Lore[]
Mechanics[]
Preconstructed Decks[]
Card List[]
| Card Name | Rarity | Set | Creature Type | Abilities | ||||
|---|---|---|---|---|---|---|---|---|
| Cyrus, the Merciless | Leg | Set 7.3 | Grimgaunt | 3 5 9 |
4 6 10 |
A creature is in Formation when it is played in a space with a friendly creature in each adjacent space. Formation: Destroy each other creature with 5 or less attack. Whenever a creature is destroyed, Cyrus, the Merciless gets +1 attack and +1 health. A creature is in Formation when it is played in a space with a friendly creature in each adjacent space. Formation: Destroy each other creature with 7 or less attack. Whenever a creature is destroyed, Cyrus, the Merciless gets +1 attack and +1 health. A creature is in Formation when it is played in a space with a friendly creature in each adjacent space. Formation: Destroy each other creature with 9 or less attack. Whenever a creature is destroyed, Cyrus, the Merciless gets +1 attack and +1 health. | ||
| Quakeasaurus Wrecks | Leg | Set 7.3 | Dinosaur | 5 8 14 |
7 10 16 |
Raid abilities trigger at the end of the turn if three or more friendly creatures initiated battle. Raid: Deal damage to an enemy creature at random and to the enemy player equal to 2x the number of friendly Dinosaurs.Raid abilities trigger at the end of the turn if three or more friendly creatures initiated battle. Raid: Deal damage to an enemy creature at random and to the enemy player equal to 3x the number of friendly Dinosaurs.Raid abilities trigger at the end of the turn if three or more friendly creatures initiated battle. Raid: Deal damage to an enemy creature at random and to the enemy player equal to 4x the number of friendly Dinosaurs. | ||
| Ramble, Eternal Witness | Leg | Set 7.3 | Human | 3 7 12 |
7 12 18 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Shuffle the level 2 version of this into your deck.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Shuffle the level 3 version of this into your deck.Level 3 | ||
| Specimen 001 | Leg | Set 7.3 | Ooze | 2 3 4 |
12 16 22 |
When Specimen 001 is dealt non-battle damage, each other friendly creature gets +2 attack and Level 1A creature with Armor 1 prevents the first 1 damage dealt to it each turn. When Specimen 001 is dealt non-battle damage, each other friendly creature gets +3 attack and Level 2A creature with Armor 2 prevents the first 2 damage dealt to it each turn. When Specimen 001 is dealt non-battle damage, each other friendly creature gets +4 attack and Level 3
A creature with Armor 3 prevents the first 3 damage dealt to it each turn. | ||
| Cercee's Call | Her | Set 7.3 | A spawned creature enters play in a friendly available space at random. Spawn a copy of a friendly Zombie that was destroyed this turn.Level 2 | |||||
| G.S.F. Commando | Her | Set 7.3 | Metamind | 3 6 11 |
8 12 19 |
A creature with Armor 1 prevents the first 1 damage dealt to it each turn. When this enters play from your hand, it gets the ability listed after this keyword. Forge: G.S.F. Commando gets +1 A creature with Armor X prevents the first X damage dealt to it each turn. While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate: Deal damage equal to G.S.F. Commando's armor to an enemey creature.A creature with Armor 2 prevents the first 2 damage dealt to it each turn. When this enters play from your hand, it gets the ability listed after this keyword. Forge: G.S.F. Commando gets +1 A creature with Armor X prevents the first X damage dealt to it each turn. While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate: Deal damage equal to 2x G.S.F. Commando's armor to an enemey creature.A creature with Armor 3 prevents the first 3 damage dealt to it each turn. When this enters play from your hand, it gets the ability listed after this keyword. Forge: G.S.F. Commando gets +1 A creature with Armor X prevents the first X damage dealt to it each turn. While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate: Deal damage equal to 3x G.S.F. Commando's armor to an enemey creature. | ||
| Wegu's Embrace | Her | Set 7.3 | Give a friendly creature +3 attack, +3 health, and "When this creature deals battle damage to the enemy player this turn, you gain that much health." Level 1Give a friendly creature +5 attack, +5 health, and "When this creature deals battle damage to the enemy player this turn, you gain that much health." Level 2Give a friendly creature +10 attack, +10 health, and "When this creature deals battle damage to the enemy player this turn, you gain that much health." Level 3
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| Ritual of the Elements | Her | Set 7.3 | A spawned creature enters play in a friendly available space at random. Spawn a Lava Golem, Frost Hulk, or Lightning Titan at random. | |||||
| Lava Golem | Tok | Set 7.3 | 4 |
6 |
Friendly creatures have +4 attack. Level 1
| |||
| Frost Hulk | Tok | Set 7.3 | 9 |
9 |
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| Lightning Titan | Tok | Set 7.3 | 6 |
4 |
Friendly creatures have Level 1
A creature with Aggressive is always on the offensive. |
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| Game Modes Constructed ● Draft ● Campaign ● Weekend Warrior Card Sets
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