SolForge Wiki



Lore[]

Mechanics[]

Mini Set Expansions[]

Preconstructed Decks[]

Card List[]

Card Name Rarity Set Creature Type Abilities
Aegis Conscript Com Set 1 Human 3
6
12
6
9
15
When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: Give a friendly creature
A creature with Armor 1 prevents the first 1 damage dealt to it each turn.
Armor 1
.
Level 1

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: Give a friendly creature
A creature with Armor 2 prevents the first 2 damage dealt to it each turn.
Armor 2
.
Level 2

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: Give a friendly creature
A creature with Armor 4 prevents the first 4 damage dealt to it each turn.
Armor 4
.
Level 3
Flame Speaker Com Set 1 Human 2
6
13
6
12
18
When you play a spell, deal 2 damage to the enemy player.
Level 1

When you play a spell, deal 3 damage to the enemy player.
Level 2

When you play a spell, deal 5 damage to the enemy player.
Level 3
Stasis Warden Rar Set 1 Metamind 5
9
15
6
10
16
When you play a spell, give a friendly creature
A creature with defender does not start a battle.
Defender
until the start of your next turn.
Level 1

When you play a spell, give a friendly creature
A creature with defender does not start a battle.
Defender
until the start of your next turn.
Level 2

When you play a spell, give a friendly creature
A creature with defender does not start a battle.
Defender
until the start of your next turn.
Level 3
Treefolk Tok Set 1 Plant *


*


Seedling Tok Set 1 Plant *


*


Sapling Tok Set 1 Plant *


*


Spirit (Nekrium) Tok Set 1 Spirit *


*


Death Seeker Com Set 1 Human 1
1
1
1
1
1
When this is destroyed.
Vengeance
: Put a 5/5 Spirit into this space.
Level 1

When this is destroyed.
Vengeance
: Put a 10/10 Spirit into this space.
Level 2

When this is destroyed.
Vengeance
: Put a 15/15 Spirit into this space.
Level 3
Firefist Uranti Her Set 1 Fire Yeti 3
5
7
7
11
16
While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
: Deal damage equal to Firefist Uranti's Attack to a creature.
Level 1

While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
: Deal damage equal to Firefist Uranti's Attack to a creature.
Level 2

While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
: Deal damage equal to Firefist Uranti's Attack to a creature.
Level 3
Uranti Cryomancer Rar Set 1 Ice Yeti 2
4
7
8
13
17
While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
: Deal 1 damage to a creature.
Level 1

While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
: Deal 3 damage to a creature.
Level 2

While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
: Deal 5 damage to a creature.
Level 3
Botanimate Her Set 1





Replace an enemy level 1 creature with a 3/3 Sapling.
Level 1

Replace an enemy level 2 or lower creature with a 3/3 Sapling.
Level 2

Replace an enemy creature with a 3/3 Sapling.
Level 3
Phytobomb Her Set 1





Put a 1/1 Seedling into each players available spaces.
Level 1

Put a 3/3 Sapling into each players available spaces.
Level 2

Put a 5/5 Treefolk into each players available spaces.
Level 3
Oozeling (green) Tok Set 1 Ooze *


*


Leafkin Progenitor Leg Set 1 Plant 3
7
11
3
7
11
While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
: Replace this with a level 2 Leafkin Progenitor.
Level 1

While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
: Replace this with a level 3 Leafkin Progenitor.
Level 2

While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
: Put a level 1 Leafkin Progenitor into an adjacent available space.
Level 3
Wildwood Sower Rar Set 1 Human 3
6
12
6
11
18
When you play a spell, you may put a 1/1 Seedling into an available space.
Level 1

When you play a spell, you may put a 3/3 Sapling into an available space.
Level 2

When you play a spell, you may put a 5/5 Treefolk into an available space.
Level 3
Scorchmane Dragon Leg Set 1 Dragon 0
12
24
6
12
24
A creature with defender does not start a battle.
Defender
Level 1

While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns.
Mobility 1

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: Deal 5 damage to the opposing creature.
Level 2

While a creature with Mobility 2 is on the offensive, you can tap or click it to move it to one of your available spaces up to 2 lane(s) away once on each of your turns.
Mobility 2

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: Deal 5 damage to each enemy creature and player.
Level 3
Warmonger Mod Her Set 1





Give a level 2 or lower creature 2X attack.
Level 1

Give a creature 2X attack.
Level 2

Give a creature 3X attack.
Level 3
Grave Ghast Com Set 1 Zombie 5
8
11
7
10
13
At the start of each turn, a creature with Regenerate 2 heals 2 damage from itself.
Regenerate 2
Level 1

At the start of each turn, a creature with Regenerate 4 heals 4 damage from itself.
Regenerate 4
Level 2

At the start of each turn, a creature with Regenerate 6 heals 6 damage from itself.
Regenerate 6
Level 3
Arboris, Grove Dragon Leg Set 1 Dragon 5
9
20
5
9
20
While you have over 100 health, Arboris gets +4 attack and +4 health.
Level 1

While you have over 100 health, Arboris gets +8 attack and +8 health.
Level 2

While you have over 100 health, Arboris gets +80 attack and +80 health.
Level 3
Hunting Pack Com Set 1 Wolf 3
6
12
2
4
8
When Hunting Pack enters play, you have a 50% chance to put a copy of Hunting Pack into an available space.
Level 1

When Hunting Pack enters play, you have a 50% chance to put a copy of Hunting Pack into an available space.
Level 2

When Hunting Pack enters play, you have a 50% chance to put a copy of Hunting Pack into an available space.
Level 3
Chrogias Leg Set 1 Plant 1
0
40
1
12
40

At the start of each turn, a creature with Regenerate 2 heals 2 damage from itself.
Regenerate 2

A creature with defender does not start a battle.
Defender

When Chrogias is dealt damage, you gain that much health
Level 2

At the start of each turn, a creature with Regenerate 5 heals 5 damage from itself.
Regenerate 5

While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent.
Breakthrough

When Chrogias is dealt damage, you gain that much health
Level 3
Echowisp Leg Set 1 Spirit 7
8
10
1
3
5
When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: You may put a copy of Echowisp into an adjacent space.
Level 1

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: You may put a copy of Echowisp into an adjacent space.
Level 2

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: You may put a copy of Echowisp into each available spaces.
Level 3
Windcaller Shaman Com Set 1 Wind Asir 3
7
13
7
11
17
When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: You may move another friendly level 1 creature to an available space adjacent to Windcaller Shaman.
Level 1

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: You may move another friendly level 2 or lower creature to an available space adjacent to Windcaller Shaman.
Level 2

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: You may move another friendly creature to an available space adjacent to Windcaller Shaman.
Level 3
Doomwing, Dire Drake Leg Set 1 Dragon 6
10
18
2
6
10
While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns.
Mobility 1

When this creature moves.
Flank
: Destroy the opposing level 1 creature.
Level 1

While a creature with Mobility 2 is on the offensive, you can tap or click it to move it to one of your available spaces up to 2 lane(s) away once on each of your turns.
Mobility 2

When this creature moves.
Flank
: Destroy the opposing level 2 or lower creature.
Level 2

While a creature with Mobility 3 is on the offensive, you can tap or click it to move it to one of your available spaces up to 3 lane(s) away once on each of your turns.
Mobility 3

When this creature moves.
Flank
: Destroy the opposing creature.
Level 3
Spring Dryad Rar Set 1 Dryad 4
6
9
4
6
9
When a friendly creature enters play, Spring Dryad gets +1 attack and +1 health.
Level 1

When a friendly creature enters play, Spring Dryad gets +2 attack and +2 health.
Level 2

When a friendly creature enters play, Spring Dryad gets +3 attack and +3 health.
Level 3
Ghox, Metamind Paragon Leg Set 1 Metamind 4
8
12
6
12
18
At the start of your turn, draw 1 card.
Level 1

At the start of your turn, draw 2 cards.
Level 2

At the start of your turn, draw 3 cards.
Level 3
Steelforged Avatar Her Set 1 Cyborg 3
4
5
3
4
5
A creature with Armor 1 prevents the first 1 damage dealt to it each turn.
Armor 1

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: Steelforged Avatar gets +1 attack and +1 health for each Alloyin card in your hand.
Level 1

A creature with Armor 2 prevents the first 2 damage dealt to it each turn.
Armor 2

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: Steelforged Avatar gets gets +2 attack and +2 health for each Alloyin card in your hand.
Level 2

A creature with Armor 3 prevents the first 3 damage dealt to it each turn.
Armor 3

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: Steelforged Avatar gets gets +3 attack and +3 health for each Alloyin card in your hand.
Level 3
Zimus, the Undying Leg Set 1 Human 5
10
14
2
5
7

When this is destroyed.
Vengeance
:
A spawned creature enters play in a friendly available space at random.
Spawn
a Zimus, the Returned.
Level 2

When this is destroyed.
Vengeance
:
A spawned creature enters play in a friendly available space at random.
Spawn
a Zimus, the Undying.
Level 3
Zimus, the Returned Tok Set 1 Zombie
10


5

Graveborn Glutton Com Set 1 Abomination 6
11
17
3
8
14
When this is destroyed.
Vengeance
: Deal 1 to 4 damage to the enemy player.
Level 1

When this is destroyed.
Vengeance
: Deal 2 to 8 damage to the enemy player.
Level 2

When this is destroyed.
Vengeance
: Deal 4 to 12 damage to the enemy player.
Level 3
Grimgaunt Devourer Leg Set 1 Grimgaunt 5
7
9
3
5
7
When a creature is destroyed, Grimgaunt Devourer gets +1 attack and +1 health.
Level 1

When a creature is destroyed, Grimgaunt Devourer gets +2 attack and +2 health.
Level 2

When a creature is destroyed, Grimgaunt Devourer gets +3 attack and +3 health.
Level 3
Darkshaper Savant Rar Set 1 Zombie 4
6
12
6
10
16

When you play a level 1 Nekrium card, you may give an enemy creature -3 attack and -3 health.
Level 2

When you play a level 2 or lower Nekrium card, you may give an enemy creature -5 attack and -5 health.
Level 3
Everflame Phoenix Leg Set 1 Phoenix 7
0
22
6
1
15
While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns.
Mobility 1
Level 1

A creature with defender does not start a battle.
Defender

When you gain a
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
, replace Everflame Phoenix with a level 3 Everflame Phoenix.
Level 2

While a creature with Mobility 2 is on the offensive, you can tap or click it to move it to one of your available spaces up to 2 lane(s) away once on each of your turns.
Mobility 2

When this is destroyed.
Vengeance
: Put a level 2 Everflame Phoenix into this space.
Level 3
Uterra Packmaster Leg Set 1 Human 6
9
14
6
9
14
While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
: Each other friendly Uterra creature gets +1 attack and +1 health.
Level 1

While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
: Each other friendly Uterra creature gets +2 attack and +2 health.
Level 2

While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
: Each other friendly Uterra creature gets +4 attack and +4 health.
Level 3
Epidemic Her Set 1





Each enemy creature gets -2 attack and -2 health.
Level 1

Each enemy creature gets -4 attack and -4 health.
Level 2

Each enemy creature gets -6 attack and -6 health.
Level 3
Energy Surge Rar Set 1





Draw 1 card.
Level 1

A free card does not count towards your two card plays per turn.
Free

Draw 2 cards.
Level 2

A free card does not count towards your two card plays per turn.
Free

When this card is played, remove it from the game instead of putting it into your discard pile.
Overload

Draw 3 cards.
Level 3
Deepbranch Prowler Com Set 1 Cat 8
9
10
8
9
10
While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent.
Breakthrough
Level 1

While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent.
Breakthrough
Level 2

While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent.
Breakthrough
Level 3
Flameshaper Savant Rar Set 1 Human 4
6
12
6
10
16

When you play a level 1 Tempys card, you may have Flameshaper Savant deal 4 damage to target creature or player.
Level 2

When you play a level 2 or lower Tempys card, you may have Flameshaper Savant deal 7 damage to target creature or player.
Level 3
Ionic Warcharger Com Set 1 Robot 4
9
15
7
12
18
While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns.
Mobility 1
Level 1

While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns.
Mobility 1
Level 2

While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns.
Mobility 1
Level 3
Master of Elements Her Set 1 Human 5
9
17
5
9
17

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: You may play an additional level 1 spell this turn.
Level 2

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: You may play an additional level 2 or lower spell this turn.
Level 3
Mossbeard Patriarch Her Set 1 Plant 1
3
7
8
12
20
While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
: Give another creature +4 health.
Level 1

While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
: Give another creature +6 health.
Level 2

While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
: Give another creature +8 health.
Level 3
Gemhide Basher Rar Set 1 Dinosaur 5
10
16
3
7
10
While Gemhide Basher is opposed, it gets
A creature with Aggressive is always on the offensive.
Aggressive
.
Level 1

While Gemhide Basher is opposed, it gets
A creature with Aggressive is always on the offensive.
Aggressive
.
Level 2

While Gemhide Basher is opposed, it gets
A creature with Aggressive is always on the offensive.
Aggressive
.
Level 3
Hinterland Watchman Leg Set 1 Mech 4
7
15
7
10
20
While Hinterland Watchman has 5 or more attack, it gets
While a creature with Mobility 3 is on the offensive, you can tap or click it to move it to one of your available spaces up to 3 lane(s) away once on each of your turns.
Mobility 3
.
Level 1

While Hinterland Watchman has 10 or more attack, it gets
A creature with Armor 5 prevents the first 5 damage dealt to it each turn.
Armor 5
and
While a creature with Mobility 3 is on the offensive, you can tap or click it to move it to one of your available spaces up to 3 lane(s) away once on each of your turns.
Mobility 3
.
Level 2

While Hinterland Watchman has 20 or more attack, it gets
A creature with Armor 5 prevents the first 5 damage dealt to it each turn.
Armor 5
,
While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent.
Breakthrough
,
A creature with Aggressive is always on the offensive.
Aggressive
,
While a creature with Mobility 3 is on the offensive, you can tap or click it to move it to one of your available spaces up to 3 lane(s) away once on each of your turns.
Mobility 3
and
At the start of each turn, a creature with Regenerate 5 heals 5 damage from itself.
Regenerate 5
.
Level 3
Oreian Battledroid Her Set 1 Robot 5
7
17
1
1
1
A creature with Armor 5 prevents the first 5 damage dealt to it each turn.
Armor 5
Level 1

A creature with Armor 7 prevents the first 7 damage dealt to it each turn.
Armor 7
Level 2

A creature with Armor 17 prevents the first 17 damage dealt to it each turn.
Armor 17
Level 3
Alloyin Highlander Her Set 1 Robot 5
7
10
6
9
14
While Alloyin Highlander is your only friendly creature, it gets +4 attack and
A creature with Armor 2 prevents the first 2 damage dealt to it each turn.
Armor 2
.
Level 1

While Alloyin Highlander is your only friendly creature, it gets +8 attack and
A creature with Armor 4 prevents the first 4 damage dealt to it each turn.
Armor 4
.
Level 2

While Alloyin Highlander is your only friendly creature, it gets +16 attack and
A creature with Armor 8 prevents the first 8 damage dealt to it each turn.
Armor 8
.
Level 3
Zyx, Storm Herald Leg Set 1 Lightning Asir 4
7
12
6
9
20
While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns.
Mobility 1

Zyx battles an additional time on your turn.
Level 1

While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns.
Mobility 1

Zyx battles an additional time on your turn.
Level 2

While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns.
Mobility 1

Zyx battles an additional time on your turn.
Level 3
Unrelenting Dead Her Set 1 Zombie 4
8
14
4
8
14
At the start of each turn, a creature with Regenerate 4 heals 4 damage from itself.
Regenerate 4
Level 1

At the start of each turn, a creature with Regenerate 8 heals 8 damage from itself.
Regenerate 8
Level 2

At the start of each turn, a creature with Regenerate 14 heals 14 damage from itself.
Regenerate 14
Level 3
Xithian Shambler Leg Set 1 Abomination 3
6
9
4
7
10
While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
, destroy an adjacent creature: Xithian Shambler moves into to that creature's space, then gets +attack and +health equal to that creature's attack and health.
Level 1

While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
, destroy an adjacent creature: Xithian Shambler moves into to that creature's space, then gets +attack and +health equal to that creature's attack and health.
Level 2

While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
, destroy an adjacent creature: Xithian Shambler moves into to that creature's space, then gets +attack and +health equal to that creature's attack and health. You may use this ability twice per turn.
Level 3
Fell Walker Com Set 1 Zombie 3
5
9
3
5
9
When this is destroyed.
Vengeance
: Put a 3/3 Zombie into this space.
Level 1

When this is destroyed.
Vengeance
: Put a 5/5 Zombie into this space.
Level 2

When this is destroyed.
Vengeance
: Put a 9/9 Zombie into this space.
Level 3
Zombie Tok Set 1 Zombie *


*


Aerial Surge Rar Set 1





Give a creature
While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns.
Mobility 1
.
Level 1

A free card does not count towards your two card plays per turn.
Free

Give a creature
While a creature with Mobility 2 is on the offensive, you can tap or click it to move it to one of your available spaces up to 2 lane(s) away once on each of your turns.
Mobility 2
.
Level 2

A free card does not count towards your two card plays per turn.
Free

Give a creature
While a creature with Mobility 3 is on the offensive, you can tap or click it to move it to one of your available spaces up to 3 lane(s) away once on each of your turns.
Mobility 3
.
Level 3
Grimgaunt Predator Her Set 1 Grimgaunt 5
9
14
5
9
14
While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns.
Mobility 1

When the opposing creature is destroyed, Grimgaunt Predator gets +2 attack and +2 health.
Level 1

While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns.
Mobility 1

When the opposing creature is destroyed, Grimgaunt Predator gets +4 attack and +4 health.
Level 2

While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns.
Mobility 1

When the opposing creature is destroyed, Grimgaunt Predator gets +6 attack and +6 health.
Level 3
Marrow Fiend Com Set 1 Skeleton 8
11
17
1
5
13
Keeper of the Damned Leg Set 1 Zombie 5
8
15
6
10
17
While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
: Another friendly level 1 creature gets, "
When this is destroyed.
Vengeance
:
A spawned creature enters play in a friendly available space at random.
Spawn
this" this turn.
Level 1

While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
: Another friendly level 2 or lower creature gets, "
When this is destroyed.
Vengeance
:
A spawned creature enters play in a friendly available space at random.
Spawn
this" this turn.
Level 2

While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
: Another friendly creature gets, "
When this is destroyed.
Vengeance
:
A spawned creature enters play in a friendly available space at random.
Spawn
this" this turn.
Level 3
Scavenger Scorpion Com Set 1 Abomination 6
9
11
6
9
11
At the start of each turn, a creature with Regenerate 1 heals 1 damage from itself.
Regenerate 1
Level 1

At the start of each turn, a creature with Regenerate 2 heals 2 damage from itself.
Regenerate 2
Level 2

At the start of each turn, a creature with Regenerate 3 heals 3 damage from itself.
Regenerate 3
Level 3
Blight Walker Rar Set 1 Zombie 1
3
7
5
10
17
When Blight Walker deals battle damage to a level 1 creature, destroy that creature.
Level 1

When Blight Walker deals battle damage to a level 2 or lower creature, destroy that creature.
Level 2

When Blight Walker deals battle damage to a creature, destroy that creature.
Level 3
Gloomreaper Witch Com Set 1 Human 5
9
15
5
9
15
When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: You may destroy an enemy creature with 1 or less attack.
Level 1

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: You may destroy an enemy creature with 4 or less attack.
Level 2

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: You may destroy an enemy creature with 7 or less attack.
Level 3
Hellforged Avatar Her Set 1 Abomination 3
4
5
3
4
5
At the start of each turn, a creature with Regenerate 1 heals 1 damage from itself.
Regenerate 1

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: Hellforged Avatar gets +1 attack and +1 health for each Nekrium card in your hand.
Level 1

At the start of each turn, a creature with Regenerate 2 heals 2 damage from itself.
Regenerate 2

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: Hellforged Avatar gets +2 attack and +2 health for each Nekrium card in your hand.
Level 2

At the start of each turn, a creature with Regenerate 3 heals 3 damage from itself.
Regenerate 3

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: Hellforged Avatar gets +3 attack and +3 health for each Nekrium card in your hand.
Level 3
Battle Techtician Her Set 1 Human 3
7
14
7
11
17
While Battle Techtician is in the center space, each other friendly creature gets +2 attack.
Level 1

While Battle Techtician is in the center space, each other friendly creature gets +4 attack.
Level 2

While Battle Techtician is in the center space, each other friendly creature gets +8 attack.
Level 3
Matrix Warden Com Set 1 Robot 3
8
12
3
8
12
When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: Give a friendly creature +3 attack.
Level 1

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: Give a friendly creature +5 attack.
Level 2

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: Give a friendly creature +10 attack.
Level 3
Avalanche Invoker Her Set 1 Earth Asir 6
9
14
7
10
15
When you gain a
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
, deal 3 damage to each non-Tempys creature.
Level 1

When you gain a
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
, deal 6 damage to each non-Tempys creature.
Level 2

When you gain a
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
, deal 12 damage to each non-Tempys creature.
Level 3
Abraxas, Avatar of Kadras Leg Set 1 Hydra 4
7
12
7
11
21
While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
: Give an adjacent creature 2X attack this turn.
Level 1

While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
: Each adjacent creature gets 2X attack this turn.
Level 2

While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
: Each friendly creature gets 2X attack this turn.
Level 3
Xithian Hulk Com Set 1 Abomination 4
8
14
7
11
17
Glacial Colossus Com Set 1 Ice Elemental 6
10
16
8
13
19
A creature with defender does not start a battle.
Defender
Level 1

A creature with defender does not start a battle.
Defender
Level 2

A creature with defender does not start a battle.
Defender
Level 3
Metamind Adept Com Set 1 Metamind 5
9
15
4
8
13
When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: Draw 1 card.
Level 1

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: Draw 2 cards.
Level 2

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: Draw 3 cards.
Level 3
Water Walker Com Set 1 Ice Asir 5
12
14
2
9
11
Alloyin General Rar Set 1 Human 2
4
6
8
13
18
Adjacent creatures get +2 attack
Level 1

Adjacent creatures get +4 attack
Level 2

Adjacent creatures get +6 attack
Level 3
Aquatic Embrace Com Set 1





Give a creature +5 health.
Level 1

Give a creature +10 health.
Level 2

Give a creature +20 health.
Level 3
Arcflight Squadron Leg Set 1 Robot 4
7
10
6
9
12
While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
: You may play an additional level 1 Robot this turn.
Level 1

While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
: You may play an additional level 2 or lower Robot this turn.
Level 2

While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
: You may play an additional Robot this turn.
Level 3
Ashurian Mystic Com Set 1 Fire Asir 3
6
10
5
8
12
A creature with Aggressive is always on the offensive.
Aggressive

When Ashurian Mystic deals battle damage to a player, it gets +1 attack and +1 health.
Level 1

A creature with Aggressive is always on the offensive.
Aggressive

When Ashurian Mystic deals battle damage to a player, it gets +2 attack and +2 health.
Level 2

A creature with Aggressive is always on the offensive.
Aggressive

When Ashurian Mystic deals battle damage to a player, it gets +4 attack and +4 health.
Level 3
Asir's Blessing Com Set 1





Give a creature “When this creature deals battle damage to a player, it gets +1 attack and +1 health.”
Level 1

Give a creature “When this creature deals battle damage to a player, it gets +2 attack and +2 health.”
Level 2

Give a creature “When this creature deals battle damage to a player, it gets +3 attack and +3 health.”
Level 3
Bonescythe Reaver Rar Set 1 Abomination 5
8
13
3
7
12

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: You may destroy a level 1 enemy creature.
Level 2

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: You may destroy a level 2 or lower enemy creature.
Level 3
Bramblewood Guardian Com Set 1 Plant 2
6
12
9
14
24
-
Level 1

-
Level 2

-
Level 3
Brightsteel Gargoyle Leg Set 1 Robot 5
10
16
5
10
16
While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns.
Mobility 1

At the end of your turn, Brightsteel Gargoyle gets
A creature with Armor 2 prevents the first 2 damage dealt to it each turn.
Armor 2
and
A creature with defender does not start a battle.
Defender
until the end of the next turn.
Level 1

While a creature with Mobility 2 is on the offensive, you can tap or click it to move it to one of your available spaces up to 2 lane(s) away once on each of your turns.
Mobility 2

At the end of your turn, Brightsteel Gargoyle gets
A creature with Armor 5 prevents the first 5 damage dealt to it each turn.
Armor 5
and
A creature with defender does not start a battle.
Defender
until the end of the next turn.
Level 2

While a creature with Mobility 3 is on the offensive, you can tap or click it to move it to one of your available spaces up to 3 lane(s) away once on each of your turns.
Mobility 3

At the end of your turn, Brightsteel Gargoyle gets
A creature with Armor 10 prevents the first 10 damage dealt to it each turn.
Armor 10
and
A creature with defender does not start a battle.
Defender
until the end of the next turn.
Level 3
Brightsteel Sentinel Leg Set 1 Robot 4
9
14
5
10
15
When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: Each friendly Robot you control get
A creature with Armor 5 prevents the first 5 damage dealt to it each turn.
Armor 5
this turn.
Level 1

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: Each friendly Robot you control get
A creature with Armor 10 prevents the first 10 damage dealt to it each turn.
Armor 10
this turn.
Level 2

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: Each friendly Robot you control get
A creature with Armor 15 prevents the first 15 damage dealt to it each turn.
Armor 15
this turn.
Level 3
Bulwark Bash Rar Set 1





Deal damage equal to the Armor on a friendly creature to an enemy creature.
Level 1

Deal damage equal to 2X the Armor on a friendly creature to an enemy creature.
Level 2

Deal damage equal to 3X the Armor on a friendly creature to an enemy creature.
Level 3
Cadaverous Thicket Rar Set 1 Plant 1
3
5
7
12
22
When Cadaverous Thicket deals damage to a creature, give that creature
At the start of each turn, a creature with Poison 1 is dealt 1 damage.
Poison 1
.
Level 1

When Cadaverous Thicket deals damage to a creature, give that creature
At the start of each turn, a creature with Poison 3 is dealt 3 damage.
Poison 3
.
Level 2

When Cadaverous Thicket deals damage to a creature, give that creature
At the start of each turn, a creature with Poison 5 is dealt 5 damage.
Poison 5
.
Level 3
Call the Lightning Leg Set 1





Each friendly creature battles an additional time this turn.
Level 1

Each friendly creature gets +2 attack this turn. Those creatures battle an additional time this turn.
Level 2

Each friendly creature gets +4 attack this turn. Those creatures battle an additional time this turn.
Level 3
Cavern Hydra Com Set 1 Hydra 4
7
11
7
10
15
At the start of each turn, a creature with Regenerate 1 heals 1 damage from itself.
Regenerate 1
Level 1

At the start of each turn, a creature with Regenerate 3 heals 3 damage from itself.
Regenerate 3
Level 2

At the start of each turn, a creature with Regenerate 5 heals 5 damage from itself.
Regenerate 5
Level 3
Cinderfist Brawler Her Set 1 Fire Asir 7
10
14
3
5
7
When Cinderfist Brawler deals battle damage to a player, deal that much damage to that player again.
Level 1

When Cinderfist Brawler deals battle damage to a player, deal that much damage to that player again.
Level 2

When Cinderfist Brawler deals battle damage to a player, deal that much damage to that player again.
Level 3
Contagion Surge Rar Set 1





Give a creature −1 attack and −1 health.
Level 1

A free card does not count towards your two card plays per turn.
Free

Give a creature −2 attack and −2 health.
Level 2

A free card does not count towards your two card plays per turn.
Free

Give a creature −3 attack and −3 health.
Level 3
Corpse Crawler Com Set 1 Abomination 8
12
20
9
13
21
When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: Destroy a friendly creature.
Level 1

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: Destroy a friendly creature.
Level 2

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: Destroy a friendly creature.
Level 3
Cull the Weak Com Set 1





Destroy target creature with 4 or less attack.
Level 1

Destroy target creature with 8 or less attack.
Level 2

Destroy target creature with 14 or less attack.
Level 3
Cultivate Her Set 1





Replace a friendly Plant with a 9/9 Treefolk.
Level 1

Replace a friendly Plant with a 14/14 Treefolk.
Level 2

Replace a friendly Plant with a 21/21 Treefolk.
Level 3
Cypien Augmentation Rar Set 1





Give a creature in a center space +2 attack and +2 health.
Level 1

A free card does not count towards your two card plays per turn.
Free

Give a creature in a center space +4 attack and +4 health.
Level 2

A free card does not count towards your two card plays per turn.
Free

Give a creature in a center space +6 attack and +6 health.
Level 3
Darkheart Wanderer Rar Set 1 Human 3
6
12
8
11
16
When you play a spell, Darkheart Wanderer gets
At the start of each turn, a creature with Regenerate 1 heals 1 damage from itself.
Regenerate 1
.
Level 1

When you play a spell, Darkheart Wanderer gets
At the start of each turn, a creature with Regenerate 2 heals 2 damage from itself.
Regenerate 2
.
Level 2

When you play a spell, Darkheart Wanderer gets
At the start of each turn, a creature with Regenerate 4 heals 4 damage from itself.
Regenerate 4
.
Level 3
Deepbranch Ancient Her Set 1 Hydra 4
8
12
4
8
12
When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: If there is a friendly creature in each space, Deepbranch Ancient gets +4 attack and +4 health.
Level 1

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: If there is a friendly creature in each space, Deepbranch Ancient gets +8 attack and +8 health.
Level 2

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: If there is a friendly creature in each space, Deepbranch Ancient gets +12 attack and +12 health.
Level 3
Deepwood Bear Rider Com Set 1 Lupin 5
16
18
2
8
10
Disintegrate Rar Set 1





Deal 1 to 8 damage to the enemy player.
Level 1

Deal 1 to 15 damage to the enemy player.
Level 2

Deal 1 to 25 damage to the enemy player.
Level 3
Dr. Frankenbaum Rar Set 1 Abomination 6
9
14
5
8
13
When a friendly Abomination is destroyed, deal 2 damage to the enemy player.
Level 1

When a friendly Abomination is destroyed, deal 3 damage to the enemy player.
Level 2

When a friendly Abomination is destroyed, deal 4 damage to the enemy player.
Level 3
Dreadbolt Her Set 1





Destroy a level 1 creature.
Level 1

Destroy a level 2 or lower creature.
Level 2

Destroy a creature.
Level 3
Druid's Chant Com Set 1





You gain +8 Health.
Level 1

You gain +12 Health.
Level 2

You gain +20 Health.
Level 3
Electro Net Com Set 1





Give a creature −5 attack.
Level 1

Give a creature −10 attack.
Level 2

Give a creature −15 attack.
Level 3
Energy Prison Her Set 1





Give a level 1 creature
A creature with defender does not start a battle.
Defender
.
Level 1

Give a level 2 or lower creature
A creature with defender does not start a battle.
Defender
.
Level 2

A free card does not count towards your two card plays per turn.
Free

Give a creature
A creature with defender does not start a battle.
Defender
.
Level 3
Enrage Com Set 1





Give a creature +3 attack and +3 health.
Level 1

Give a creature +6 attack and +6 health.
Level 2

Give a creature +12 attack and +12 health.
Level 3
Ether Hounds Com Set 1 Spirit 3
6
9
3
6
9
When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: You may put a copy of this into a friendly available space.
Level 1

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: You may put a copy of this into a friendly available space.
Level 2

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: You may put a copy of this into a friendly available space.
Level 3
Explosive Demise Her Set 1





Destroy a friendly level 2 or lower creature. Deal damage equal to its attack to the enemy player.
Level 1

Destroy a friendly creature. Deal damage equal to its attack to the enemy player.
Level 2

Destroy a friendly creature. Deal damage equal to its attack to the enemy player. You gain that much health.
Level 3
Fangwood Ravager Com Set 1 Beast 5
9
17
5
9
17
Feral Instinct Com Set 1





Give a creature +1 attack, +1 health, and
While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent.
Breakthrough
.
Level 1

Give a creature +3 attack, +3 health, and
While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent.
Breakthrough
.
Level 2

Give a creature +8 attack, +8 health, and
While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent.
Breakthrough
.
Level 3
Ferocious Roar Her Set 1





Each friendly creature gets +2 attack and +2 health.
Level 1

Each friendly creature gets +3 attack and +3 health.
Level 2

Each friendly creature gets +5 attack, +5 health, and
While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent.
Breakthrough
.
Level 3
Fervent Assault Her Set 1





Give a friendly creature
While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns.
Mobility 1
and “
When this creature moves.
Flank
: Deal 3 damage to opposing creature.”
Level 1

Give a friendly creature
While a creature with Mobility 2 is on the offensive, you can tap or click it to move it to one of your available spaces up to 2 lane(s) away once on each of your turns.
Mobility 2
and “
When this creature moves.
Flank
: Deal 6 damage to opposing creature.”
Level 2

Give a friendly creature
While a creature with Mobility 3 is on the offensive, you can tap or click it to move it to one of your available spaces up to 3 lane(s) away once on each of your turns.
Mobility 3
and “
When this creature moves.
Flank
: Deal 12 damage to opposing creature.”
Level 3
Firestorm Her Set 1





Deal 5 damage to each creature.
Level 1

Deal 6 damage to each creature.
Level 2

Deal 7 damage to each creature.
Level 3
Flameblade Champion Leg Set 1 Fire Elemental 4
7
12
5
9
16
When Flameblade Champion deals battle damage to a player, deal that much damage to each creature that player controls.
Level 1

When Flameblade Champion deals battle damage to a player, deal that much damage to each creature that player controls.
Level 2

When Flameblade Champion deals battle damage to a player, deal that much damage to each creature that player controls.
Level 3
Flamestoke Shaman Rar Set 1 Human 6
12
18
3
7
12
While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
: Give an adjacent level 1 creature
A creature with Aggressive is always on the offensive.
Aggressive
.
Level 1

While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
: Give an adjacent level 2 or lower creature
A creature with Aggressive is always on the offensive.
Aggressive
.
Level 2

While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
: Give an adjacent creature
A creature with Aggressive is always on the offensive.
Aggressive
.
Level 3
Fleshfiend Her Set 1 Abomination 6
8
12
6
8
12

When this is destroyed.
Vengeance
: Put a level 1 Fleshfiend into this space.
Level 2

When this is destroyed.
Vengeance
: Put a level 2 Fleshfiend into this space.
Level 3
Flowsteel Prototype Leg Set 1 Shapeshifter 3
6
8
8
15
20

When you play a level 1 creature, Flowsteel Prototype gets +attack equal to its attack.
Level 2

When you play a level 2 or lower creature, Flowsteel Prototype gets +attack equal to its attack.
Level 3
Forcefield Com Set 1





Give a creature
A creature with Armor 5 prevents the first 5 damage dealt to it each turn.
Armor 5
this turn.
Level 1

Give a creature
A creature with Armor 10 prevents the first 10 damage dealt to it each turn.
Armor 10
this turn.
Level 2

Give a creature
A creature with Armor 20 prevents the first 20 damage dealt to it each turn.
Armor 20
this turn.
Level 3
Storm Bringer Leg Set 1 Wind Elemental 5
8
14
6
10
18
At the start of each turn, Storm Bringer moves to an available spaces at random.
When this creature moves.
Flank
: Deal 2 damage to the opposing creature.
Level 1

At the start of each turn, Storm Bringer moves to an available spaces at random.
When this creature moves.
Flank
: Deal 4 damage to the opposing creature.
Level 2

At the start of each turn, Storm Bringer moves to an available spaces at random.
When this creature moves.
Flank
: Deal 6 damage to the opposing creature.
Level 3
Scrapforge Titan Her Set 1 Robot 1
5
20
1
5
20
A creature with Armor 1 prevents the first 1 damage dealt to it each turn.
Armor 1
Level 1

A creature with Armor 5 prevents the first 5 damage dealt to it each turn.
Armor 5
Level 2

A creature with Armor 10 prevents the first 10 damage dealt to it each turn.
Armor 10
Level 3
Forge Guardian Alpha Com Set 1 Robot Guardian 4
8
20
8
14
26
A creature with defender does not start a battle.
Defender
Level 1

A creature with defender does not start a battle.
Defender
Level 2

A creature with defender does not start a battle.
Defender
Level 3
Forge Guardian Beta Rar Set 1 Robot Guardian 5
8
20
3
6
18
A creature with Armor 1 prevents the first 1 damage dealt to it each turn.
Armor 1
Level 1

A creature with Armor 2 prevents the first 2 damage dealt to it each turn.
Armor 2
Level 2

A creature with Armor 4 prevents the first 4 damage dealt to it each turn.
Armor 4
Level 3
Forge Guardian Gamma Her Set 1 Robot Guardian 4
8
16
4
8
16
While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
, Sacrifice five friendly Robot Guardians: Put a 25/25 Forge Guardian Omega into this space.
Level 1

While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
, Sacrifice five friendly Robot Guardians: Put a 50/50 Forge Guardian Omega into this space.
Level 2

While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
, Sacrifice five friendly Robot Guardians: Put a 80/80 Forge Guardian Omega into this space.
Level 3
Forge Guardian Omega Tok Set 1 Robot Guardian 25
50
80
25
50
80
A creature with Armor 10 prevents the first 10 damage dealt to it each turn.
Armor 10

While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent.
Breakthrough

Whenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead.
Consistent

While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns.
Mobility 1

A creature with Aggressive is always on the offensive.
Aggressive
Level 1

A creature with Armor 20 prevents the first 20 damage dealt to it each turn.
Armor 20

While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent.
Breakthrough

Whenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead.
Consistent

While a creature with Mobility 2 is on the offensive, you can tap or click it to move it to one of your available spaces up to 2 lane(s) away once on each of your turns.
Mobility 2

A creature with Aggressive is always on the offensive.
Aggressive
Level 2

A creature with Armor 40 prevents the first 40 damage dealt to it each turn.
Armor 40

While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent.
Breakthrough

Whenever this card would be shuffled into your deck, shuffle it into the top twenty cards instead.
Consistent

While a creature with Mobility 4 is on the offensive, you can tap or click it to move it to one of your available spaces up to 4 lane(s) away once on each of your turns.
Mobility 4

A creature with Aggressive is always on the offensive.
Aggressive
Level 3
Forgeplate Sentry Com Set 1 Robot 4
9
15
4
9
15
A creature with Armor 1 prevents the first 1 damage dealt to it each turn.
Armor 1
Level 1

A creature with Armor 3 prevents the first 3 damage dealt to it each turn.
Armor 3
Level 2

A creature with Armor 5 prevents the first 5 damage dealt to it each turn.
Armor 5
Level 3
Frostwild Tracker Her Set 1 Tigrin 4
7
12
2
4
8

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: You may play an additional level 1 creature this turn.
Level 2

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: You may play an additional level 2 or lower creature this turn.
Level 3
Frozen Solid Rar Set 1





Give a level 1 creature “When this is dealt damage, destroy it.”
Level 1

Give a level 2 or lower creature “When this is dealt damage, destroy it.”
Level 2

Give a creature “When this is dealt damage, destroy it.”
Level 3
Ghastly Touch Com Set 1





Give a creature −3 attack and −3 health.
Level 1

Give a creature −6 attack and −6 health.
Level 2

Give a creature −12 attack and −12 health.
Level 3
Ghostscale Cobra Com Set 1 Snake 4
6
10
1
3
5
When Ghostscale Cobra deals battle damage to a creature, that creature gets
At the start of each turn, a creature with Poison 4 is dealt 4 damage.
Poison 4
.
Level 1

When Ghostscale Cobra deals battle damage to a creature, that creature gets
At the start of each turn, a creature with Poison 6 is dealt 6 damage.
Poison 6
.
Level 2

When Ghostscale Cobra deals battle damage to a creature, that creature gets
At the start of each turn, a creature with Poison 10 is dealt 10 damage.
Poison 10
.
Level 3
Glowstride Stag Com Set 1 Spirit 5
8
12
6
10
15
When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: You gain +5 health.
Level 1

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: You gain +10 health.
Level 2

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: You gain +15 health.
Level 3
Grave Pact Rar Set 1





Destroy a friendly creature. Destroy a level 2 or lower enemy creature.
Level 1

Destroy a friendly creature. Destroy a lower enemy creature.
Level 2

A free card does not count towards your two card plays per turn.
Free

Destroy a friendly creature. Destroy a lower enemy creature.
Level 3
Grimgaunt Spectre Com Set 1 Grimgaunt 3
11
14
3
11
14
While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns.
Mobility 1
Level 1

While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns.
Mobility 1
Level 2

While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns.
Mobility 1
Level 3
Grove Huntress Com Set 1 Human 4
7
11
3
6
10
When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: Give a friendly creature +1 attack and +1 health.
Level 1

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: Give a friendly creature +3 attack and +3 health.
Level 2

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: Give a friendly creature +5 attack and +5 health.
Level 3
Grove Matriarch Com Set 1 Plant 4
8
14
6
10
16
When this is destroyed.
Vengeance
: Put a 1/1 Seedling into this space.
Level 1

When this is destroyed.
Vengeance
: Put a 3/3 Sapling into this space.
Level 2

When this is destroyed.
Vengeance
: Put a 5/5 Treefolk into this space.
Level 3
Heart Tree Leg Set 1 Plant 0
0
0
10
15
30
At the start of each turn, a creature with Regenerate 2 heals 2 damage from itself.
Regenerate 2

A creature with defender does not start a battle.
Defender

Each other friendly creature gets
At the start of each turn, a creature with Regenerate 2 heals 2 damage from itself.
Regenerate 2
Level 1

At the start of each turn, a creature with Regenerate 4 heals 4 damage from itself.
Regenerate 4

A creature with defender does not start a battle.
Defender

Each other friendly creature gets
At the start of each turn, a creature with Regenerate 4 heals 4 damage from itself.
Regenerate 4
Level 2

At the start of each turn, a creature with Regenerate 6 heals 6 damage from itself.
Regenerate 6

A creature with defender does not start a battle.
Defender

Each other friendly creature gets
At the start of each turn, a creature with Regenerate 6 heals 6 damage from itself.
Regenerate 6
Level 3
Heavy Artillery Com Set 1





Give a creature +5 attack.
Level 1

Give a creature +10 attack.
Level 2

Give a creature +15 attack.
Level 3
Hungering Strike Rar Set 1





Give a friendly creature +3 attack. Give an enemy creature −3 attack.
Level 1

Give a friendly creature +5 attack. Give an enemy creature −5 attack.
Level 2

Give a friendly creature +9 attack. Give an enemy creature −9 attack.
Level 3
Iceborn Fortitude Rar Set 1





Each friendly creature gets +3 health.
Level 1

Each friendly creature gets +5 health.
Level 2

Each friendly creature gets +10 health.
Level 3
Jet Pack Com Set 1





Give a creature +3 attack and
While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns.
Mobility 1
.
Level 1

Give a creature +6 attack and
While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns.
Mobility 1
.
Level 2

Give a creature +9 attack and
While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns.
Mobility 1
.
Level 3
Lifeblood Dryad Her Set 1 Dryad 4
7
9
4
7
9
When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: If there is a friendly creature in each space, each other friendly creature gets +2 attack and +2 health.
Level 1

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: If there is a friendly creature in each space, each other friendly creature gets +3 attack and +3 health.
Level 2

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: If there is a friendly creature in each space, each other friendly creature gets +6 attack and +6 health.
Level 3
Lifeshaper Savant Rar Set 1 Seraph






When you play a level 1 Uterra card, you may give another friendly creature +3 attack and +3 health.
Level 2

When you play a level 2 or lower Uterra card, you may give another friendly creature +5 attack and +5 health.
Level 3
Lightbringer Cleric Rar Set 1 Tuskin 5
10
15
5
10
15
At the start of your turn, you gain +1 to +4 health.
Level 1

At the start of your turn, you gain +3 to +8 health.
Level 2

At the start of your turn, you gain +7 to +13 health.
Level 3
Lightning Brand Com Set 1





Give a level 2 or lower creature +1 attack and
A creature with Aggressive is always on the offensive.
Aggressive
this turn.
Level 1

Give a creature +2 attack and
A creature with Aggressive is always on the offensive.
Aggressive
this turn.
Level 2

Give a creature +4 attack and
A creature with Aggressive is always on the offensive.
Aggressive
this turn.
Level 3
Lightning Wyrm Com Set 1 Lightning Elemental 4
7
11
2
5
8
A creature with Aggressive is always on the offensive.
Aggressive
Level 1

A creature with Aggressive is always on the offensive.
Aggressive
Level 2

A creature with Aggressive is always on the offensive.
Aggressive
Level 3
Lightshield Patrol Com Set 1 Human 4
7
15
5
10
20
While Lightshield Patrol has 5 or more attack, it gets
A creature with Armor 2 prevents the first 2 damage dealt to it each turn.
Armor 2
.
Level 1

While Lightshield Patrol has 10 or more attack, it gets
A creature with Armor 3 prevents the first 3 damage dealt to it each turn.
Armor 3
.
Level 2

While Lightshield Patrol has 20 or more attack, it gets
A creature with Armor 4 prevents the first 4 damage dealt to it each turn.
Armor 4
.
Level 3
Lyria, Muse of Varna Leg Set 1 Human 5
8
15
4
7
14

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
:
A spawned creature enters play in a friendly available space at random.
Spawn
a random creature that was destroyed this game.
Level 2

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: Put a random creature that was destroyed this game into each of your available spaces.
Level 3
Magma Hound Com Set 1 Earth Elemental 4
8
13
3
7
12
When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: You may deal 2 damage to an enemy creature.
Level 1

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: You may deal 4 damage to an enemy creature.
Level 2

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: You may deal 6 damage to an enemy creature.
Level 3
Metasculpt Her Set 1





Remove all abilities from a level 2 or lower creature.
Level 1

Remove all abilities from a creature.
Level 2

A free card does not count towards your two card plays per turn.
Free

Remove all abilities from a creature.
Level 3
Munitions Drone Rar Set 1 Robot 1
3
7
6
8
14
While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
: Give another creature +3 attack.
Level 1

While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
: Give another creature +5 attack.
Level 2

While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
: Give another creature +10 attack.
Level 3
Nargath Bruiser Com Set 1 Earth Asir 5
8
14
4
7
13
When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: Give a friendly creature +2 health.
Level 1

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: Give a friendly creature +4 health.
Level 2

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: Give a friendly creature +8 health.
Level 3
Natural Selection Rar Set 1





If there is a friendly creature in each space, destroy a level 1 creature.
Level 1

If there is a friendly creature in each space, destroy a level 2 or lower creature.
Level 2

If there is a friendly creature in each space, destroy a creature.
Level 3
Necroslime Rar Set 1 Ooze 4
8
14
4
8
14
While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
, deal 3 damage to another friendly creature: Necroslime gets +2 attack and +2 health.
Level 1

While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
, deal 3 damage to another friendly creature: Necroslime gets +4 attack and +4 health.
Level 2

While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
, deal 3 damage to another friendly creature: Necroslime gets +8 attack and +8 health.
Level 3
Necrotic Wurm Com Set 1 Wurm 4
7
18
5
8
19
Necrovive Com Set 1





Give a creature
At the start of each turn, a creature with Regenerate 3 heals 3 damage from itself.
Regenerate 3
.
Level 1

Give a creature
At the start of each turn, a creature with Regenerate 6 heals 6 damage from itself.
Regenerate 6
.
Level 2

Give a creature
At the start of each turn, a creature with Regenerate 12 heals 12 damage from itself.
Regenerate 12
.
Level 3
Nether Embrace Com Set 1





Deal 4 damage to the enemy player. You gain 4 health.
Level 1

Deal 7 damage to the enemy player. You gain 7 health.
Level 2

Deal 12 damage to the enemy player. You gain 12 health.
Level 3
Nexus Core Com Set 1 Robot 0
0
0
15
25
40
A creature with defender does not start a battle.
Defender
Level 1

A creature with defender does not start a battle.
Defender
Level 2

A creature with defender does not start a battle.
Defender
Level 3
Nexus Pilot Com Set 1 Human 3
5
8
4
7
10
While Nexus Pilot is in the center space, it gets +3 attack and +4 health.
Level 1

While Nexus Pilot is in the center space, it gets +5 attack and +7 health.
Level 2

While Nexus Pilot is in the center space, it gets +8 attack and +10 health.
Level 3
Oreian Warwalker Leg Set 1 Robot 3
5
9
6
10
18
While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
: Oreian Warwalker gets 2X attack.
Level 1

While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
: Oreian Warwalker gets 2X attack.
Level 2

While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
: Oreian Warwalker gets 3X attack.
Level 3
Oxidon Spitter Rar Set 1 Dinosaur 7
9
14
3
5
10
When this enters play from your hand, it gets the ability listed after this keyword.
Forge
:
Negating an ability from a creature removes that ability from the creature. That creature can no longer gain that ability.
Negate
Armor from an enemy creature.
Level 1

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
:
Negating an ability from a creature removes that ability from the creature. That creature can no longer gain that ability.
Negate
Armor from an enemy creature.
Level 2

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
:
Negating an ability from a creature removes that ability from the creature. That creature can no longer gain that ability.
Negate
Armor from each enemy creature.
Level 3
Palladium Pulsemage Rar Set 1 Human 2
8
12
7
12
15
While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
: Give a creature −4 attack this turn.
Level 1

While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
: Give a creature −8 attack this turn.
Level 2

While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
: Give a creature −12 attack this turn.
Level 3
Primal Surge Rar Set 1





Give a creature +1 attack and +1 health.
Level 1

A free card does not count towards your two card plays per turn.
Free

Give a creature +2 attack and +2 health.
Level 2

A free card does not count towards your two card plays per turn.
Free

Give a creature +3 attack and +3 health.
Level 3
Primordial Slam Com Set 1





Give a creature +7 attack this turn.
Level 1

Give a creature +11 attack this turn.
Level 2

Give a creature +15 attack this turn.
Level 3
Pyre Giant Her Set 1 Fire Giant 4
6
8
2
3
4
A creature with Aggressive is always on the offensive.
Aggressive

While Pyre Giant is unopposed, it gets +4 attack.
Level 1

A creature with Aggressive is always on the offensive.
Aggressive

While Pyre Giant is unopposed, it gets +6 attack.
Level 2

A creature with Aggressive is always on the offensive.
Aggressive

While Pyre Giant is unopposed, it gets +8 attack.
Level 3
Rageborn Hellion Leg Set 1 Fire Elemental 4
6
9
8
12
18
When a friendly creature deals battle damage to a player, Rageborn Hellion gets +1 attack and +1 health.
Level 1

When a friendly creature deals battle damage to a player, Rageborn Hellion gets +2 attack and +2 health.
Level 2

When a friendly creature deals battle damage to a player, Rageborn Hellion gets +3 attack and +3 health.
Level 3
Restless Wanderers Her Set 1 Spirit Wanderer 5
10
14
3
6
10
When another friendly Spirit Wanderer enters play, Restless Wanderers gets +3 attack and +3 health.
Level 1

When another friendly Spirit Wanderer enters play, Restless Wanderers gets +6 attack and +6 health.
Level 2

When another friendly Spirit Wanderer enters play, Restless Wanderers gets +9 attack and +9 health.
Level 3
Runegrove Guardian Her Set 1 Plant 4
8
14
4
8
14
When you gain a
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
, Runegrove Guardian gets +4 attack and +4 health.
Level 1

When you gain a
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
, Runegrove Guardian gets +8 attack and +8 health.
Level 2

When you gain a
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards.
Rank
, Runegrove Guardian gets +14 attack and +14 health.
Level 3
Rite of the Grimgaunt Her Set 1





Give a creature "When a creature is destroyed, this creature gets +1 attack and +1 health."
Level 1

Give a creature "When a creature is destroyed, this creature gets +2 attack and +2 health."
Level 2

Give a creature "When a creature is destroyed, this creature gets +3 attack and +3 health."
Level 3
Vault Technician Com Set 1 Human 6
12
18
3
9
15
-
Level 1

-
Level 2

-
Level 3
Shardplate Mutant Leg Set 1 Insect 9
14
21
9
14
21
At the start of your turn, discard down to 2 cards at random.
Level 1

At the start of your turn, discard down to 2 cards at random.
Level 2

At the start of your turn, discard down to 2 cards at random.
Level 3
Talisin, Bard of Abundance Leg Set 1 Satyr 8
12
16
10
14
20
At the start of each player's turn, that player may play an additional card.
Level 1

At the start of each player's turn, that player may play an additional card.
Level 2

At the start of your turn, you may play an additional card.
Level 3
Sparkblade Assassin Com Set 1 Human 4
12
14
5
13
15
Rimehorn Charger Com Set 1 Ram 5
8
10
8
11
13
While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns.
Mobility 1
Level 1

While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns.
Mobility 1
Level 2

While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns.
Mobility 1
Level 3
Riftlasher Rar Set 1 Fire Elemental 3
5
9
6
10
16
When Riftlasher deals battle damage to a player on your turn, you deal that much damage to an enemy creature.
Level 1

When Riftlasher deals battle damage to a player on your turn, you deal that much damage to an enemy creature.
Level 2

When Riftlasher deals battle damage to a player on your turn, you deal that much damage to an enemy creature.
Level 3
Vengeful Spirit Com Set 1 Spirit 3
5
7
1
3
5
When this is destroyed.
Vengeance
: Give the opposing creature -3 attack and -3 health.
Level 1

When this is destroyed.
Vengeance
: Give the opposing creature -6 attack and -6 health.
Level 2

When this is destroyed.
Vengeance
: Give the opposing creature -9 attack and -9 health.
Level 3
Scourgeflame Sorcerer Leg Set 1 Zombie 3
5
8
5
9
14
While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
, destroy another friendly creature: Destroy a level 2 or lower enemy creature.
Level 1

While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
, destroy another friendly creature: Destroy an enemy creature.
Level 2

While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
: Destroy an enemy creature.
Level 3
Scout Drone Her Set 1 Robot 2
4
6
2
4
6

A free card does not count towards your two card plays per turn.
Free
Level 2

A free card does not count towards your two card plays per turn.
Free
Level 3
Seismic Adept Her Set 1 Human 4
7
12
6
12
18
While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
: Move an enemy creature to another available enemy space.
Level 1

While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
: Move an enemy creature to another available enemy space.
Level 2

While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
: Move an enemy creature to another available enemy space.
Level 3
Shardplate Delver Rar Set 1 Dinosaur 4
6
12
4
6
12
At the start of your turn, Shardplate Delver gets +2 attack and +2 health.
Level 1

At the start of your turn, Shardplate Delver gets +4 attack and +4 health.
Level 2

At the start of your turn, Shardplate Delver gets +6 attack and +6 health.
Level 3
Sonic Pulse Her Set 1





Each enemy creature gets −4 attack.
Level 1

Each enemy creature gets −6 attack.
Level 2

Each enemy creature gets −8 attack.
Level 3
Soothing Radiance Com Set 1





Heal 6 damage from each friendly creature.
Level 1

Heal 12 damage from each friendly creature.
Level 2

Heal 24 damage from each friendly creature.
Level 3
Soul Drinker Leg Set 1 Vampire 1
1
1
4
8
14
-
Level 1

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: The opposing creature's attack gets reduced to 0 and Soul Drinker gets that much attack.
Level 2

While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns.
Mobility 1

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
/
When this creature moves.
Flank
: The opposing creature's attack gets reduced to 0 and Soul Drinker gets that much attack.
Level 3
Soul Harvest Her Set 1





Destroy a friendly creature. You may play an additional level 1 card this turn.
Level 1

Destroy a friendly creature. You may play an additional card this turn.
Level 2

Destroy a friendly creature. You may play two additional cards this turn.
Level 3
Spark Bot Com Set 1 Robot 5
9
14
6
11
16
Spiritflame Mystic Her Set 1 Human 3
6
9
6
?
?
When this is destroyed.
Vengeance
: Deal 2 damage to each creature.
Level 1

When this is destroyed.
Vengeance
: Deal 4 damage to each creature.
Level 2

When this is destroyed.
Vengeance
: Deal 6 damage to each creature.
Level 3
Static Shock Her Set 1





Deal 1 damage to target creature or player. You may play an additional level 1 spell this turn.
Level 1

Deal 2 damage to target creature or player. You may play an additional level 2 or lower spell this turn.
Level 2

Deal 4 damage to target creature or player. You may play an additional spell this turn.
Level 3
Steelshaper Savant Rar Set 1 Human 4
6
12
6
10
16

When you play a level 1 Alloyin card, you may give a friendly creature
A creature with Armor 2 prevents the first 2 damage dealt to it each turn.
Armor 2
.
Level 2

When you play a level 2 or lower Alloyin card, you may give a friendly creature
A creature with Armor 4 prevents the first 4 damage dealt to it each turn.
Armor 4
.
Level 3
Stonefist Giant Com Set 1 Earth Elemental 3
7
16
6
10
24
Storm Caller Com Set 1 Wind Asir 8
11
14
6
9
12
Stormforged Avatar Her Set 1 Manticore 3
4
5
3
4
5
While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns.
Mobility 1

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: Stormforged Avatar gets +1 attack and +1 health for each Tempys card in your hand.
Level 1

While a creature with Mobility 2 is on the offensive, you can tap or click it to move it to one of your available spaces up to 2 lane(s) away once on each of your turns.
Mobility 2

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: Stormforged Avatar gets +2 attack and +2 health for each Tempys card in your hand.
Level 2

While a creature with Mobility 3 is on the offensive, you can tap or click it to move it to one of your available spaces up to 3 lane(s) away once on each of your turns.
Mobility 3

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: Stormforged Avatar gets +3 attack and +3 health for each Tempys card in your hand.
Level 3
Swampmoss Lurker Com Set 1 Dinosaur 8
13
22
4
6
15
Synapsis Oracle Leg Set 1 Human 3
5
8
9
15
24
While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
: Discard and level up a card.
Level 1

While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
: Discard and level up a card.
Level 2

While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
: Level up a card in your hand.
Level 3
Tech Upgrade Rar Set 1





Give a friendly Robot +4 attack and
A creature with Armor 2 prevents the first 2 damage dealt to it each turn.
Armor 2
.
Level 1

Give a friendly Robot +6 attack and
A creature with Armor 3 prevents the first 3 damage dealt to it each turn.
Armor 3
.
Level 2

Give a friendly Robot +12 attack and
A creature with Armor 6 prevents the first 6 damage dealt to it each turn.
Armor 6
.
Level 3
Technosmith Com Set 1 Human 5
9
15
4
8
14
When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: You may discard and level up a card.
Level 1

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: You may discard and level up a card.
Level 2

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: You may discard and level up a card.
Level 3
Touch of Blight Rar Set 1





Give a creature “When this creature deals battle damage to a level 1 creature, destroy that creature.”
Level 1

Give a creature “When this creature deals battle damage to a level 2 or lower creature, destroy that creature.”
Level 2

Give a creature “When this creature deals battle damage to a creature, destroy that creature.”
Level 3
Toxic Spores Com Set 1





Give a creature
At the start of each turn, a creature with Poison 5 is dealt 5 damage.
Poison 5
.
Level 1

Give a creature
At the start of each turn, a creature with Poison 7 is dealt 7 damage.
Poison 7
.
Level 2

Give a creature
At the start of each turn, a creature with Poison 12 is dealt 12 damage.
Poison 12
.
Level 3
Uranti Bolt Com Set 1





Deal 3 damage to a creature. It gets
A creature with defender does not start a battle.
Defender
until the start of your next turn.
Level 1

Deal 10 damage to a creature. It gets
A creature with defender does not start a battle.
Defender
until the start of your next turn.
Level 2

Deal 20 damage to a creature. It gets
A creature with defender does not start a battle.
Defender
until the start of your next turn.
Level 3
Volcanic Giant Com Set 1 Earth Giant 5
10
15
5
10
15
At the start of your turn, deal 1 to 4 damage to the enemy player.
Level 1

At the start of your turn, deal 3 to 8 damage to the enemy player.
Level 2

At the start of your turn, deal 7 to 13 damage to the enemy player.
Level 3
Wind Primordial Com Set 1 Wind Elemental 6
10
16
4
8
14
While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns.
Mobility 1
Level 1

While a creature with Mobility 2 is on the offensive, you can tap or click it to move it to one of your available spaces up to 2 lane(s) away once on each of your turns.
Mobility 2
Level 2

While a creature with Mobility 3 is on the offensive, you can tap or click it to move it to one of your available spaces up to 3 lane(s) away once on each of your turns.
Mobility 3
Level 3
Witherfrost Succubus Her Set 1 Demon 1
4
7
6
10
18
While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
: Give a creature −3 attack and −3 health this turn.
Level 1

While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
: Give a creature −5 attack and −5 health this turn.
Level 2

While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns.
Activate
: Give a creature −7 attack and −7 health this turn.
Level 3
Xrath, Dreadknight of Varna Her Set 1 Zombie 5
9
14
6
10
15
At the start of each turn, a creature with Regenerate 2 heals 2 damage from itself.
Regenerate 2

Each other friendly Zombie gets
At the start of each turn, a creature with Regenerate 2 heals 2 damage from itself.
Regenerate 2
.
Level 1

At the start of each turn, a creature with Regenerate 4 heals 4 damage from itself.
Regenerate 4

Each other friendly Zombie gets
At the start of each turn, a creature with Regenerate 4 heals 4 damage from itself.
Regenerate 4
.
Level 2

At the start of each turn, a creature with Regenerate 8 heals 8 damage from itself.
Regenerate 8

Each other friendly Zombie gets
At the start of each turn, a creature with Regenerate 8 heals 8 damage from itself.
Regenerate 8
.
Level 3
Zombie Infantry Com Set 1 Zombie 6
10
15
5
9
14
Lightning Spark Com Set 1





Deal 6 damage to a creature or player.
Level 1

Deal 8 damage to a creature or player.
Level 2

Deal 12 damage to a creature or player.
Level 3
Rootforged Avatar Her Set 1 Human 3
4
5
3
4
5
While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent.
Breakthrough

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: Rootforged Avatar gets +1 attack and +1 health for each Uterra card in your hand.
Level 1

While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent.
Breakthrough

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: Rootforged Avatar gets +2 attack and +2 health for each Uterra card in your hand.
Level 2

While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent.
Breakthrough

When this enters play from your hand, it gets the ability listed after this keyword.
Forge
: Rootforged Avatar gets +3 attack and +3 health for each Uterra card in your hand.
Level 3

Links[]

Game Information
Game Modes
ConstructedDraftCampaignWeekend Warrior

Card Sets
Set 1Set 2Set 3Set 4Set 5Set 6Set 7

Card Types
CreatureSpell

Factions
AlloyinNekriumTempysUterra

Gameplay Details
How to PlayDecksCard AbilitiesDaily Rewards