant | 6 12 17 |
4 10 15 |
Level 1 Level 2 Level 3 | ||
| Trial by Combat | Her | Set 6.2 | Give a friendly creature +3 attack this turn. Level 1Then it and an enemy creature deal damage equal to their attacks to each other. Give a friendly creature +6 attack this turn. Level 2Then it and an enemy creature deal damage equal to their attacks to each other. Give a friendly creature +9 attack this turn. Level 3
Then it and an enemy creature deal damage equal to their attacks to each other. | |||||
| Warbringer Uranti | Com | Set 1.5 | Yeti | 3 7 11 |
3 7 11 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Give another friendly creature +4 attack this turn.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Give another friendly creature +8 attack this turn.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Give another friendly creature +12 attack this turn. | ||
| Wildfire Maiden | Her | Set 1.5 | Fire Asir | 4 7 14 |
5 9 16 |
While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate, destroy Wildfire Maiden: Deal damage equal to its attack to each enemy creature.While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate, destroy Wildfire Maiden: Deal damage equal to its attack to each enemy creature.While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate, destroy Wildfire Maiden: Deal damage equal to its attack to each enemy creature. | ||
| Windborn Hellion | Rar | Set 1.5 | Wind Elemental | 4 8 12 |
8 12 16 |
When a friendly creature moves, Windborn Hellion gets +1 attack and +1 health. Level 1When a friendly creature moves, Windborn Hellion gets +2 attack and +2 health. Level 2When a friendly creature moves, Windborn Hellion gets +3 attack and +3 health. Level 3
| ||
| Zephyr Mage | Rar | Set 1.5 | Wind Asir | 4 8 13 |
6 10 17 |
While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate: Give another level 1 creature While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate: Give another level 2 or lower creature While a creature with Mobility 2 is on the offensive, you can tap or click it to move it to one of your available spaces up to 2 lane(s) away once on each of your turns. While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate: Give another creature While a creature with Mobility 3 is on the offensive, you can tap or click it to move it to one of your available spaces up to 3 lane(s) away once on each of your turns. | ||
| Cinder Colossus | Com | Set 2 | Earth Elemental | 3 13 24 |
4 14 27 |
A creature with defender does not start a battle. A creature with defender does not start a battle. A creature with defender does not start a battle. | ||
| Cinder Mystic | Com | Set 2 | Fire Asir | 4 11 21 |
3 7 14 |
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| Cloudcleaver Titan | Rar | Set 2 | Wind Giant | 4 8 12 |
7 10 16 |
While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. While Cloudcleaver Titan is unopposed, it gets +2 attack. While a creature with Mobility 2 is on the offensive, you can tap or click it to move it to one of your available spaces up to 2 lane(s) away once on each of your turns. While Cloudcleaver Titan is unopposed, it gets +4 attack. While a creature with Mobility 3 is on the offensive, you can tap or click it to move it to one of your available spaces up to 3 lane(s) away once on each of your turns. While Cloudcleaver Titan is unopposed, it gets +6 attack. | ||
| Emberwind Evoker | Her | Set 2 | Human | 4 9 14 |
6 11 16 |
When a friendly creature moves, it creature gets +1 attack and +1 health. Level 1When a friendly creature moves, it creature gets +2 attack and +2 health. Level 2When a friendly creature moves, it creature gets +3 attack and +3 health. Level 3
| ||
| Firemane Steed | Com | Set 2 | Fire Elemental | 3 6 16 |
6 9 19 |
While a creature with Mobility 2 is on the offensive, you can tap or click it to move it to one of your available spaces up to 2 lane(s) away once on each of your turns. While a creature with Mobility 2 is on the offensive, you can tap or click it to move it to one of your available spaces up to 2 lane(s) away once on each of your turns. While a creature with Mobility 2 is on the offensive, you can tap or click it to move it to one of your available spaces up to 2 lane(s) away once on each of your turns. | ||
| Flame Lance | Rar | Set 2 | Deal 5 damage to an enemy creature an 5 damage to the enemy player. Level 1Deal 7 damage to an enemy creature an 7 damage to the enemy player. Level 2Deal 9 damage to an enemy creature an 9 damage to the enemy player. Level 3
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| Stone Brand | Rar | Set 2 | Give a creature with Level 1A creature with defender does not start a battle. Negating an ability from a creature removes that ability from the creature. That creature can no longer gain that ability. Negate A creature with defender does not start a battle. Give a creature with Level 2A creature with defender does not start a battle. Negating an ability from a creature removes that ability from the creature. That creature can no longer gain that ability. Negate A creature with defender does not start a battle. Give a creature with Level 3
A creature with defender does not start a battle. Negating an ability from a creature removes that ability from the creature. That creature can no longer gain that ability. Negate A creature with defender does not start a battle. | |||||
| Turnabout | Her | Set 2 | Each creature gets +2 attack and -2 health this turn. Level 1Each creature gets +3 attack and -3 health this turn. Level 2A free card does not count towards your two card plays per turn. FreeEach creature gets +5 attack and -5 health this turn. | |||||
| Umbruk Glider | Rar | Set 2 | Dinosaur | 7 11 17 |
3 7 13 |
While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. When this enters play from your hand, it gets the ability listed after this keyword if you have a Uterra card in your hand. Allied Uterra: While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent. While a creature with Mobility 2 is on the offensive, you can tap or click it to move it to one of your available spaces up to 2 lane(s) away once on each of your turns. When this enters play from your hand, it gets the ability listed after this keyword if you have a Uterra card in your hand. Allied Uterra: While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent. While a creature with Mobility 3 is on the offensive, you can tap or click it to move it to one of your available spaces up to 3 lane(s) away once on each of your turns. When this enters play from your hand, it gets the ability listed after this keyword if you have a Uterra card in your hand. Allied Uterra: While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent. | ||
| Uranti Heartseeker | Her | Set 2 | Yeti | 4 9 15 |
4 9 15 |
Level 1 Level 2 Level 3 | ||
| Avalanche Guardian | Rar | Set 2.1 | Ice Elemental | 5 9 15 |
8 15 23 |
A creature with defender does not start a battle. While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. A creature with defender does not start a battle. While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. A creature with defender does not start a battle. While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. | ||
| Borean Mystic | Her | Set 2.1 | Wind Asir | 4 8 14 |
7 11 18 |
While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate: Move another friendly creature to an available space adjacent to Borean Mystic.While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate: Move another friendly creature to an available space adjacent to Borean Mystic.While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate: Move another friendly creature to an available space adjacent to Borean Mystic. | ||
| Flowstone Primordial | Com | Set 2.1 | Fire Elemental | 6 7 15 |
7 8 16 |
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| Razortooth Stalker | Com | Set 2.2 | Dinosaur | 4 8 12 |
5 9 13 |
While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. When Razortooth Stalker deals battle damage to a player, it gets +2 attack and +2 health. While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. When Razortooth Stalker deals battle damage to a player, it gets +3 attack and +3 health. While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. When Razortooth Stalker deals battle damage to a player, it gets +5 attack and +5 health. | ||
| Borean Stormweaver | Com | Set 3 | Giant | 4 8 16 |
6 10 20 |
While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate: Deal 2 damage to a creature.While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate: Deal 3 damage to a creature.While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate: Deal 4 damage to a creature. | ||
| Burnout | Rar | Set 3 | When this card is played, remove it from the game instead of putting it into your discard pile. Deal 8 damage to a creature or player. | |||||
| Sparkweaver Acolyte | Her | Set 6 | Lightning Asir | 4 6 10 |
6 12 18 |
While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. When you play a Tempys spell, Sparkweaver Acolyte gets +4 attack this turn. While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. When you play a Tempys spell, Sparkweaver Acolyte gets +6 attack this turn. While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. When you play a Tempys spell, Sparkweaver Acolyte gets +10 attack this turn. | ||
| Arc Wurm | Rar | Set 6 | Lightning Elemental | 4 8 13 |
7 11 16 |
While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. When a friendly creature moves, deal 2 damage to the enemy player. While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. When a friendly creature moves, deal 3 damage to the enemy player. While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. When a friendly creature moves, deal 4 damage to the enemy player. | ||
| Pyre Mystic | Rar | Set 6 | Fire Asir | 5 9 15 |
5 9 15 |
When the enemy player gains health, deal that much damage to the enemy player. Level 1When the enemy player gains health, deal 2x that much damage to the enemy player. Level 2When the enemy player gains health, deal 3x that much damage to the enemy player. Level 3
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| Crag Walker | Com | Set 3 | Dinosaur | 7 12 18 |
2 4 6 |
While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. | ||
| Flamerift Instigator | Com | Set 3 | Giant | 7 12 17 |
2 7 12 |
Level 1 Level 2 Level 3 | ||
| Frostfang Maiden | Her | Set 3 | Human | 5 8 14 |
6 10 17 |
While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. When a friendly creature moves, deal 3 damage to the creature opposing it. While a creature with Mobility 2 is on the offensive, you can tap or click it to move it to one of your available spaces up to 2 lane(s) away once on each of your turns. When a friendly creature moves, deal 4 damage to the creature opposing it. While a creature with Mobility 3 is on the offensive, you can tap or click it to move it to one of your available spaces up to 3 lane(s) away once on each of your turns. When a friendly creature moves, deal 5 damage to the creature opposing it. | ||
| Hammerfang | Her | Set 3 | Yeti | 5 10 15 |
5 10 15 |
When an enemy creature enters play opposing Hammerfang, move this to one of your available spaces at random. Level 1When an enemy creature enters play opposing Hammerfang, move this to one of your available spaces at random. Level 2When an enemy creature enters play opposing Hammerfang, move this to one of your available spaces at random. Level 3
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| Kadrasian Stoneback | Com | Set 6 | Dinosaur | 6 10 16 |
6 10 16 |
A creature with defender does not start a battle. While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. When this creature moves. Flank: Negating an ability from a creature removes that ability from the creature. That creature can no longer gain that ability. NegateA creature with defender does not start a battle. A creature with defender does not start a battle. While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. When this creature moves. Flank: Negating an ability from a creature removes that ability from the creature. That creature can no longer gain that ability. NegateA creature with defender does not start a battle. A creature with defender does not start a battle. While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. When this creature moves. Flank: Negating an ability from a creature removes that ability from the creature. That creature can no longer gain that ability. NegateA creature with defender does not start a battle. | ||
| Umbruk Icecrusher | Her | Set 2.3 | Dinosaur | 6 10 14 |
2 4 6 |
When this enters play from your hand, it gets the ability listed after this keyword if you have a Uterra card in your hand. Allied Uterra: This gets +2 attack, +2 health, and While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent. When Umbruk Icecrusher deals battle damage to a player, deal that much damage to that player again. When this enters play from your hand, it gets the ability listed after this keyword if you have a Uterra card in your hand. Allied Uterra: This gets +2 attack, +2 health, and While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent. When Umbruk Icecrusher deals battle damage to a player, deal that much damage to that player again. When this enters play from your hand, it gets the ability listed after this keyword if you have a Uterra card in your hand. Allied Uterra: This gets +2 attack, +2 health, and While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent. When Umbruk Icecrusher deals battle damage to a player, deal that much damage to that player again. | ||
| Borean Windweaver | Her | Set 4 | Wind Asir | 6 9 14 |
5 8 13 |
While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. Each other friendly creature gets While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. While a creature with Mobility 2 is on the offensive, you can tap or click it to move it to one of your available spaces up to 2 lane(s) away once on each of your turns. Each other friendly creature gets While a creature with Mobility 2 is on the offensive, you can tap or click it to move it to one of your available spaces up to 2 lane(s) away once on each of your turns. While a creature with Mobility 3 is on the offensive, you can tap or click it to move it to one of your available spaces up to 3 lane(s) away once on each of your turns. Each other friendly creature gets While a creature with Mobility 3 is on the offensive, you can tap or click it to move it to one of your available spaces up to 3 lane(s) away once on each of your turns. | ||
| Sparktail Manticore | Rar | Set 4 | Manticore | 3 6 9 |
7 11 16 |
While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. A creature with Aggressive is always on the offensive. While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. A creature with Aggressive is always on the offensive. While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. A creature with Aggressive is always on the offensive. | ||
| Frostshatter Strike | Com | Set 2.3 | Deal 4 damage to an enemy creature. Give a friendly creature +4 attack this turn. Level 1Deal 7 damage to an enemy creature. Give a friendly creature +7 attack this turn. Level 2Deal 11 damage to an enemy creature. Give a friendly creature +11 attack this turn. Level 3
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| Uranti Elementalist | Com | Set 4 | Yeti | 4 7 12 |
3 6 11 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may move another friendly creature to an available space adjacent to Uranti Elementalist.When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may move another friendly creature to an available space adjacent to Uranti Elementalist.When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may move another friendly creature to an available space adjacent to Uranti Elementalist. | ||
| Flame Jet | Com | Set 5 | Deal 3 damage to a creature. If you are Level 1Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank 2 or higher, deal an additional 3 damage.Deal 9 damage to a creature. If you are Level 2Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank 3 or higher, deal an additional 3 damage.Deal 15 damage to a creature. If you are Level 3
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank 4 or higher, deal an additional 3 damage. | |||||
| Sparkstone Elemental | Rar | Set 5 | Lightning Elemental | 4 8 14 |
7 11 18 |
Level 1 Level 2 Level 3 | ||
| Steam Sentinel | Com | Set 5 | Water Elemental | 8 14 20 |
6 10 16 |
A creature with defender does not start a battle. A creature with defender does not start a battle. A creature with defender does not start a battle. | ||
| Cauldron Mystic | Her | Set 7 | Yeti | 3 5 7 |
7 10 15 |
When a friendly creature enters play, deal 2 damage to an enemy creature or player at random. Level 1When a friendly creature enters play, deal 3 damage to an enemy creature or player at random. Level 2When a friendly creature enters play, deal 4 damage to an enemy creature or player at random. Level 3
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| Uranti Stormshaper | Her | Set 7 | Yeti | 0 0 0 |
9 12 18 |
A creature with defender does not start a battle. At the start of your turn A spawned creature enters play in a friendly available space at random. Spawn a level 1 Lightning Wyrm.A creature with defender does not start a battle. At the start of your turn A spawned creature enters play in a friendly available space at random. Spawn a level 2 Lightning Wyrm.A creature with defender does not start a battle. At the start of your turn put a level 3 Lightning Wyrm into each available space. | ||
| Stampeding Mongosaur | Com | Set 7 | Dinosaur | 6 10 15 |
6 10 15 |
Raid abilities trigger at the end of the turn if three or more friendly creatures initiated battle. Raid: Deal 6 damage to the enemy player.Raid abilities trigger at the end of the turn if three or more friendly creatures initiated battle. Raid: Deal 8 damage to the enemy player.Raid abilities trigger at the end of the turn if three or more friendly creatures initiated battle. Raid: Deal 10 damage to the enemy player. | ||
| Warhound Raider | Rar | Set 7 | Fire Asir | 5 9 15 |
6 10 16 |
If there is a friendly Warhound Courser in play, Warhound Raider has Level 1A creature with Aggressive is always on the offensive. You start the game with the following cards added to your deck. Solbind: Warhound CourserIf there is a friendly Warhound Courser in play, Warhound Raider has Level 2A creature with Aggressive is always on the offensive. If there is a friendly Warhound Courser in play, Warhound Raider has Level 3
A creature with Aggressive is always on the offensive. | ||
| Unstable Asir | Her | Set 7 | Fire Asir | 3 5 7 |
6 10 16 |
Level 1 Level 2 Level 3 | ||
| Dragonkeeper Shaman | Rar | Set 7 | Human | 6 10 16 |
3 6 9 |
Raid abilities trigger at the end of the turn if three or more friendly creatures initiated battle. Raid: Deal 3 damage to each enemy creature.Raid abilities trigger at the end of the turn if three or more friendly creatures initiated battle. Raid: Deal 4 damage to each enemy creature.Raid abilities trigger at the end of the turn if three or more friendly creatures initiated battle. Raid: Deal 5 damage to each enemy creature. | ||
| Chaos Twister | Rar | Set 7 | Deal 6 damage to an enemy creature. If it is in Level 1A creature is in Formation when it is played in a space with a friendly creature in each adjacent space. Formation, deal 6 damage to the adjacent enemy creatures as well.Deal 8 damage to an enemy creature. If it is in Level 2A creature is in Formation when it is played in a space with a friendly creature in each adjacent space. Formation, deal 8 damage to the adjacent enemy creatures as well.Deal 10 damage to an enemy creature. If it is in Level 3
A creature is in Formation when it is played in a space with a friendly creature in each adjacent space. Formation, deal 10 damage to the adjacent enemy creatures as well. | |||||
| Lightning Tamer | Com | Set 7 | Lightning Asir | 6 8 10 |
1 1 1 |
A creature with Aggressive is always on the offensive. A creature with Aggressive is always on the offensive. A creature with Aggressive is always on the offensive. | ||
| Fit of Rage | Com | Set 7 | When this card is played, remove it from the game instead of putting it into your discard pile. Give a friendly opposed creature +attack equal to the creature opposing it this turn. | |||||
| Iceshard Berserker | Com | Set 7 | Ice Asir | 3 5 8 |
6 10 16 |
Iceshard Berserker gets +6 attack while opposed. Level 1Iceshard Berserker gets +10 attack while opposed Level 2Iceshard Berserker gets +16 attack while opposed Level 3
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| Cyclone Rider | Her | Set 7.1 | Wind Asir | 8 10 16 |
4 5 8 |
When an enemy creature enters play, if it is unopposed, move Cyclone Rider to the space opposing that creature. Level 1When an enemy creature enters play, if it is unopposed, move Cyclone Rider to the space opposing that creature. Level 2When an enemy creature enters play, if it is unopposed, move Cyclone Rider to the space opposing that creature. Level 3
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| Blazing Hostility | Her | Set 7.2 | Deal 6 damage to an enemy creature. If that creature is Nekrium, deal 6 damage to the enemy player as well. Level 1Deal 9 damage to an enemy creature. If that creature is Nekrium, deal 9 damage to the enemy player as well. Level 2Deal 20 damage to an enemy creature. If that creature is Nekrium, deal 20 damage to the enemy player as well. Level 3
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| Ritual of the Elements | Her | Set 7.3 | A spawned creature enters play in a friendly available space at random. Spawn a Lava Golem, Frost Hulk, or Lightning Titan at random. |
Uterra[]
| Card Name | Rarity | Set | Creature Type | Abilities | ||||
|---|---|---|---|---|---|---|---|---|
| Swampmoss Lurker | Com | Set 1 | Dinosaur | 8 13 22 |
4 6 15 |
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| Grove Matriarch | Com | Set 1 | Plant | 4 8 14 |
6 10 16 |
Level 1 Level 2 Level 3 | ||
| Grove Huntress | Com | Set 1 | Human | 4 7 11 |
3 6 10 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Give a friendly creature +1 attack and +1 health.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Give a friendly creature +3 attack and +3 health.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Give a friendly creature +5 attack and +5 health. | ||
| Glowstride Stag | Com | Set 1 | Spirit | 5 8 12 |
6 10 15 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: You gain +5 health.When this enters play from your hand, it gets the ability listed after this keyword. Forge: You gain +10 health.When this enters play from your hand, it gets the ability listed after this keyword. Forge: You gain +15 health. | ||
| Deepwood Bear Rider | Com | Set 1 | Lupin | 5 16 18 |
2 8 10 |
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| Frostwild Tracker | Her | Set 1 | Tigrin | 4 7 12 |
2 4 8 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may play an additional level 1 creature this turn.When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may play an additional level 2 or lower creature this turn. | ||
| Restless Wanderers | Her | Set 1 | Spirit Wanderer | 5 10 14 |
3 6 10 |
When another friendly Spirit Wanderer enters play, Restless Wanderers gets +3 attack and +3 health. Level 1When another friendly Spirit Wanderer enters play, Restless Wanderers gets +6 attack and +6 health. Level 2When another friendly Spirit Wanderer enters play, Restless Wanderers gets +9 attack and +9 health. Level 3
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| Shardplate Delver | Rar | Set 1 | Dinosaur | 4 6 12 |
4 6 12 |
At the start of your turn, Shardplate Delver gets +2 attack and +2 health. Level 1At the start of your turn, Shardplate Delver gets +4 attack and +4 health. Level 2At the start of your turn, Shardplate Delver gets +6 attack and +6 health. Level 3
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| Oxidon Spitter | Rar | Set 1 | Dinosaur | 7 9 14 |
3 5 10 |
Level 1 Level 2 Level 3 | ||
| Phytobomb | Her | Set 1 | Put a 1/1 Seedling into each players available spaces. Level 1Put a 3/3 Sapling into each players available spaces. Level 2Put a 5/5 Treefolk into each players available spaces. Level 3
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| Ferocious Roar | Her | Set 1 | Each friendly creature gets +2 attack and +2 health. Level 1Each friendly creature gets +3 attack and +3 health. Level 2Each friendly creature gets +5 attack, +5 health, and Level 3
While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent. | |||||
| Leyline Golem | Her | set 5 | Golem | 5 12 18 |
3 9 14 |
Level 1 Level 2 Level 3 | ||
| Brighttusk Sower | Com | Set 1.5 | Tuskin | 6 8 10 |
6 8 10 |
Level 1 Level 2 Level 3 | ||
| Shardplate Graft | Her | Set 6.2 | Give a friendly creature +2 attack and +2 health and, "At the start of your turn, this gets +2 attack and +2 health." Level 1Give a friendly creature +4 attack and +4 health and, "At the start of your turn, this gets +4 attack and +4 health." Level 2Give a friendly creature +6 attack and +6 health and, "At the start of your turn, this gets +6 attack and +6 health." Level 3
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| Venomfang | Rar | Set 1.5 | Snake | 6 10 14 |
4 8 12 |
Level 1 Level 2 Level 3 | ||
| Weirwood Patriarch | Her | Set 1.5 | Human | 5 7 14 |
7 10 17 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Each friendly creature with 3 or less attack get +2 attack and +2 health.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Each friendly creature with 5 or less attack get +3 attack and +3 health.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Each friendly creature with 7 or less attack get +5 attack and +5 health. | ||
| Brambleaxe Warrior | Rar | Set 2 | Human | 6 10 14 |
2 6 10 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Give a creature While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent. When this enters play from your hand, it gets the ability listed after this keyword. Forge: Give a creature While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent. When this enters play from your hand, it gets the ability listed after this keyword. Forge: Give a creature While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent. | ||
| Chistlehearth Hunter | Com | Set 2 | Human | 2 6 11 |
8 12 17 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Chistlehearth Hunter gets +1 attack for each other friendly creature.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Chistlehearth Hunter gets +1 attack for each other friendly creature.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Chistlehearth Hunter gets +1 attack for each other friendly creature. | ||
| Dissolve | Rar | Set 2 | Double the Level 1At the start of each turn, a creature with Poison X is dealt X damage. Double the Level 2At the start of each turn, a creature with Poison X is dealt X damage. Level 3 | |||||
| Esperian Wartusk | Rar | Set 2 | Tuskin | 5 9 16 |
4 8 15 |
While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent. When this enters play from your hand, it gets the ability listed after this keyword if you have a Alloyin card in your hand. Allied Alloyin: A creature with Armor 1 prevents the first 1 damage dealt to it each turn. While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent. When this enters play from your hand, it gets the ability listed after this keyword if you have a Alloyin card in your hand. Allied Alloyin: A creature with Armor 2 prevents the first 2 damage dealt to it each turn. While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent. When this enters play from your hand, it gets the ability listed after this keyword if you have a Alloyin card in your hand. Allied Alloyin: A creature with Armor 4 prevents the first 4 damage dealt to it each turn. | ||
| Glowhive Siren | Com | Set 2 | Insect | 3 8 14 |
6 11 17 |
When this is destroyed. Vengeance: You gain 1 to 4 health.When this is destroyed. Vengeance: You gain 2 to 8 health.When this is destroyed. Vengeance: You gain 4 to 12 health. | ||
| Poisoncoil | Rar | Set 2 | Snake | 3 5 7 |
7 10 13 |
A creature with defender does not start a battle. While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate: Give another creature At the start of each turn, a creature with Poison 1 is dealt 1 damage. A creature with defender does not start a battle. While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate: Give another creature At the start of each turn, a creature with Poison 3 is dealt 3 damage. A creature with defender does not start a battle. While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate: Give another creature At the start of each turn, a creature with Poison 5 is dealt 5 damage. | ||
| Runebark Guardian | Her | Set 2 | Human | 5 9 16 |
5 9 16 |
When you gain health, Runebark Guardian gets +1 attack and +1 health. Level 1When you gain health, Runebark Guardian gets +3 attack and +3 health. Level 2When you gain health, Runebark Guardian gets +5 attack and +5 health. Level 3
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| Stouthide Stegadon | Com | Set 2 | Dinosaur | 4 7 14 |
7 11 17 |
When you gain a Level 1Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank, heal 10 damage from Stouthide Stegadon.When you gain a Level 2Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank, heal 20 damage from Stouthide Stegadon.When you gain a Level 3
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank, heal 30 damage from Stouthide Stegadon. | ||
| Tanglesprout | Com | Set 2 | Plant | 7 9 11 |
8 10 12 |
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| Umbruk Lasher | Her | Set 2 | Dinosaur | 7 10 14 |
6 9 13 |
While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent. When this enters play from your hand, it gets the ability listed after this keyword if you have a Tempys card in your hand. Allied Tempys: When Umbruk Lasher deals battle damage to a player on your turn, you may deal that much damage to an enemy creature.While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent. When this enters play from your hand, it gets the ability listed after this keyword if you have a Tempys card in your hand. Allied Tempys: When Umbruk Lasher deals battle damage to a player on your turn, you may deal that much damage to an enemy creature.While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent. When this enters play from your hand, it gets the ability listed after this keyword if you have a Tempys card in your hand. Allied Tempys: When Umbruk Lasher deals battle damage to a player on your turn, you may deal that much damage to an enemy creature. | ||
| Uterradon Mauler | Com | Set 2 | Dinosaur | 4 7 12 |
4 7 12 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: If Utteradon Mauler is opposed, it gets +2 attack and +2 health.When this enters play from your hand, it gets the ability listed after this keyword. Forge: If Utteradon Mauler is opposed, it gets +4 attack and +4 health.When this enters play from your hand, it gets the ability listed after this keyword. Forge: If Utteradon Mauler is opposed, it gets +6 attack and +6 health. | ||
| Venomous Netherscale | Her | Set 2 | Naga | 4 7 13 |
8 11 17 |
Level 1 Level 2 Level 3 | ||
| Verdant Grace | Com | Set 2 | Heal 10 damage from a friendly creature and 2 health from each other friendly creature. Level 1Heal 15 damage from a friendly creature and 4 health from each other friendly creature. Level 2Heal 20 damage from a friendly creature and 6 health from each other friendly creature. Level 3
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| Chistlehearth Archer | Rar | Set 2.1 | Human | 2 5 10 |
9 12 17 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Deal 4 damage to an enemy creature with While a creature with Mobility X is on the offensive, you can tap or click it to move it to one of your available spaces up to X lanes away once on each of your turns. Negating an ability from a creature removes that ability from the creature. That creature can no longer gain that ability. Negate While a creature with Mobility X is on the offensive, you can tap or click it to move it to one of your available spaces up to X lanes away once on each of your turns. When this enters play from your hand, it gets the ability listed after this keyword. Forge: Deal 8 damage to an enemy creature with While a creature with Mobility X is on the offensive, you can tap or click it to move it to one of your available spaces up to X lanes away once on each of your turns. Negating an ability from a creature removes that ability from the creature. That creature can no longer gain that ability. Negate While a creature with Mobility X is on the offensive, you can tap or click it to move it to one of your available spaces up to X lanes away once on each of your turns. When this enters play from your hand, it gets the ability listed after this keyword. Forge: Deal 16 damage to an enemy creature with While a creature with Mobility X is on the offensive, you can tap or click it to move it to one of your available spaces up to X lanes away once on each of your turns. Negating an ability from a creature removes that ability from the creature. That creature can no longer gain that ability. Negate While a creature with Mobility X is on the offensive, you can tap or click it to move it to one of your available spaces up to X lanes away once on each of your turns. | ||
| Spiritbloom Dryad | Com | Set 2.1 | Dryad | 6 8 12 |
7 10 15 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Each player gains +4 health.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Each player gains +6 health.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Each player gains +8 health. | ||
| Shimmerfang Serpent | Rar | Set 2.2 | Snake | 3 5 7 |
6 10 16 |
When Shimmerfang Serpent deals battle damage to a creature, that creature gets that much Level 1At the start of each turn, a creature with Poison X is dealt X damage. When Shimmerfang Serpent deals battle damage to a creature, that creature gets that much Level 2At the start of each turn, a creature with Poison X is dealt X damage. When Shimmerfang Serpent deals battle damage to a creature, that creature gets that much Level 3
At the start of each turn, a creature with Poison X is dealt X damage. | ||
| Stygian Lotus | Her | Set 2.2 | Plant | 4 6 8 |
3 5 7 |
Level 1 Level 2 Level 3 | ||
| Aetherphage | Her | Set 3 | Insect | 7 10 16 |
3 6 12 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Look at the level 1 spells in the enemy player's hand and choose one. The enemy player discards the chosen spell. When this enters play from your hand, it gets the ability listed after this keyword. Forge: Look at the level 2 or lower spells in the enemy player's hand and choose one. The enemy player discards the chosen spell. When this enters play from your hand, it gets the ability listed after this keyword. Forge: Look at the spells in the enemy player's hand and choose one. The enemy player discards the chosen spell. | ||
| Tangle | Rar | Set 3 | Destroy a level 2 or lower creature with Level 1While a creature with Mobility X is on the offensive, you can tap or click it to move it to one of your available spaces up to X lanes away once on each of your turns. Destroy a creature with Level 2While a creature with Mobility X is on the offensive, you can tap or click it to move it to one of your available spaces up to X lanes away once on each of your turns. Destroy a creature with Level 3
While a creature with Mobility X is on the offensive, you can tap or click it to move it to one of your available spaces up to X lanes away once on each of your turns. You gain health equal to that creature's attack. | |||||
| Grapplevine | Com | Set 6 | Plant | 3 5 7 |
9 12 18 |
Negating an ability from a creature removes that ability from the creature. That creature can no longer gain that ability. Negate While a creature with Mobility X is on the offensive, you can tap or click it to move it to one of your available spaces up to X lanes away once on each of your turns. Negating an ability from a creature removes that ability from the creature. That creature can no longer gain that ability. Negate While a creature with Mobility X is on the offensive, you can tap or click it to move it to one of your available spaces up to X lanes away once on each of your turns. Negating an ability from a creature removes that ability from the creature. That creature can no longer gain that ability. Negate While a creature with Mobility X is on the offensive, you can tap or click it to move it to one of your available spaces up to X lanes away once on each of your turns. | ||
| Verdant Sphere | Com | Set 6 | Give a creature +5 health and you gain 5 health. Level 1Give a creature +8 health and you gain 8 health. Level 2Give a creature +12 health and you gain 12 health. Level 3
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| Weirwood Ranger | Com | Set 3 | Human | 5 10 15 |
4 9 14 |
While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate: Give a creature +1 attack and +1 health.While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate: Give a creature +2 attack and +2 health.While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate: Give a creature +3 attack and +3 health. | ||
| Esperian Steelplate | Her | Set 2.3 | Insect | 3 6 9 |
6 9 16 |
While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate: Heal 3 damage from each friendly creature.When this enters play from your hand, it gets the ability listed after this keyword if you have a Alloyin card in your hand. Allied Alloyin: A creature with Armor 2 prevents the first 2 damage dealt to it each turn. While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate: Heal 5 damage from each friendly creature.When this enters play from your hand, it gets the ability listed after this keyword if you have a Alloyin card in your hand. Allied Alloyin: A creature with Armor 4 prevents the first 4 damage dealt to it each turn. While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate: Heal 8 damage from each friendly creature.When this enters play from your hand, it gets the ability listed after this keyword if you have a Alloyin card in your hand. Allied Alloyin: A creature with Armor 7 prevents the first 7 damage dealt to it each turn. | ||
| Killer Bee | Her | Set 5 | Insect | 1 3 5 |
1 3 5 |
While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. When Killer Bee deals battle damage to a creature or player, they get At the start of each turn, a creature with Poison 1 is dealt 1 damage. While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. When Killer Bee deals battle damage to a creature or player, they get At the start of each turn, a creature with Poison 3 is dealt 3 damage. While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. When Killer Bee deals battle damage to a creature or player, they get that much At the start of each turn, a creature with Poison X is dealt X damage. | ||
| Lysian Rain | Com | Set 4 | Give a creature or player +7 health. Level 1Give a creature or player +9 health. Level 2Give a creature or player +11 health. Level 3
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| Roaming Warclaw | Com | Set 4 | Dinosaur | 6 10 16 |
3 7 13 |
Level 1 Level 2 Level 3 | ||
| Soothsayer Hermit | Her | Set 4 | Lupin | 6 10 16 |
5 9 15 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may put a level 1 creature from your discard pile into your hand.When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may put a level 2 or lower creature from your discard pile into your hand.When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may put a level 3 or lower creature from your discard pile into your hand. | ||
| Fangwood Bear | Com | Set 2.3 | Bear | 6 10 16 |
6 10 16 |
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| Stag of Lys | Com | Set 4 | Spirit | 5 9 16 |
5 9 16 |
At the end of your turn, you gain 2 health. Level 1At the end of your turn, you gain 4 health. Level 2At the end of your turn, you gain 6 health. Level 3
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| Tuskin Grovekeeper | Rar | Set 4 | Tuskin | 6 9 12 |
6 9 12 |
Level 1 Level 2 Level 3 | ||
| Venomdrinker | Rar | Set 4 | Naga | 5 9 13 |
5 9 13 |
Level 1 Level 2 Level 3 | ||
| Dendrify | Rar | Set 5 | Replace a level 2 or lower creature with a 7/7 Treefolk. Level 1Replace a creature with a 7/7 Treefolk. Level 2Level 3 | |||||
| Torrent Soldier | Rar | Set 5 | Insect | 4 8 14 |
6 10 16 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Put a level 2 Spore Torrent into your hand.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Put a level 3 Spore Torrent into your hand. | ||
| Ursine Strength | Com | Set 5 | Give a creature +3 attack and +3 health. If you are Level 1Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank 2 or higher, it gets an additional +2 attack and +2 health.Give a creature +7 attack and +7 health. If you are Level 2Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank 3 or higher, it gets an additional +2 attack and +2 health.Give a creature +11 attack and +11 health. If you are Level 3
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank 4 or higher, it gets an additional +2 attack and +2 health. | |||||
| Demara's Pitguard | Her | Set 7 | Naga | 6 9 14 |
8 11 16 |
The opposing creature has Level 1At the start of each turn, a creature with Poison 2 is dealt 2 damage. The opposing creature has Level 2At the start of each turn, a creature with Poison 4 is dealt 4 damage. The opposing creature has Level 3
At the start of each turn, a creature with Poison 8 is dealt 8 damage. | ||
| Hive Empress | Rar | Set 7 | Insect | 2 3 4 |
6 10 16 |
Level 1 Level 2 Level 3 | ||
| Relentless Wanderers | Her | Set 7 | Spirit Wanderer | 5 10 15 |
4 8 12 |
Level 1 Level 2 Level 3 | ||
| Ether Wolves | Com | Set 7 | When this card is played, remove it from the game instead of putting it into your discard pile. A spawned creature enters play in a friendly available space at random. Spawn two Ether Wolves. | |||||
| Harbinger of Spring | Rar | Set 7 | Dryad | 5 8 11 |
5 8 11 |
When another friendly creature enters play, if it wasn't Forged, Harbinger of Spring gets +2 attack and +2 health. Level 1When another friendly creature enters play, if it wasn't Forged, Harbinger of Spring gets +3 attack and +3 health. Level 2When another friendly creature enters play, if it wasn't Forged, Harbinger of Spring gets +4 attack and +4 health. Level 3
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| Victory Rush | Rar | Set 7 | Give a friendly creature +4 attack and +4 health. If three or more friendly creatures initiated battle this turn, give that creature an additional +4 attack and +4 health. Level 1Give a friendly creature +5 attack and +5 health. If three or more friendly creatures initiated battle this turn, give that creature an additional +5 attack and +5 health. Level 2Give a friendly creature +6 attack and +6 health. If three or more friendly creatures initiated battle this turn, give that creature an additional +6 attack and +6 health. Level 3
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| Tigrin Nomad | Com | Set 7 | Tigrin | 8 10 12 |
2 4 6 |
While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent. While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent. While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent. | ||
| Scatterspore Tiller | Com | Set 7 | Plant | 5 9 13 |
6 10 14 |
Level 1 Level 2 Level 3 | ||
| Lightbringer Council | Her | Set 7 | Tuskin | 4 8 10 |
7 11 16 |
When a friendly Uterra creature deals battle damage to the enemy player, you gain 4 health. Level 1When a friendly Uterra creature deals battle damage to the enemy player, you gain 8 health. Level 2When a friendly Uterra creature deals battle damage to the enemy player, you gain 10 health. Level 3
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| Leyline Vermin | Her | Set 7.1 | Insect | 6 12 18 |
3 5 8 |
The following text is active while in your hand. Ambush: When an enemy creature with At the start of each turn, a creature with Poison X is dealt X damage. A spawned creature enters play in a friendly available space at random. Spawn a copy of Leyline Vermin. Then discard and level up Leyline Vermin.The following text is active while in your hand. Ambush : When an enemy creature with At the start of each turn, a creature with Poison X is dealt X damage. A spawned creature enters play in a friendly available space at random. Spawn a copy of Leyline Vermin. Then discard and level up Leyline Vermin.The following text is active while in your hand. Ambush : When an enemy creature with At the start of each turn, a creature with Poison X is dealt X damage. A spawned creature enters play in a friendly available space at random. Spawn a copy of Leyline Vermin. Then discard and level up Leyline Vermin. | ||
| Bottomless Puncture | Her | Set 7.2 | Level 1 Level 2 Level 3 | |||||
| Wegu's Embrace | Her | Set 7.3 | Give a friendly creature +3 attack, +3 health, and "When this creature deals battle damage to the enemy player this turn, you gain that much health." Level 1Give a friendly creature +5 attack, +5 health, and "When this creature deals battle damage to the enemy player this turn, you gain that much health." Level 2Give a friendly creature +10 attack, +10 health, and "When this creature deals battle damage to the enemy player this turn, you gain that much health." Level 3
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Game Information
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| Game Modes Constructed ● Draft ● Campaign ● Weekend Warrior Card Sets
Factions
Gameplay Details
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