Description[]
When this enters play from your hand, it gets the ability listed after this keyword.
Card List[]
The following cards have the Forge ability.
| Card Name | Rarity | Set | Creature Type | Abilities | ||||
|---|---|---|---|---|---|---|---|---|
| Oxidon Spitter | Rar | Set 1 | Dinosaur | 7 9 14 |
3 5 10 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Negating an ability from a creature removes that ability from the creature. That creature can no longer gain that ability. Negate Armor from an enemy creature.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Negating an ability from a creature removes that ability from the creature. That creature can no longer gain that ability. Negate Armor from an enemy creature.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Negating an ability from a creature removes that ability from the creature. That creature can no longer gain that ability. Negate Armor from each enemy creature. | ||
| Soul Drinker | Leg | Set 1 | Vampire | 1 1 1 |
4 8 14 |
- Level 1When this enters play from your hand, it gets the ability listed after this keyword. Forge: The opposing creature's attack gets reduced to 0 and Soul Drinker gets that much attack.While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. When this enters play from your hand, it gets the ability listed after this keyword. Forge/When this creature moves. Flank: The opposing creature's attack gets reduced to 0 and Soul Drinker gets that much attack. | ||
| Rootforged Avatar | Her | Set 1 | Human | 3 4 5 |
3 4 5 |
While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent. When this enters play from your hand, it gets the ability listed after this keyword. Forge: Rootforged Avatar gets +1 attack and +1 health for each Uterra card in your hand.While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent. When this enters play from your hand, it gets the ability listed after this keyword. Forge: Rootforged Avatar gets +2 attack and +2 health for each Uterra card in your hand.While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent. When this enters play from your hand, it gets the ability listed after this keyword. Forge: Rootforged Avatar gets +3 attack and +3 health for each Uterra card in your hand. | ||
| Stormforged Avatar | Her | Set 1 | Manticore | 3 4 5 |
3 4 5 |
While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. When this enters play from your hand, it gets the ability listed after this keyword. Forge: Stormforged Avatar gets +1 attack and +1 health for each Tempys card in your hand.While a creature with Mobility 2 is on the offensive, you can tap or click it to move it to one of your available spaces up to 2 lane(s) away once on each of your turns. When this enters play from your hand, it gets the ability listed after this keyword. Forge: Stormforged Avatar gets +2 attack and +2 health for each Tempys card in your hand.While a creature with Mobility 3 is on the offensive, you can tap or click it to move it to one of your available spaces up to 3 lane(s) away once on each of your turns. When this enters play from your hand, it gets the ability listed after this keyword. Forge: Stormforged Avatar gets +3 attack and +3 health for each Tempys card in your hand. | ||
| Hellforged Avatar | Her | Set 1 | Abomination | 3 4 5 |
3 4 5 |
At the start of each turn, a creature with Regenerate 1 heals 1 damage from itself. When this enters play from your hand, it gets the ability listed after this keyword. Forge: Hellforged Avatar gets +1 attack and +1 health for each Nekrium card in your hand.At the start of each turn, a creature with Regenerate 2 heals 2 damage from itself. When this enters play from your hand, it gets the ability listed after this keyword. Forge: Hellforged Avatar gets +2 attack and +2 health for each Nekrium card in your hand.At the start of each turn, a creature with Regenerate 3 heals 3 damage from itself. When this enters play from your hand, it gets the ability listed after this keyword. Forge: Hellforged Avatar gets +3 attack and +3 health for each Nekrium card in your hand. | ||
| Steelforged Avatar | Her | Set 1 | Cyborg | 3 4 5 |
3 4 5 |
A creature with Armor 1 prevents the first 1 damage dealt to it each turn. When this enters play from your hand, it gets the ability listed after this keyword. Forge: Steelforged Avatar gets +1 attack and +1 health for each Alloyin card in your hand.A creature with Armor 2 prevents the first 2 damage dealt to it each turn. When this enters play from your hand, it gets the ability listed after this keyword. Forge: Steelforged Avatar gets gets +2 attack and +2 health for each Alloyin card in your hand.A creature with Armor 3 prevents the first 3 damage dealt to it each turn. When this enters play from your hand, it gets the ability listed after this keyword. Forge: Steelforged Avatar gets gets +3 attack and +3 health for each Alloyin card in your hand. | ||
| Technosmith | Com | Set 1 | Human | 5 9 15 |
4 8 14 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may discard and level up a card.When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may discard and level up a card.When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may discard and level up a card. | ||
| Windcaller Shaman | Com | Set 1 | Wind Asir | 3 7 13 |
7 11 17 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may move another friendly level 1 creature to an available space adjacent to Windcaller Shaman.When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may move another friendly level 2 or lower creature to an available space adjacent to Windcaller Shaman.When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may move another friendly creature to an available space adjacent to Windcaller Shaman. | ||
| Brighttusk Sower | Com | Set 1.5 | Tuskin | 6 8 10 |
6 8 10 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may put a 1/1 Seedling into an adjacent space.When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may put a 3/3 Sapling into an adjacent space.When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may put a 5/5 Treefolk into an adjacent space. | ||
| Aetherphage | Her | Set 3 | Insect | 7 10 16 |
3 6 12 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Look at the level 1 spells in the enemy player's hand and choose one. The enemy player discards the chosen spell. When this enters play from your hand, it gets the ability listed after this keyword. Forge: Look at the level 2 or lower spells in the enemy player's hand and choose one. The enemy player discards the chosen spell. When this enters play from your hand, it gets the ability listed after this keyword. Forge: Look at the spells in the enemy player's hand and choose one. The enemy player discards the chosen spell. | ||
| Venomfang | Rar | Set 1.5 | Snake | 6 10 14 |
4 8 12 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Give an enemy creature At the start of each turn, a creature with Poison 2 is dealt 2 damage. When this enters play from your hand, it gets the ability listed after this keyword. Forge: Give an enemy creature At the start of each turn, a creature with Poison 4 is dealt 4 damage. When this enters play from your hand, it gets the ability listed after this keyword. Forge: Give an enemy creature At the start of each turn, a creature with Poison 6 is dealt 6 damage. | ||
| Warbringer Uranti | Com | Set 1.5 | Yeti | 3 7 11 |
3 7 11 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Give another friendly creature +4 attack this turn.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Give another friendly creature +8 attack this turn.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Give another friendly creature +12 attack this turn. | ||
| Weirwood Patriarch | Her | Set 1.5 | Human | 5 7 14 |
7 10 17 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Each friendly creature with 3 or less attack get +2 attack and +2 health.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Each friendly creature with 5 or less attack get +3 attack and +3 health.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Each friendly creature with 7 or less attack get +5 attack and +5 health. | ||
| Witherfrost Banshee | Com | Set 1.5 | Spirit | 3 6 12 |
3 6 12 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge/When this creature moves. Flank: The opposing creature gets −2 attack and −2 health.When this enters play from your hand, it gets the ability listed after this keyword. Forge/When this creature moves. Flank: The opposing creature gets −4 attack and −4 health.When this enters play from your hand, it gets the ability listed after this keyword. Forge/When this creature moves. Flank: The opposing creature gets −7 attack and −7 health. | ||
| Aegis Conscript | Com | Set 1 | Human | 3 6 12 |
6 9 15 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Give a friendly creature A creature with Armor 1 prevents the first 1 damage dealt to it each turn. When this enters play from your hand, it gets the ability listed after this keyword. Forge: Give a friendly creature A creature with Armor 2 prevents the first 2 damage dealt to it each turn. When this enters play from your hand, it gets the ability listed after this keyword. Forge: Give a friendly creature A creature with Armor 4 prevents the first 4 damage dealt to it each turn. | ||
| Bonescythe Reaver | Rar | Set 1 | Abomination | 5 8 13 |
3 7 12 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may destroy a level 1 enemy creature.When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may destroy a level 2 or lower enemy creature. | ||
| Brightsteel Sentinel | Leg | Set 1 | Robot | 4 9 14 |
5 10 15 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Each friendly Robot you control get A creature with Armor 5 prevents the first 5 damage dealt to it each turn. When this enters play from your hand, it gets the ability listed after this keyword. Forge: Each friendly Robot you control get A creature with Armor 10 prevents the first 10 damage dealt to it each turn. When this enters play from your hand, it gets the ability listed after this keyword. Forge: Each friendly Robot you control get A creature with Armor 15 prevents the first 15 damage dealt to it each turn. | ||
| Charnel Titan | Com | Set 1.5 | Abomination | 3 5 9 |
5 8 14 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: If there is an enemy creature with 3 or less attack, Charnel Titan gets +3 attack and +3 health.When this enters play from your hand, it gets the ability listed after this keyword. Forge: If there is an enemy creature with 5 or less attack, Charnel Titan gets +5 attack and +5 health.When this enters play from your hand, it gets the ability listed after this keyword. Forge: If there is an enemy creature with 7 or less attack, Charnel Titan gets +7 attack and +7 health. | ||
| Corpse Crawler | Com | Set 1 | Abomination | 8 12 20 |
9 13 21 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Destroy a friendly creature.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Destroy a friendly creature.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Destroy a friendly creature. | ||
| Deepbranch Ancient | Her | Set 1 | Hydra | 4 8 12 |
4 8 12 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: If there is a friendly creature in each space, Deepbranch Ancient gets +4 attack and +4 health.When this enters play from your hand, it gets the ability listed after this keyword. Forge: If there is a friendly creature in each space, Deepbranch Ancient gets +8 attack and +8 health.When this enters play from your hand, it gets the ability listed after this keyword. Forge: If there is a friendly creature in each space, Deepbranch Ancient gets +12 attack and +12 health. | ||
| Echowisp | Leg | Set 1 | Spirit | 7 8 10 |
1 3 5 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may put a copy of Echowisp into an adjacent space.When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may put a copy of Echowisp into an adjacent space.When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may put a copy of Echowisp into each available spaces. | ||
| Ether Hounds | Com | Set 1 | Spirit | 3 6 9 |
3 6 9 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may put a copy of this into a friendly available space.When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may put a copy of this into a friendly available space.When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may put a copy of this into a friendly available space. | ||
| Frostwild Tracker | Her | Set 1 | Tigrin | 4 7 12 |
2 4 8 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may play an additional level 1 creature this turn.When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may play an additional level 2 or lower creature this turn. | ||
| Gloomreaper Witch | Com | Set 1 | Human | 5 9 15 |
5 9 15 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may destroy an enemy creature with 1 or less attack.When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may destroy an enemy creature with 4 or less attack.When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may destroy an enemy creature with 7 or less attack. | ||
| Glowstride Stag | Com | Set 1 | Spirit | 5 8 12 |
6 10 15 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: You gain +5 health.When this enters play from your hand, it gets the ability listed after this keyword. Forge: You gain +10 health.When this enters play from your hand, it gets the ability listed after this keyword. Forge: You gain +15 health. | ||
| Grove Huntress | Com | Set 1 | Human | 4 7 11 |
3 6 10 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Give a friendly creature +1 attack and +1 health.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Give a friendly creature +3 attack and +3 health.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Give a friendly creature +5 attack and +5 health. | ||
| Lifeblood Dryad | Her | Set 1 | Dryad | 4 7 9 |
4 7 9 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: If there is a friendly creature in each space, each other friendly creature gets +2 attack and +2 health.When this enters play from your hand, it gets the ability listed after this keyword. Forge: If there is a friendly creature in each space, each other friendly creature gets +3 attack and +3 health.When this enters play from your hand, it gets the ability listed after this keyword. Forge: If there is a friendly creature in each space, each other friendly creature gets +6 attack and +6 health. | ||
| Lyria, Muse of Varna | Leg | Set 1 | Human | 5 8 15 |
4 7 14 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: A spawned creature enters play in a friendly available space at random. Spawn a random creature that was destroyed this game.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Put a random creature that was destroyed this game into each of your available spaces. | ||
| Magma Hound | Com | Set 1 | Earth Elemental | 4 8 13 |
3 7 12 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may deal 2 damage to an enemy creature.When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may deal 4 damage to an enemy creature.When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may deal 6 damage to an enemy creature. | ||
| Master of Elements | Her | Set 1 | Human | 5 9 17 |
5 9 17 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may play an additional level 1 spell this turn.When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may play an additional level 2 or lower spell this turn. | ||
| Matrix Warden | Com | Set 1 | Robot | 3 8 12 |
3 8 12 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Give a friendly creature +3 attack.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Give a friendly creature +5 attack.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Give a friendly creature +10 attack. | ||
| Metamind Adept | Com | Set 1 | Metamind | 5 9 15 |
4 8 13 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Draw 1 card.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Draw 2 cards.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Draw 3 cards. | ||
| Nargath Bruiser | Com | Set 1 | Earth Asir | 5 8 14 |
4 7 13 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Give a friendly creature +2 health.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Give a friendly creature +4 health.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Give a friendly creature +8 health. | ||
| Scorchmane Dragon | Leg | Set 1 | Dragon | 0 12 24 |
6 12 24 |
A creature with defender does not start a battle. While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. When this enters play from your hand, it gets the ability listed after this keyword. Forge: Deal 5 damage to the opposing creature.While a creature with Mobility 2 is on the offensive, you can tap or click it to move it to one of your available spaces up to 2 lane(s) away once on each of your turns. When this enters play from your hand, it gets the ability listed after this keyword. Forge: Deal 5 damage to each enemy creature and player. | ||
| Oreian Justicar | Her | Set 1.5 | Human | 5 8 14 |
8 12 20 |
When an enemy creature enters play, if it wasn't Level 1A creature is Forged when it enters play from a player's hand. Forged, it gets −5 attack.When an enemy creature enters play, if it wasn't Level 2A creature is Forged when it enters play from a player's hand. Forged, it gets −10 attack.When an enemy creature enters play, if it wasn't Level 3
A creature is Forged when it enters play from a player's hand. Forged, it gets −20 attack. | ||
| Tarsus Deathweaver | Rar | Set 1.5 | Human | 5 9 15 |
5 9 15 |
When a friendly creature enters play, if it wasn’t Level 1A creature is Forged when it enters play from a player's hand. Forged, it gets +2 attack and +2 health.When a friendly creature enters play, if it wasn’t Level 2A creature is Forged when it enters play from a player's hand. Forged, it gets +4 attack and +4 health.When a friendly creature enters play, if it wasn’t Level 3
A creature is Forged when it enters play from a player's hand. Forged, it gets +6 attack and +6 health. | ||
| Brambleaxe Warrior | Rar | Set 2 | Human | 6 10 14 |
2 6 10 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Give a creature While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent. When this enters play from your hand, it gets the ability listed after this keyword. Forge: Give a creature While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent. When this enters play from your hand, it gets the ability listed after this keyword. Forge: Give a creature While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent. | ||
| Branchweaver Druid | Com | Set 2 | Human | 1 1 1 |
1 1 1 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may put a 5/5 Treefolk into another space.When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may put a 7/7 Treefolk into another space.When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may put a 14/14 Treefolk into another space. | ||
| Chistlehearth Hunter | Com | Set 2 | Human | 2 6 11 |
8 12 17 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Chistlehearth Hunter gets +1 attack for each other friendly creature.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Chistlehearth Hunter gets +1 attack for each other friendly creature.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Chistlehearth Hunter gets +1 attack for each other friendly creature. | ||
| Darkfrost Reaper | Her | Set 2 | Skeleton | 6 9 16 |
5 7 13 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Destroy each creature with 1 or less attack.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Destroy each creature with 1 or less attack.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Destroy each creature with 1 or less attack. | ||
| Gloomfiend | Com | Set 2 | Abomination | 4 8 12 |
4 8 12 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may give an enemy creature −1 attack and −1 health.When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may give an enemy creature −2 attack and −2 health.When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may give an enemy creature −5 attack and −5 health. | ||
| Gloomspire Wurm | Com | Set 2 | Wurm | 4 8 13 |
4 8 13 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: If there are no enemy creatures, this gets +4 attack and +4 health.When this enters play from your hand, it gets the ability listed after this keyword. Forge: If there are no enemy creatures, this gets +4 attack and +4 health.When this enters play from your hand, it gets the ability listed after this keyword. Forge: If there are no enemy creatures, this gets +4 attack and +4 health. | ||
| Oreian Peacekeeper | Rar | Set 2 | Robot | 4 8 16 |
2 4 8 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Oreian Peacekeeper gets A creature with Armor 4 prevents the first 4 damage dealt to it each turn. When this enters play from your hand, it gets the ability listed after this keyword. Forge: Oreian Peacekeeper gets A creature with Armor 8 prevents the first 8 damage dealt to it each turn. When this enters play from your hand, it gets the ability listed after this keyword. Forge: Oreian Peacekeeper gets A creature with Armor 16 prevents the first 16 damage dealt to it each turn. | ||
| Palladium Hindermind | Rar | Set 2 | Human | 2 6 12 |
6 10 16 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Each enemy creature gets −1 attack.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Each enemy creature gets −2 attack.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Each enemy creature gets −3 attack. | ||
| Thundergale Invoker | Rar | Set 2 | Wind Giant | 3 7 11 |
3 7 11 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Each creature adjacent to Thundergale Invoker moves one space away if possible.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Each creature adjacent to Thundergale Invoker moves one space away if possible.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Each creature adjacent to Thundergale Invoker moves one space away if possible. | ||
| Uranti Warlord | Her | Set 2 | Yeti | 3 7 13 |
7 10 17 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Each friendly Yeti deals 3 damage to the opposing creature.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Each friendly Yeti deals 7 damage to the opposing creature.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Each friendly Yeti deals 13 damage to the opposing creature. | ||
| Uterradon Mauler | Com | Set 2 | Dinosaur | 4 7 12 |
4 7 12 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: If Utteradon Mauler is opposed, it gets +2 attack and +2 health.When this enters play from your hand, it gets the ability listed after this keyword. Forge: If Utteradon Mauler is opposed, it gets +4 attack and +4 health.When this enters play from your hand, it gets the ability listed after this keyword. Forge: If Utteradon Mauler is opposed, it gets +6 attack and +6 health. | ||
| Venomous Netherscale | Her | Set 2 | Naga | 4 7 13 |
8 11 17 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Double the At the start of each turn, a creature with Poison X is dealt X damage. When this enters play from your hand, it gets the ability listed after this keyword. Forge: Double the At the start of each turn, a creature with Poison X is dealt X damage. When this enters play from your hand, it gets the ability listed after this keyword. Forge: Double the At the start of each turn, a creature with Poison X is dealt X damage. | ||
| Wallbreaker Yeti | Rar | Set 2 | Earth Yeti | 4 7 12 |
7 11 16 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may destroy a level 1 enemy creature with A creature with defender does not start a battle. When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may destroy a level 2 or lower enemy creature with A creature with defender does not start a battle. When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may destroy an enemy creature with A creature with defender does not start a battle. | ||
| Shardthief Druid | Her | Set 2.2 | Metamind | 5 8 13 |
8 13 18 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Negating an ability from a creature removes that ability from the creature. That creature can no longer gain that ability. Negate and remove all At the start of each turn, a creature with Regenerate X heals X damage from itself. At the start of each turn, a creature with Regenerate X heals X damage from itself. When this enters play from your hand, it gets the ability listed after this keyword. Forge: Negating an ability from a creature removes that ability from the creature. That creature can no longer gain that ability. Negate and remove all At the start of each turn, a creature with Regenerate X heals X damage from itself. At the start of each turn, a creature with Regenerate X heals X damage from itself. When this enters play from your hand, it gets the ability listed after this keyword. Forge: Negating an ability from a creature removes that ability from the creature. That creature can no longer gain that ability. Negate and remove all At the start of each turn, a creature with Regenerate X heals X damage from itself. At the start of each turn, a creature with Regenerate X heals X damage from itself. | ||
| Spiritbloom Dryad | Com | Set 2.1 | Dryad | 6 8 12 |
7 10 15 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Each player gains +4 health.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Each player gains +6 health.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Each player gains +8 health. | ||
| Aegis Knight | Leg | Set 2.1 | Human | 5 8 14 |
5 8 14 |
A creature with Armor 1 prevents the first 1 damage dealt to it each turn. When this enters play from your hand, it gets the ability listed after this keyword. Forge: Each friendly creature deals damage equal to its A creature with Armor X prevents the first X damage dealt to it each turn. A creature with Armor 2 prevents the first 2 damage dealt to it each turn. When this enters play from your hand, it gets the ability listed after this keyword. Forge: Each friendly creature deals damage equal to its A creature with Armor X prevents the first X damage dealt to it each turn. A creature with Armor 5 prevents the first 5 damage dealt to it each turn. When this enters play from your hand, it gets the ability listed after this keyword. Forge: Each friendly creature deals damage equal to its A creature with Armor X prevents the first X damage dealt to it each turn. | ||
| Aetherforge Oracle | Com | Set 2.1 | Human | 6 12 18 |
2 4 6 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may discard and level up a spell.When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may discard and level up a spell.When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may discard and level up a spell. | ||
| Chistlehearth Archer | Rar | Set 2.1 | Human | 2 5 10 |
9 12 17 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Deal 4 damage to an enemy creature with While a creature with Mobility X is on the offensive, you can tap or click it to move it to one of your available spaces up to X lanes away once on each of your turns. Negating an ability from a creature removes that ability from the creature. That creature can no longer gain that ability. Negate While a creature with Mobility X is on the offensive, you can tap or click it to move it to one of your available spaces up to X lanes away once on each of your turns. When this enters play from your hand, it gets the ability listed after this keyword. Forge: Deal 8 damage to an enemy creature with While a creature with Mobility X is on the offensive, you can tap or click it to move it to one of your available spaces up to X lanes away once on each of your turns. Negating an ability from a creature removes that ability from the creature. That creature can no longer gain that ability. Negate While a creature with Mobility X is on the offensive, you can tap or click it to move it to one of your available spaces up to X lanes away once on each of your turns. When this enters play from your hand, it gets the ability listed after this keyword. Forge: Deal 16 damage to an enemy creature with While a creature with Mobility X is on the offensive, you can tap or click it to move it to one of your available spaces up to X lanes away once on each of your turns. Negating an ability from a creature removes that ability from the creature. That creature can no longer gain that ability. Negate While a creature with Mobility X is on the offensive, you can tap or click it to move it to one of your available spaces up to X lanes away once on each of your turns. | ||
| Nyrali Symbiote | Com | Set 2.1 | Ooze | 5 10 15 |
5 10 15 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: If Nyrali Symbiote is opposed, it gets At the start of each turn, a creature with Regenerate 2 heals 2 damage from itself. When this enters play from your hand, it gets the ability listed after this keyword. Forge: If Nyrali Symbiote is opposed, it gets At the start of each turn, a creature with Regenerate 4 heals 4 damage from itself. When this enters play from your hand, it gets the ability listed after this keyword. Forge: If Nyrali Symbiote is opposed, it gets At the start of each turn, a creature with Regenerate 6 heals 6 damage from itself. | ||
| Oreian Fieldmarshal | Rar | Set 2.1 | Human | 5 9 14 |
3 7 12 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Each other friendly creature gets +1 attack.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Each other friendly creature gets +3 attack.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Each other friendly creature gets +5 attack. | ||
| Phalanx Squadron | Rar | Set 2.2 | Human | 3 7 14 |
6 11 17 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Give a friendly creature with A creature with Armor X prevents the first X damage dealt to it each turn. When this enters play from your hand, it gets the ability listed after this keyword. Forge: Give a friendly creature with A creature with Armor X prevents the first X damage dealt to it each turn. When this enters play from your hand, it gets the ability listed after this keyword. Forge: Give a friendly creature with A creature with Armor X prevents the first X damage dealt to it each turn. | ||
| Patron of Anvillon | Her | Set 6.1 | Cyborg | 3 6 9 |
7 11 17 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: If you have three or more Alloyin cards in your hand, give a level 1 creature 2x attack.When this enters play from your hand, it gets the ability listed after this keyword. Forge: If you have three or more Alloyin cards in your hand, give a level 2 or lower creature 2x attack.When this enters play from your hand, it gets the ability listed after this keyword. Forge: If you have three or more Alloyin cards in your hand, give a creature 2x attack. | ||
| Patron of Tarsus | Her | Set 6.1 | Demon | 5 9 14 |
4 7 11 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: If you have three or more Nekrium cards in your hand, each enemy creature gets -1 attack and -1 health.When this enters play from your hand, it gets the ability listed after this keyword. Forge: If you have three or more Nekrium cards in your hand, each enemy creature gets -3 attack and -3 health.When this enters play from your hand, it gets the ability listed after this keyword. Forge: If you have three or more Nekrium cards in your hand, each enemy creature gets -6 attack and -6 health. | ||
| Patron of Kadras | Her | Set 6.1 | Earth Elemental | 4 8 12 |
6 10 14 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: If you have three or more Tempys cards in your hand, each friendly creature gets +4 attack this turn.When this enters play from your hand, it gets the ability listed after this keyword. Forge: If you have three or more Tempys cards in your hand, each friendly creature gets +8 attack this turn.When this enters play from your hand, it gets the ability listed after this keyword. Forge: If you have three or more Tempys cards in your hand, each friendly creature gets +12 attack this turn. | ||
| Patron of Deepwood | Her | Set 6.1 | Spirit | 7 10 16 |
4 7 13 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: If you have three or more Uterra cards in your hand, you may put a copy of Patron of Deepwood into an adjacent space.When this enters play from your hand, it gets the ability listed after this keyword. Forge: If you have three or more Uterra cards in your hand, you may put a copy of Patron of Deepwood into an adjacent space.When this enters play from your hand, it gets the ability listed after this keyword. Forge: If you have three or more Uterra cards in your hand, you may put a copy of Patron of Deepwood into an adjacent space. | ||
| Varna, Immortal King | Leg | Set 5.2 | Forgeborn | 4 6 12 18 |
8 13 22 30 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: A spawned creature enters play in a friendly available space at random. Spawn a copy of a random friendly creature that was destroyed this turn.When this enters play from your hand, it gets the ability listed after this keyword. Forge: A spawned creature enters play in a friendly available space at random. Spawn a copy of a random friendly creature that was destroyed this turn.When this enters play from your hand, it gets the ability listed after this keyword. Forge: A spawned creature enters play in a friendly available space at random. Spawn a copy of a random friendly creature that was destroyed this turn.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Destroy each other creature. Then A spawned creature enters play in a friendly available space at random. Spawn a copy of a random friendly creature that was destroyed this turn. | ||
| Malice Hermit | Leg | Set 5.1 | Yeti | 4 8 12 |
4 8 12 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Each other creature gets At the start of each turn, a creature with Poison 1 is dealt 1 damage. When a creature with Poison is destroyed, Malice Hermit gets +1 attack and +1 health. When this enters play from your hand, it gets the ability listed after this keyword. Forge: Each other creature gets At the start of each turn, a creature with Poison 2 is dealt 2 damage. When a creature with Poison is destroyed, Malice Hermit gets +2 attack and +2 health. When this enters play from your hand, it gets the ability listed after this keyword. Forge: Each other creature gets At the start of each turn, a creature with Poison 4 is dealt 4 damage. When a creature with Poison is destroyed, Malice Hermit gets +4 attack and +4 health. | ||
| Primordial Invoker | Her | Set 5.1 | Human | 6 10 16 |
4 6 8 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Deal 4 damage divided at random between enemy creatures and the enemy player.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Deal 6 damage divided at random between enemy creatures and the enemy player.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Deal 8 damage divided at random between enemy creatures and the enemy player. | ||
| Xithian Tormentor | Her | Set 5.1 | Abomination | 6 12 22 |
10 16 28 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Destroy each other friendly creature.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Destroy each other friendly creature.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Destroy each other friendly creature. | ||
| Mimicwurm | Leg | Set 2.2 | Wurm | 7 7 7 |
7 7 7 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may put a level 1 Mimicwurm into another space.When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may put a level 2 Mimicwurm into another space. Then you may put a level 1 Mimicwurm into another space. | ||
| Palladium Simulacrum | Leg | Set 2.2 | Shapeshifter | 4 8 16 |
2 4 8 |
Level 1 While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. When this enters play from your hand, it gets the ability listed after this keyword. Forge/When this creature moves. Flank: If Palladium Simulacrum is in the center space, A spawned creature enters play in a friendly available space at random. Spawn a copy.While a creature with Mobility 2 is on the offensive, you can tap or click it to move it to one of your available spaces up to 2 lane(s) away once on each of your turns. When this enters play from your hand, it gets the ability listed after this keyword. Forge/When this creature moves. Flank: If Palladium Simulacrum is in the center space, A spawned creature enters play in a friendly available space at random. Spawn a copy. | ||
| Stygian Lotus | Her | Set 2.2 | Plant | 4 6 8 |
3 5 7 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: If Stygian Lotus is opposed, A spawned creature enters play in a friendly available space at random. Spawn a copy ot it. Then repeat this for each copy.When this enters play from your hand, it gets the ability listed after this keyword. Forge: If Stygian Lotus is opposed, A spawned creature enters play in a friendly available space at random. Spawn a copy ot it. Then repeat this for each copy.When this enters play from your hand, it gets the ability listed after this keyword. Forge: If Stygian Lotus is opposed, A spawned creature enters play in a friendly available space at random. Spawn a copy ot it. Then repeat this for each copy. | ||
| Byzerak Frostmaiden | Her | Set 2.3 | Human | 1 3 5 |
9 14 20 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge/When this creature moves. Flank: If Byzerak Frostmaiden is opposed, the opposing creature gets -2 attack and this gets +2 attack.When this enters play from your hand, it gets the ability listed after this keyword if you have a Tempys card in your hand. Allied Tempys: While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. When this enters play from your hand, it gets the ability listed after this keyword. Forge/When this creature moves. Flank: If Byzerak Frostmaiden is opposed, the opposing creature gets -4 attack and this gets +4 attack.When this enters play from your hand, it gets the ability listed after this keyword if you have a Tempys card in your hand. Allied Tempys: While a creature with Mobility 2 is on the offensive, you can tap or click it to move it to one of your available spaces up to 2 lane(s) away once on each of your turns. When this enters play from your hand, it gets the ability listed after this keyword. Forge/When this creature moves. Flank: If Byzerak Frostmaiden is opposed, the opposing creature gets -6 attack and this gets +6 attack.When this enters play from your hand, it gets the ability listed after this keyword if you have a Tempys card in your hand. Allied Tempys: While a creature with Mobility 3 is on the offensive, you can tap or click it to move it to one of your available spaces up to 3 lane(s) away once on each of your turns. | ||
| Nova, Grove Queen | Leg | Set 4.1 | Forgeborn | 3 5 10 14 |
7 10 15 19 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Put a 1/1 Seedling into an adjacent available space. When a friendly creature is replaced, Nova gets +1 attack and +1 health.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Put a 1/1 Seedling into each adjacent available space. When a friendly creature is replaced, Nova gets +3 attack and +3 health.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Put a 1/1 Seedling into each available space. When a friendly creature is replaced, Nova gets +5 attack and +5 health.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Put a 1/1 Seedling into each available space. When a friendly creature is replaced, each friendly creature gets +10 attack and +10 health. | ||
| Ironmind Acolyte | Leg | Set 2.3 | Gnome | 6 10 15 |
4 8 13 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: If you have five or more cards in your hand, you may play an additional card this turn.When this enters play from your hand, it gets the ability listed after this keyword. Forge: If you have five or more cards in your hand, you may play an additional card this turn.When this enters play from your hand, it gets the ability listed after this keyword. Forge: If you have five or more cards in your hand, you may play an additional card this turn. | ||
| Legion Titan | Rar | Set 2.3 | Zombie | 4 8 12 |
4 8 12 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Legion Titan gets +1 attack and +1 health for each enemy creature with 3 or less attack.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Legion Titan gets +2 attack and +2 health for each enemy creature with 5 or less attack.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Legion Titan gets +3 attack and +3 health for each enemy creature with 6 or less attack. | ||
| Uranti Warstoker | Rar | Set 2.3 | Yeti | 6 8 12 |
5 7 11 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Each other friendly Yeti gets +3 attack this turn.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Each other friendly Yeti gets +4 attack this turn.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Each other friendly Yeti gets +6 attack this turn. | ||
| Herald of Destruction | Rar | Set 3 | Fire Asir | 3 6 9 |
9 12 18 |
When an enemy creature enters play, it it wasn't Level 1A creature is Forged when it enters play from a player's hand. Forged, deal damage equal to Herald of Destruction's attack to the enemy player.When an enemy creature enters play, it it wasn't Level 2A creature is Forged when it enters play from a player's hand. Forged, deal damage equal to Herald of Destruction's attack to the enemy player.When an enemy creature enters play, it it wasn't Level 3
A creature is Forged when it enters play from a player's hand. Forged, deal damage equal to Herald of Destruction's attack to the enemy player. | ||
| Xithian Direhound | Rar | Set 3 | Abomination | 4 |
4 |
When this card is played, remove it from the game instead of putting it into your discard pile. When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may give an enemy creature -4 attack and -4 health. | ||
| Toorgmai Guardian | Rar | Set 3 | Plant | 4 7 11 |
4 7 11 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may Banished cards are removed from the game and do not shuffle back into their owner's deck. Banish a Plant from your discard pile. If you do, Toorgmai Guardian gets +3 attack and +3 health.When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may Banished cards are removed from the game and do not shuffle back into their owner's deck. Banish a Plant from your discard pile. If you do, Toorgmai Guardian gets +5 attack and +5 health.When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may Banished cards are removed from the game and do not shuffle back into their owner's deck. Banish a Plant from your discard pile. If you do, Toorgmai Guardian gets +8 attack and +8 health. | ||
| Cerebral Scout | Rar | Set 3 | Metamind | 5 10 15 |
3 7 12 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may discard and level up a Metamind.When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may discard and level up a Metamind.When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may discard and level up a Metamind. | ||
| Cinderbound Barbarian | Com | Set 3 | Fire Asir | 3 6 12 |
3 6 12 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: If you are Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank 2 or higher, deal 6 damage to an enemy creature.When this enters play from your hand, it gets the ability listed after this keyword. Forge: If you are Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank 3 or higher, deal 9 damage to an enemy creature.When this enters play from your hand, it gets the ability listed after this keyword. Forge: If you are Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank 4 or higher, deal 12 damage to an enemy creature. | ||
| Tarsus Necrolord | Leg | Set 4.1 | Human | 4 8 12 |
4 8 12 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: A spawned creature enters play in a friendly available space at random. Spawn a 3/3 Zombie for each friendly creature that was destroyed this turn. When a friendly Zombie enters the field, Tarsus Necrolord gets +1 attack and +1 health. When this enters play from your hand, it gets the ability listed after this keyword. Forge: A spawned creature enters play in a friendly available space at random. Spawn a 5/5 Zombie for each friendly creature that was destroyed this turn. When a friendly Zombie enters the field, Tarsus Necrolord gets +2 attack and +2 health. When this enters play from your hand, it gets the ability listed after this keyword. Forge: A spawned creature enters play in a friendly available space at random. Spawn a 9/9 Zombie for each friendly creature that was destroyed this turn. When a friendly Zombie enters the field, Tarsus Necrolord gets +4 attack and +4 health. | ||
| Ebonbound Warlord | Com | Set 3 | Vampire | 3 7 14 |
7 11 18 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: If you are Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank 2 or higher, give a creature -3 attack and -3 health.When this enters play from your hand, it gets the ability listed after this keyword. Forge: If you are Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank 3 or higher, give a creature -6 attack and -6 health.When this enters play from your hand, it gets the ability listed after this keyword. Forge: If you are Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank 4 or higher, give a creature -9 attack and -9 health. | ||
| Flamerift Instigator | Com | Set 3 | Giant | 7 12 17 |
2 7 12 |
Level 1 Level 2 Level 3 | ||
| Fleshreaver | Her | Set 3 | Abomination | 6 9 15 |
2 3 5 |
Whenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead. When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may destroy an enemy level 1 creature.Whenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead. When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may destroy an enemy level 2 or lower creature. | ||
| Frostmane Dragon | Leg | Set 3 | Ice Dragon | 6 9 13 |
7 10 14 |
While a creature with Mobility 2 is on the offensive, you can tap or click it to move it to one of your available spaces up to 2 lane(s) away once on each of your turns. At the start of your turn, if Frostmane Dragon was A creature is Forged when it enters play from a player's hand. Forged last turn, you may put a level 1 Frostmane Egg into one of your available spaces.While a creature with Mobility 2 is on the offensive, you can tap or click it to move it to one of your available spaces up to 2 lane(s) away once on each of your turns. At the start of your turn, if Frostmane Dragon was A creature is Forged when it enters play from a player's hand. Forged last turn, you may put a level 2 Frostmane Egg into one of your available spaces.While a creature with Mobility 2 is on the offensive, you can tap or click it to move it to one of your available spaces up to 2 lane(s) away once on each of your turns. At the start of your turn, if Frostmane Dragon was A creature is Forged when it enters play from a player's hand. Forged last turn, you may put a level 3 Frostmane Egg into one of your available spaces. | ||
| Ironbound Reinforcements | Com | Set 3 | Gnome | 3 6 8 |
6 12 16 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: If you are Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank 2 or higher, give a creature +5 attack.When this enters play from your hand, it gets the ability listed after this keyword. Forge: If you are Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank 3 or higher, give a creature +8 attack.When this enters play from your hand, it gets the ability listed after this keyword. Forge: If you are Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank 4 or higher, give a creature +12 attack. | ||
| Ashurian Flamesculptor | Her | Set 3.1 | Fire Asir | 5 9 15 |
3 6 10 |
Whenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead. When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may play an additional level 1 Tempys spell this turn.Whenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead. When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may play an additional level 2 or lower Tempys spell this turn. | ||
| Bramblewood Tracker | Her | Set 3.1 | Human | 3 7 12 |
6 10 15 |
- Level 1Whenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead. When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may play an additional level 1 Uterra creature this turn.Whenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead. When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may play an additional level 2 or lower Uterra creature this turn. | ||
| Tomb Pillager | Her | Set 3.1 | Zombie | 5 9 15 |
6 10 16 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may Banished cards are removed from the game and do not shuffle back into their owner's deck. Banish a Nekrium card from your discard pile.Whenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead. When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may Banished cards are removed from the game and do not shuffle back into their owner's deck. Banish a Nekrium card from your discard pile.Whenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead. When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may Banished cards are removed from the game and do not shuffle back into their owner's deck. Banish a Nekrium card from your discard pile. | ||
| Forge Oracle | Her | Set 3.1 | Spirit | 1 10 20 |
1 10 20 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may discard and level up an Alloyin card.Whenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead. When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may discard and level up an Alloyin card.Whenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead. When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may discard and level up an Alloyin card. | ||
| Suruzal, Emissary of Varna | Leg | Set 3.1 | Human | 4 8 14 |
3 7 13 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may destroy another friendly level 1 creature. If you do, A spawned creature enters play in a friendly available space at random. Spawn a copy of it.When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may destroy another friendly level 2 or lower creature. If you do, A spawned creature enters play in a friendly available space at random. Spawn a copy of it.When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may destroy another friendly creature. If you do, A spawned creature enters play in a friendly available space at random. Spawn a copy of it. | ||
| Spiderling | Tok | Set 6 | Spider | 3 6 9 |
4 7 10 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Replace the opposing level 1 creature with a Web.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Replace the opposing level 2 or lower creature with a Web.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Replace the opposing creature with a Web. | ||
| Darkroot Shambler | Com | Set 6 | Darkforged Plant | 4 12 14 |
2 6 7 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Give a friendly creature +2 health for each friendly Darkforged.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Give a friendly creature +3 health for each friendly Darkforged.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Give a friendly creature +4 health for each friendly Darkforged. | ||
| Darkstone Asir | Com | Set 6 | Darkforged Asir | 2 4 10 |
4 8 20 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Deal 2 damage to target an enemy creature for each friendly Darkforged.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Deal 3 damage to target an enemy creature for each friendly Darkforged.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Deal 4 damage to target an enemy creature for each friendly Darkforged. | ||
| Darkshard Witch | Com | Set 6 | Darkforged Human | 5 10 15 |
4 9 14 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Deal 2 damage to the enemy player and gain 2 health for each friendly Darkforged.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Deal 3 damage to the enemy player and gain 3 health for each friendly Darkforged.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Deal 4 damage to the enemy player and gain 4 health for each friendly Darkforged. | ||
| Darksteel Enforcer | Com | Set 6 | Darkforged Robot | 4 6 8 |
6 8 10 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Give a friendly creature +2 attack for each friendly Darkforged.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Give a friendly creature +3 attack for each friendly Darkforged.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Give a friendly creature +4 attack for each friendly Darkforged. | ||
| Dragon Slayer | Her | Set 6 | Human | 8 12 20 |
4 6 10 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Destroy an enemy level 1 Dragon.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Destroy an enemy level 2 or lower Dragon.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Destroy an enemy Dragon. | ||
| Zombie Dreadknight | Her | Set 6 | Zombie | 5 8 14 |
3 6 12 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Each friendly creature with At the start of each turn, a creature with Regenerate X heals X damage from itself. When this enters play from your hand, it gets the ability listed after this keyword. Forge: Each friendly creature with At the start of each turn, a creature with Regenerate X heals X damage from itself. When this enters play from your hand, it gets the ability listed after this keyword. Forge: Each friendly creature with At the start of each turn, a creature with Regenerate X heals X damage from itself. | ||
| Vault Intruder | Com | Set 6 | Robot | 7 12 18 |
5 9 14 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Look at the enemy player's hand.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Look at the enemy player's hand.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Look at the enemy player's hand. | ||
| Shroudthorn Splicer | Her | Set 6 | Darkforged Plant | 2 6 10 |
3 7 11 |
When a friendly Darkforged enters play, if it was Level 1A creature is Forged when it enters play from a player's hand. Forged, A spawned creature enters play in a friendly available space at random. Spawn a 2/3 Darkforged Mimic.When a friendly Darkforged enters play, if it was Level 2A creature is Forged when it enters play from a player's hand. Forged, A spawned creature enters play in a friendly available space at random. Spawn a 6/7 Darkforged Mimic.When a friendly Darkforged enters play, if it was Level 3
A creature is Forged when it enters play from a player's hand. Forged, A spawned creature enters play in a friendly available space at random. Spawn a 10/11 Darkforged Mimic. | ||
| Dysian Sludge | Leg | Set 3 | Ooze | 5 10 15 |
5 10 15 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: If you have over 100 health, you may put a copy of Dysian Sludge into another space.When Dysian Sludge enters play, if you have a Nekrium card in your hand, the opposing creature gets −1 attack and −1 health. When this enters play from your hand, it gets the ability listed after this keyword. Forge: If you have over 100 health, you may put a copy of Dysian Sludge into another space.When Dysian Sludge enters play, if you have a Nekrium card in your hand, the opposing creature gets -3 attack and −3 health. When this enters play from your hand, it gets the ability listed after this keyword. Forge: If you have over 100 health, you may put a copy of Dysian Sludge into another space.When Dysian Sludge enters play, if you have a Nekrium card in your hand, the opposing creature gets −5 attack and −5 health. | ||
| Plunder Imp | Rar | Set 6 | Demon | 6 10 16 |
5 9 15 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Look at the creatures with 3 or less attack in the enemy player's hand and choose one. The enemy player discards the chosen creature.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Look at the creatures with 6 or less attack in the enemy player's hand and choose one. The enemy player discards the chosen creature.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Look at the creatures with 9 or less attack in the enemy player's hand and choose one. The enemy player discards the chosen creature. | ||
| Mosstodon | Rar | Set 6 | Dinosaur | 7 11 17 |
4 7 13 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Each other friendly Dinosaur gets +3 health.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Each other friendly Dinosaur gets +5 health.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Each other friendly Dinosaur gets +7 health. | ||
| Killion, Infinity Warden | Leg | Set 3 | Forgeborn | 6 9 16 22 |
3 7 14 20 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Level up a level 1 card in your discard pile.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Level up a level 2 or lower card in your discard pile.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Level up a card in your hand and discard pile.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Level up each card in your hand, deck, and discard pile. | ||
| Mind Breaker | Rar | Set 6 | Metamind | 2 4 8 |
8 14 20 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Draw a card for each friendly Metamind.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Draw a card for each friendly Metamind.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Draw a card for each friendly Metamind. | ||
| Nefrax, the Soulweaver | Leg | Set 3 | Human | 4 7 12 |
10 15 25 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Destroy a friendly creature.While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate: Put a 5/5 Spirit into an available space.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Destroy a friendly creature.While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate: Put a 10/10 Spirit into an available space.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Destroy a friendly creature.While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate: Put a 15/15 Spirit into an available space. | ||
| Shardbound Invoker | Com | Set 3 | Tuskin | 4 7 14 |
5 8 15 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: If you are Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank 2 or above, give a creature +3 attack and +3 health.When this enters play from your hand, it gets the ability listed after this keyword. Forge: If you are Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank 3 or above, give a creature +5 attack and +5 health.When this enters play from your hand, it gets the ability listed after this keyword. Forge: If you are Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank 4 or above, give a creature +9 attack and +9 health. | ||
| Steelskin Spelunker | Com | Set 3 | Human | 5 8 14 |
6 10 18 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: If there is another friendly creature in the center space, that creature gets A creature with Armor 1 prevents the first 1 damage dealt to it each turn. When this enters play from your hand, it gets the ability listed after this keyword. Forge: If there is another friendly creature in the center space, that creature gets A creature with Armor 2 prevents the first 2 damage dealt to it each turn. When this enters play from your hand, it gets the ability listed after this keyword. Forge: If there is another friendly creature in the center space, that creature gets A creature with Armor 4 prevents the first 4 damage dealt to it each turn. | ||
| Battletech Inventor | Com | Set 4 | Gnome | 3 6 9 |
3 6 9 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Give an enemy creature -3 attack.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Give an enemy creature -6 attack.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Give an enemy creature -9 attack. | ||
| Dirge Banshee | Com | Set 4 | Spirit | 2 4 8 |
6 10 16 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge/When this creature moves. Flank: If Dirge Banshee is opposed, the opposing creature gets -2 attack and this gets +2 attack.When this enters play from your hand, it gets the ability listed after this keyword. Forge/When this creature moves. Flank: If Dirge Banshee is opposed, the opposing creature gets -4 attack and this gets +4 attack.When this enters play from your hand, it gets the ability listed after this keyword. Forge/When this creature moves. Flank: If Dirge Banshee is opposed, the opposing creature gets -6 attack and this gets +6 attack. | ||
| Gauntlets of Sulgrim | Leg | Set 4 | 15 |
15 |
Give a friendly creature Level 1A creature with Armor 2 prevents the first 2 damage dealt to it each turn. Give a friendly creature Level 2A creature with Armor 5 prevents the first 5 damage dealt to it each turn. When this enters play from your hand, it gets the ability listed after this keyword. Forge: Each friendly creature gets A creature with Armor 6 prevents the first 6 damage dealt to it each turn. While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate: Deal damage equal to a friendly creature's Armor to an enemy creature. | |||
| Lash of Demara | Leg | Set 4 | 14 |
20 |
Each enemy creature gets Level 1At the start of each turn, a creature with Poison 3 is dealt 3 damage. Each enemy creature gets Level 2At the start of each turn, a creature with Poison 4 is dealt 4 damage. When this enters play from your hand, it gets the ability listed after this keyword. Forge: Each enemy creature gets At the start of each turn, a creature with Poison 6 is dealt 6 damage. While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate: Give an enemy creature with At the start of each turn, a creature with Poison X is dealt X damage. A creature with defender does not start a battle. | |||
| Roaming Warclaw | Com | Set 4 | Dinosaur | 6 10 16 |
3 7 13 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may put a 1/1 Raptor into another space.When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may put a 1/1 Raptor into another space.When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may put a 1/1 Raptor into another space. | ||
| Soothsayer Hermit | Her | Set 4 | Lupin | 6 10 16 |
5 9 15 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may put a level 1 creature from your discard pile into your hand.When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may put a level 2 or lower creature from your discard pile into your hand.When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may put a level 3 or lower creature from your discard pile into your hand. | ||
| Soulscourge Grimgaunt | Her | Set 4 | Grimgaunt | 2 3 4 |
2 3 4 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Soulscourge Grimgaunt gets +2 attack and +2 health for each creature that was destroyed this turn.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Soulscourge Grimgaunt gets +3 attack and +3 health for each creature that was destroyed this turn.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Soulscourge Grimgaunt gets +4 attack and +4 health for each creature that was destroyed this turn. | ||
| Tech Explorer | Com | Set 4 | Gnome | 1 8 18 |
3 10 20 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may discard and level up a creature.When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may discard and level up a creature.When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may discard and level up a creature. | ||
| Uranti Elementalist | Com | Set 4 | Yeti | 4 7 12 |
3 6 11 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may move another friendly creature to an available space adjacent to Uranti Elementalist.When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may move another friendly creature to an available space adjacent to Uranti Elementalist.When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may move another friendly creature to an available space adjacent to Uranti Elementalist. | ||
| Uriel Ironwing | Leg | Set 4 | Angel | 6 8 13 |
8 11 17 |
While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. When this enters play from your hand, it gets the ability listed after this keyword. Forge/When this creature moves. Flank: The opposing creature gets -2 attack.While a creature with Mobility 2 is on the offensive, you can tap or click it to move it to one of your available spaces up to 2 lane(s) away once on each of your turns. When this enters play from your hand, it gets the ability listed after this keyword. Forge/When this creature moves. Flank: The opposing creature gets -4 attack.While a creature with Mobility 3 is on the offensive, you can tap or click it to move it to one of your available spaces up to 3 lane(s) away once on each of your turns. When this enters play from your hand, it gets the ability listed after this keyword. Forge/When this creature moves. Flank: The opposing creature gets -6 attack. If that creature has 0 or less attack, destroy it. | ||
| Venomdrinker | Rar | Set 4 | Naga | 5 9 13 |
5 9 13 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Venomdrinker enters gets +X attack and +X health, where X is equal to the total amount of At the start of each turn, a creature with Poison X is dealt X damage. When this enters play from your hand, it gets the ability listed after this keyword. Forge: Venomdrinker enters gets +X attack and +X health, where X is equal to the total amount of At the start of each turn, a creature with Poison X is dealt X damage. When this enters play from your hand, it gets the ability listed after this keyword. Forge: Venomdrinker enters gets +X attack and +X health, where X is equal to the total amount of At the start of each turn, a creature with Poison X is dealt X damage. | ||
| Abyssal Maw | Com | Set 5 | Abomination | 4 6 10 |
4 6 10 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: If there is another friendly Abomination, give an enemy creature -3 attack and -3 health.When this enters play from your hand, it gets the ability listed after this keyword. Forge: If there is another friendly Abomination, give an enemy creature -5 attack and -5 health.When this enters play from your hand, it gets the ability listed after this keyword. Forge: If there is another friendly Abomination, give an enemy creature -9 attack and -9 health. | ||
| Aeromind Squadron | Her | Set 5 | Metamind | 5 10 15 |
5 10 15 |
While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. When this enters play from your hand, it gets the ability listed after this keyword. Forge: Put a Metamind at random from your deck into your hand.While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. When this enters play from your hand, it gets the ability listed after this keyword. Forge: Put a Metamind at random from your deck into your hand.While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. When this enters play from your hand, it gets the ability listed after this keyword. Forge: Put a Metamind at random from your deck into your hand. | ||
| Cacklebones | Her | Set 5 | Skeleton | 5 9 15 |
4 7 12 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Destroy an enemy level 1 creature. If you do, the enemy player may play an additional card next turn.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Destroy an enemy level 2 or lower creature. If you do, the enemy player may play an additional card next turn.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Destroy an enemy creature. If you do, the enemy player may play an additional card next turn. | ||
| Leyline Sentry | Her | Set 5 | Soldier | 2 7 9 |
8 14 17 |
The following text is active while in your hand. Ambush: When an enemy creature enters play on the enemy player's turn, if it wasn't A creature is Forged when it enters play from a player's hand. Forged, A spawned creature enters play in a friendly available space at random. Spawn a copy of Leyline Sentry. Then discard and level up Leyline Sentry.The following text is active while in your hand. Ambush : When an enemy creature enters play on the enemy player's turn, if it wasn't A creature is Forged when it enters play from a player's hand. Forged, A spawned creature enters play in a friendly available space at random. Spawn a copy of Leyline Sentry. Then discard and level up Leyline Sentry.The following text is active while in your hand. Ambush : When an enemy creature enters play on the enemy player's turn, if it wasn't A creature is Forged when it enters play from a player's hand. Forged, A spawned creature enters play in a friendly available space at random. Spawn a copy of Leyline Sentry. Then discard Leyline Sentry. | ||
| Metamind Archivist | Com | Set 5 | Metamind | 3 7 13 |
8 12 18 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: If there is another friendly Metamind, draw 1 card at the end of your turn.When this enters play from your hand, it gets the ability listed after this keyword. Forge: If there is another friendly Metamind, draw 2 card at the end of your turn.When this enters play from your hand, it gets the ability listed after this keyword. Forge: If there is another friendly Metamind, draw 3 card at the end of your turn. | ||
| Nexus Overwatch | Com | Set 5 | Human | 6 9 13 |
7 10 14 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: If Nexus Overwatch is in the center space, you may discard and level up a card.When this enters play from your hand, it gets the ability listed after this keyword. Forge: If Nexus Overwatch is in the center space, you may discard and level up a card.When this enters play from your hand, it gets the ability listed after this keyword. Forge: If Nexus Overwatch is in the center space, you may discard and level up a card. | ||
| Rot Wanderer | Com | Set 5 | Zombie | 3 6 9 |
3 6 9 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Destroy target an enemy creature with 3 or less attack.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Destroy target an enemy creature with 6 or less attack.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Destroy target an enemy creature with 9 or less attack. | ||
| Scourge Hydra | Com | Set 5 | Hydra | 7 11 17 |
7 11 17 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Deal 3 damage to a friendly creature.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Deal 3 damage to a friendly creature.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Deal 3 damage to a friendly creature. | ||
| Toorgmai Mender | Com | Set 5 | Plant | 2 5 9 |
5 8 12 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Give a creature or player +5 health.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Give a creature or player +8 health.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Give a creature or player +12 health. | ||
| Torrent Acolyte | Rar | Set 5 | Metamind | 7 11 17 |
3 7 13 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Put a level 2 Power Torrent into your hand.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Put a level 3 Power Torrent into your hand. | ||
| Torrent Soldier | Rar | Set 5 | Insect | 4 8 14 |
6 10 16 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Put a level 2 Spore Torrent into your hand.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Put a level 3 Spore Torrent into your hand. | ||
| Torrent Valkyrie | Rar | Set 5 | Ice Asir | 5 10 15 |
5 10 15 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Put a level 2 Ice Torrent into your hand.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Put a level 3 Ice Torrent into your hand. | ||
| Torrent Witch | Rar | Set 5 | Human | 4 8 14 |
7 11 17 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Put a level 2 Spirit Torrent into your hand.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Put a level 3 Spirit Torrent into your hand. | ||
| War Machine | Her | Set 5 | Robot | 3 |
3 |
When this card is played, remove it from the game instead of putting it into your discard pile. When this enters play from your hand, it gets the ability listed after this keyword. Forge: Each other friendly creature gets +3 attack. | ||
| Blizzard Shaman | Com | Set 5 | Wind Asir | 6 10 14 |
7 11 15 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Move another friendly creature at random to another friendly available space at random.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Move another friendly creature at random to another friendly available space at random.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Move another friendly creature at random to another friendly available space at random. | ||
| Scythe of Chiron | Leg | Set 4 | 12 |
6 |
Each enemy creature gets -2 attack. Give a friendly creature +2 attack for each enemy creature. Level 1Each enemy creature gets -4 attack. Give a friendly creature +4 attack for each enemy creature. Level 2When this enters play from your hand, it gets the ability listed after this keyword. Forge: Each enemy creature -6 attack and Chiron, Herald of Torment gets +6 attack for each enemy creature. | |||
| Indomitable Fiend | Her | Set 7 | Zombie | 2 |
2 |
When Indomitable Fiend enters play, if it wasn't Level 1
A creature is Forged when it enters play from a player's hand. Forged, it gets +5 attack and +5 health for each player Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank you are. | ||
| Ebonskull Diabolist | Leg | Set 7 | Vampire | 1 3 7 |
4 8 14 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: At the start of your next turn, if Ebonskull Diabolist is in play, you may play an additional card.When this enters play from your hand, it gets the ability listed after this keyword. Forge: At the start of your next turn, if Ebonskull Diabolist is in play, you may play an additional card.When this enters play from your hand, it gets the ability listed after this keyword. Forge: At the start of your next turn, if Ebonskull Diabolist is in play, you may play an additional card. | ||
| Steelspark Tinkerer | Com | Set 7 | Human | 1 4 7 |
9 12 21 |
A creature with defender does not start a battle. When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may discard and level up a card.A creature with defender does not start a battle. When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may discard and level up a card.A creature with defender does not start a battle. When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may discard and level up a card. | ||
| Stasis Indexer | Rar | Set 7 | Metamind | 3 6 9 |
7 11 18 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Give a level 1 creature A creature with defender does not start a battle. When this enters play from your hand, it gets the ability listed after this keyword. Forge: Give a level 2 or lower creature A creature with defender does not start a battle. When this enters play from your hand, it gets the ability listed after this keyword. Forge: Give a creature A creature with defender does not start a battle. | ||
| Crux, Metamind Rogue | Leg | Set 7.1 | Metamind | 7 12 17 |
4 8 12 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: If Crux is your only friendly creature, it gets A creature with Armor 3 prevents the first 3 damage dealt to it each turn. When this enters the field, it gets the ability listed after this keyword if it replaced a creature. Upgrade: Give an enemy creature -4 attack.When this enters play from your hand, it gets the ability listed after this keyword. Forge: If Crux is your only friendly creature, it gets A creature with Armor 4 prevents the first 4 damage dealt to it each turn. When this enters the field, it gets the ability listed after this keyword if it replaced a creature. Upgrade: Give an enemy creature -8 attack.When this enters play from your hand, it gets the ability listed after this keyword. Forge: If Crux is your only friendly creature, it gets A creature with Armor 5 prevents the first 5 damage dealt to it each turn. When this enters the field, it gets the ability listed after this keyword if it replaced a creature. Upgrade: Give an enemy creature -12 attack. | ||
| Shardplate Toxoid | Leg | Set 7.1 | Insect | 4 8 12 |
6 10 18 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Give an enemy creature At the start of each turn, a creature with Poison 2 is dealt 2 damage. At the end of the enemy player's turn, each enemy creature gets At the start of each turn, a creature with Poison 1 is dealt 1 damage. When this enters play from your hand, it gets the ability listed after this keyword. Forge: Give an enemy creature At the start of each turn, a creature with Poison 4 is dealt 4 damage. At the end of the enemy player's turn, each enemy creature gets At the start of each turn, a creature with Poison 2 is dealt 2 damage. When this enters play from your hand, it gets the ability listed after this keyword. Forge: Give an enemy creature At the start of each turn, a creature with Poison 10 is dealt 10 damage. At the end of the enemy player's turn, each enemy creature gets At the start of each turn, a creature with Poison 5 is dealt 5 damage. | ||
| Primeval Ancient | Leg | Set 7.2 | Dinosaur | 3 5 9 |
7 11 17 |
At the end of your turn, you gain 3 health. Level 1When this enters play from your hand, it gets the ability listed after this keyword. Forge: If there are no enemy creatures, A spawned creature enters play in a friendly available space at random. Spawn a copy of this.At the end of your turn, you gain 4 health. Level 2When this enters play from your hand, it gets the ability listed after this keyword. Forge: If there are no enemy creatures, A spawned creature enters play in a friendly available space at random. Spawn a copy of this.At the end of your turn, you gain 5 health. Level 3
When this enters play from your hand, it gets the ability listed after this keyword. Forge: If there are no enemy creatures, A spawned creature enters play in a friendly available space at random. Spawn a copy of this. | ||
| Avarice, the Insatiable | Leg | Set 7.2 | Dragon | 4 8 14 |
6 10 16 |
While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. When this enters play from your hand, it gets the ability listed after this keyword. Forge: Discard down to one card at random. You may play an additional spell this turn.While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. When this enters play from your hand, it gets the ability listed after this keyword. Forge: Discard down to one card at random. You may play an additional spell this turn.While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may play an additional spell this turn. | ||
| Frontline Combatant | Leg | Set 7.2 | Human | 4 6 12 |
4 6 12 |
A creature with Armor 4 prevents the first 4 damage dealt to it each turn. When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may have Frontline Combatant deal damage equal to its Armor to an enemy creature. If you do, that creature deals damage equal to its attack back to Frontline Combatant.A creature with Armor 6 prevents the first 6 damage dealt to it each turn. When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may have Frontline Combatant deal damage equal to its Armor to an enemy creature. If you do, that creature deals damage equal to its attack back to Frontline Combatant.A creature with Armor 12 prevents the first 12 damage dealt to it each turn. When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may have Frontline Combatant deal damage equal to its Armor to an enemy creature. If you do, that creature deals damage equal to its attack back to Frontline Combatant. | ||
| Ramble, Eternal Witness | Leg | Set 7.3 | Human | 3 7 12 |
7 12 18 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Shuffle the level 2 version of this into your deck.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Shuffle the level 3 version of this into your deck.When this enters play from your hand, it gets the ability listed after this keyword. Forge: A spawned creature enters play in a friendly available space at random. Spawn a random creature from your deck. | ||
| G.S.F. Commando | Her | Set 7.3 | Metamind | 3 6 11 |
8 12 19 |
A creature with Armor 1 prevents the first 1 damage dealt to it each turn. When this enters play from your hand, it gets the ability listed after this keyword. Forge: G.S.F. Commando gets +1 A creature with Armor X prevents the first X damage dealt to it each turn. While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate: Deal damage equal to G.S.F. Commando's armor to an enemey creature.A creature with Armor 2 prevents the first 2 damage dealt to it each turn. When this enters play from your hand, it gets the ability listed after this keyword. Forge: G.S.F. Commando gets +1 A creature with Armor X prevents the first X damage dealt to it each turn. While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate: Deal damage equal to 2x G.S.F. Commando's armor to an enemey creature.A creature with Armor 3 prevents the first 3 damage dealt to it each turn. When this enters play from your hand, it gets the ability listed after this keyword. Forge: G.S.F. Commando gets +1 A creature with Armor X prevents the first X damage dealt to it each turn. While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate: Deal damage equal to 3x G.S.F. Commando's armor to an enemey creature. |
Game Information
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| Game Modes Constructed ● Draft ● Campaign ● Weekend Warrior Card Sets
Factions
Gameplay Details
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