Description[]
Most cards in SolForge have three levels, and they transform as the game goes on. At the beginning of a game, all of the cards in your deck start at level 1. When you play a card, it levels up, which means a higher level version of that card is into your discard pile. Every four turns, you increase in rank, and you reshuffle your discard pile into your deck, allowing you to draw your higher level cards.
The higher levels of a card are usually more powerful versions of the low levels, but some cards transform in different ways. You can tell what level a card is by looking at the icon in the upper right hand corner. You can always look at the different levels of any card by selecting it in game.
Card List[]
The following cards have a connection to your Rank.
| Card Name | Rarity | Set | Creature Type | Abilities | ||||
|---|---|---|---|---|---|---|---|---|
| Othra, Apex Predator | Leg | Set 6 | Insect | 8 0 10 |
6 12 50 |
When you gain a Level 1Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank, replace this with a level 2 Othra.A creature with defender does not start a battle. When you gain a Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank, replace this with a level 3 Othra.While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. When Othra deals battle damage to a creature or player, they get At the start of each turn, a creature with Poison 10 is dealt 10 damage. | ||
| Runegrove Guardian | Her | Set 1 | Plant | 4 8 14 |
4 8 14 |
When you gain a Level 1Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank, Runegrove Guardian gets +4 attack and +4 health.When you gain a Level 2Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank, Runegrove Guardian gets +8 attack and +8 health.When you gain a Level 3
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank, Runegrove Guardian gets +14 attack and +14 health. | ||
| Spiritfrost Shaman | Com | Set 2.2 | Human | 7 11 17 |
4 6 10 |
When you gain a Level 1Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank, deal 5 damage to the enemy player.When you gain a Level 2Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank, deal 7 damage to the enemy player.When you gain a Level 3
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank, deal 9 damage to the enemy player. | ||
| Crucible Colossus | Rar | Set 2 | Robot | 6 10 16 |
8 12 18 |
A creature with defender does not start a battle. When you gain a Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank, Negating an ability from a creature removes that ability from the creature. That creature can no longer gain that ability. Negate A creature with defender does not start a battle. A creature with defender does not start a battle. When you gain a Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank, Negating an ability from a creature removes that ability from the creature. That creature can no longer gain that ability. Negate A creature with defender does not start a battle. A creature with defender does not start a battle. When you gain a Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank, Negating an ability from a creature removes that ability from the creature. That creature can no longer gain that ability. Negate A creature with defender does not start a battle. | ||
| Frostmane Egg | Tok | Set 3 | Dragon | 0 0 0 |
6 6 6 |
A creature with defender does not start a battle. When you gain a Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank, replace Frostmane Egg with a Level 1 Frostmane Dragon.A creature with defender does not start a battle. When you gain a Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank, replace Frostmane Egg with a Level 2 Frostmane Dragon.A creature with defender does not start a battle. When you gain a Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank, replace Frostmane Egg with a Level 3 Frostmane Dragon. | ||
| Feywing Chrysalis | Tok | Set 3 | Chrysalis | 0 |
3 |
Level 1 | ||
| Ebonskull Knight | Her | Set 2 | Vampire | 9 13 18 |
7 11 16 |
When you gain a Level 1Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank, destroy Ebonskull Knight.When you gain a Level 2Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank, destroy Ebonskull Knight.When you gain a Level 3
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank, destroy Ebonskull Knight. | ||
| Metamind Overseer | Com | Set 2.2 | Metamind | 5 9 15 |
6 10 16 |
When you gain a Level 1Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank, draw 2 cards.When you gain a Level 2Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank, draw 2 cards.When you gain a Level 3
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank, draw 2 cards. | ||
| Cinderbound Barbarian | Com | Set 3 | Fire Asir | 3 6 12 |
3 6 12 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: If you are Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank 2 or higher, deal 6 damage to an enemy creature.When this enters play from your hand, it gets the ability listed after this keyword. Forge: If you are Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank 3 or higher, deal 9 damage to an enemy creature.When this enters play from your hand, it gets the ability listed after this keyword. Forge: If you are Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank 4 or higher, deal 12 damage to an enemy creature. | ||
| Oreian Steelskin | Com | Set 5 | Give a creature Level 1A creature with Armor 2 prevents the first 2 damage dealt to it each turn. Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank 2 or higher, it gets an additional A creature with Armor 1 prevents the first 1 damage dealt to it each turn. Give a creature Level 2A creature with Armor 3 prevents the first 3 damage dealt to it each turn. Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank 2 or higher, it gets an additional A creature with Armor 1 prevents the first 1 damage dealt to it each turn. Give a creature Level 3
A creature with Armor 6 prevents the first 6 damage dealt to it each turn. Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank 2 or higher, it gets an additional A creature with Armor 1 prevents the first 1 damage dealt to it each turn. | |||||
| Flame Jet | Com | Set 5 | Deal 3 damage to a creature. If you are Level 1Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank 2 or higher, deal an additional 3 damage.Deal 9 damage to a creature. If you are Level 2Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank 3 or higher, deal an additional 3 damage.Deal 15 damage to a creature. If you are Level 3
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank 4 or higher, deal an additional 3 damage. | |||||
| Bitterfrost Totem | Com | Set 5 | Give a creature -4 attack and -4 health. If you are Level 1Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank 2 or higher, it gets an additional -2 attack and -2 health.Give a creature -8 attack and -8 health. If you are Level 2Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank 3 or higher, it gets an additional -2 attack and -2 health.Give a creature -12 attack and -12 health. If you are Level 3
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank 4 or higher, it gets an additional -2 attack and -2 health. | |||||
| Ursine Strength | Com | Set 5 | Give a creature +3 attack and +3 health. If you are Level 1Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank 2 or higher, it gets an additional +2 attack and +2 health.Give a creature +7 attack and +7 health. If you are Level 2Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank 3 or higher, it gets an additional +2 attack and +2 health.Give a creature +11 attack and +11 health. If you are Level 3
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank 4 or higher, it gets an additional +2 attack and +2 health. | |||||
| Blightskull Phantasm | Com | Set 2.2 | Spirit | 5 8 14 |
6 10 17 |
When you gain a Level 1Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank, the opposing creature gets -3 attack and -3 health.When you gain a Level 2Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank, the opposing creature gets -6 attack and -6 health.When you gain a Level 3
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank, the opposing creature gets -9 attack and -9 health. | ||
| Umbraglim Mantis | Com | Set 2.2 | Insect | 6 9 14 |
5 8 13 |
When you gain a Level 1Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank, you get +8 health.When you gain a Level 2Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank, you get +10 health.When you gain a Level 3
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank, you get +12 health. | ||
| Solstice Reveler | Leg | Set 2 | Human | 4 8 16 |
4 8 16 |
When you gain a Level 1Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank, each friendly creature gets +2 attack, +2 health.When you gain a Level 2Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank, each friendly creature gets +4 attack, +4 health.When you gain a Level 3
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank, each friendly creature gets +8 attack, +8 health, and While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent. | ||
| Avalanche Invoker | Her | Set 1 | Earth Asir | 6 9 14 |
7 10 15 |
When you gain a Level 1Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank, deal 3 damage to each non-Tempys creature.When you gain a Level 2Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank, deal 6 damage to each non-Tempys creature.When you gain a Level 3
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank, deal 12 damage to each non-Tempys creature. | ||
| Everflame Phoenix | Leg | Set 1 | Phoenix | 7 0 22 |
6 1 15 |
While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. A creature with defender does not start a battle. When you gain a Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank, replace Everflame Phoenix with a level 3 Everflame Phoenix.While a creature with Mobility 2 is on the offensive, you can tap or click it to move it to one of your available spaces up to 2 lane(s) away once on each of your turns. When this is destroyed. Vengeance: Put a level 2 Everflame Phoenix into this space. | ||
| Ebonbound Warlord | Com | Set 3 | Vampire | 3 7 14 |
7 11 18 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: If you are Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank 2 or higher, give a creature -3 attack and -3 health.When this enters play from your hand, it gets the ability listed after this keyword. Forge: If you are Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank 3 or higher, give a creature -6 attack and -6 health.When this enters play from your hand, it gets the ability listed after this keyword. Forge: If you are Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank 4 or higher, give a creature -9 attack and -9 health. | ||
| Shardbound Invoker | Com | Set 3 | Tuskin | 4 7 14 |
5 8 15 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: If you are Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank 2 or above, give a creature +3 attack and +3 health.When this enters play from your hand, it gets the ability listed after this keyword. Forge: If you are Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank 3 or above, give a creature +5 attack and +5 health.When this enters play from your hand, it gets the ability listed after this keyword. Forge: If you are Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank 4 or above, give a creature +9 attack and +9 health. | ||
| Ironbound Reinforcements | Com | Set 3 | Gnome | 3 6 8 |
6 12 16 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: If you are Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank 2 or higher, give a creature +5 attack.When this enters play from your hand, it gets the ability listed after this keyword. Forge: If you are Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank 3 or higher, give a creature +8 attack.When this enters play from your hand, it gets the ability listed after this keyword. Forge: If you are Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank 4 or higher, give a creature +12 attack. | ||
| Whispers of Dendris | Rar | Set 4 | Each friendly creature gets +X attack and +X health, where X is your Level 1
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank. | |||||
| Chant of Dragonwatch | Rar | Set 4 | Deal X damage to each enemy creature, where X is your Level 1
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank. | |||||
| Howl of Xith | Rar | Set 4 | Deal X damage to the enemy player and gain X health, where X is three times your Level 1
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank. | |||||
| Palladium Wave | Rar | Set 4 | Each enemy creature gets -X attack, where X is two times your Level 1
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank. | |||||
| Portal Shade | Her | Set 4 | Spirit | 5 9 14 |
7 11 18 |
When you gain a Level 1Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank, A spawned creature enters play in a friendly available space at random. Spawn a random creature that was destroyed this game.When you gain a Level 2Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank, A spawned creature enters play in a friendly available space at random. Spawn a random creature that was destroyed this game.When you gain a Level 3
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank, A spawned creature enters play in a friendly available space at random. Spawn a random creature that was destroyed this game. | ||
| Glaceus, Tundra Tyrant | Leg | Set 2 | Ice Elemental | 5 9 16 |
7 11 18 |
When you gain a Level 1Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank, each enemy level 1 creature gets “When this is dealt damage, destroy it.”When you gain a Level 2Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank, each enemy level 2 or lower creature gets “When this is dealt damage, destroy it.”At the start of each turn, deal 1 damage to each enemy creature. Level 3
When you gain a Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank, each enemy creature gets “When this is dealt damage, destroy it.” | ||
| Stouthide Stegadon | Com | Set 2 | Dinosaur | 4 7 14 |
7 11 17 |
When you gain a Level 1Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank, heal 10 damage from Stouthide Stegadon.When you gain a Level 2Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank, heal 20 damage from Stouthide Stegadon.When you gain a Level 3
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank, heal 30 damage from Stouthide Stegadon. | ||
| Steeleye Seer | Leg | Set 5 | Human | 0 0 0 |
8 12 18 |
A creature with defender does not start a battle. While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate: Level up a card in your hand, then discard it if its level is higher than your Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank.A creature with defender does not start a battle. While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate: Level up a card in your hand, then discard it if its level is higher than your Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank.Level 3 | ||
| Indomitable Fiend | Her | Set 7 | Zombie | 2 |
2 |
When Indomitable Fiend enters play, if it wasn't Level 1
A creature is Forged when it enters play from a player's hand. Forged, it gets +5 attack and +5 health for each player Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank you are. |
Game Information
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| Game Modes Constructed ● Draft ● Campaign ● Weekend Warrior Card Sets
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