Description[]
A Spawned creature enters play in a friendly available space at random.
Card List[]
A list of cards that Spawn other creatures.
| Card Name | Rarity | Set | Creature Type | Abilities | ||||
|---|---|---|---|---|---|---|---|---|
| Keeper of the Damned | Leg | Set 1 | Zombie | 5 8 15 |
6 10 17 |
While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate: Another friendly level 1 creature gets, "When this is destroyed. Vengeance: A spawned creature enters play in a friendly available space at random. Spawn this" this turn.While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate: Another friendly level 2 or lower creature gets, "When this is destroyed. Vengeance: A spawned creature enters play in a friendly available space at random. Spawn this" this turn.While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate: Another friendly creature gets, "When this is destroyed. Vengeance: A spawned creature enters play in a friendly available space at random. Spawn this" this turn. | ||
| Lyria, Muse of Varna | Leg | Set 1 | Human | 5 8 15 |
4 7 14 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: A spawned creature enters play in a friendly available space at random. Spawn a random creature that was destroyed this game.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Put a random creature that was destroyed this game into each of your available spaces. | ||
| Zimus, the Undying | Leg | Set 1 | Human | 5 10 14 |
2 5 7 |
When this is destroyed. Vengeance: A spawned creature enters play in a friendly available space at random. Spawn a Zimus, the Returned.When this is destroyed. Vengeance: A spawned creature enters play in a friendly available space at random. Spawn a Zimus, the Undying. | ||
| Binben, Lightning Herald | Leg | Set 2 | Lightning Asir | 6 10 17 |
4 6 8 |
When you play a spell, Level 1A spawned creature enters play in a friendly available space at random. Spawn a 4/2 Lightning Elemental. At the end of your turn, destroy it.When you play a spell, Level 2A spawned creature enters play in a friendly available space at random. Spawn a 7/5 Lightning Elemental. At the end of your turn, destroy it.When you play a spell, Level 3
A spawned creature enters play in a friendly available space at random. Spawn a 11/8 Lightning Elemental. At the end of your turn, destroy it. | ||
| Shallow Grave | Leg | Set 2 | Give a level 2 or lower friendly creature " Level 1When this is destroyed. Vengeance: A spawned creature enters play in a friendly available space at random. Spawn this" this turn.Give a friendly creature " Level 2When this is destroyed. Vengeance: A spawned creature enters play in a friendly available space at random. Spawn this" this turn.Level 3 | |||||
| Scatterspore Eidolon | Leg | Set 2.1 | Plant | 8 8 8 |
8 8 8 |
At the start of your turn, Level 1A spawned creature enters play in a friendly available space at random. Spawn a 3/3 Seedling.At the start of your turn, Level 2A spawned creature enters play in a friendly available space at random. Spawn a 5/5 Sapling.At the start of your turn, Level 3
A spawned creature enters play in a friendly available space at random. Spawn a 7/7 Treefolk. | ||
| Vyric Ebonskull | Leg | Set 2.1 | Vampire | 3 7 13 |
7 11 17 |
When Vyric deals battle damage to a player, destroy an enemy level 1 creature at random. Level 1When Vyric deals battle damage to a player, destroy an enemy level 2 or lower creature at random. Level 2When Vyric deals battle damage to a player, destroy an enemy creature at random. Then Level 3
A spawned creature enters play in a friendly available space at random. Spawn a copy of that creature. | ||
| Phoenix Call | Leg | Set 6.2 | A spawned creature enters play in a friendly available space at random. Spawn a 3/6 Cryophoenix.A spawned creature enters play in a friendly available space at random. Spawn a 7/10 Cryophoenix.A spawned creature enters play in a friendly available space at random. Spawn a 11/14 Cryophoenix. | |||||
| Remembrance | Leg | Set 6.2 | Banished cards are removed from the game and do not shuffle back into their owner's deck. Banish a level 1 creature from your discard pile, then A spawned creature enters play in a friendly available space at random. Spawn a copy of it.Banished cards are removed from the game and do not shuffle back into their owner's deck. Banish a level 2 or lower creature from your discard pile, then A spawned creature enters play in a friendly available space at random. Spawn a copy of it.Banished cards are removed from the game and do not shuffle back into their owner's deck. Banish a creature from your discard pile, then A spawned creature enters play in a friendly available space at random. Spawn a copy of it. | |||||
| Sparky, Forge Guard Dog | Leg | Set 6.2 | Robot Guardian | 4 10 14 |
5 11 16 |
While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate, Destroy Sparky, Forge Guard Dog and another friendly Sparky: A spawned creature enters play in a friendly available space at random. Spawn a level 2 Sparky.While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate, Destroy Sparky, Forge Guard Dog and another friendly Sparky: A spawned creature enters play in a friendly available space at random. Spawn a level 3 Sparky.While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate, Destroy Sparky, Forge Guard Dog and another friendly level 3 Sparky: A spawned creature enters play in a friendly available space at random. Spawn a 20/20 Forge Guardian Omega. | ||
| Dragonwake | Leg | Set 5.2 | Search your deck for a level 2 or lower Dragon and Level 1A spawned creature enters play in a friendly available space at random. Spawn a copy of it. It gets A creature with Aggressive is always on the offensive. Search your deck for a Dragon and Level 2A spawned creature enters play in a friendly available space at random. Spawn a copy of it. It gets A creature with Aggressive is always on the offensive. Search your deck for a Dragon and Level 3
A spawned creature enters play in a friendly available space at random. Spawn a copy of it. It gets A creature with Aggressive is always on the offensive. | |||||
| Varna, Immortal King | Leg | Set 5.2 | Forgeborn | 4 6 12 18 |
8 13 22 30 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: A spawned creature enters play in a friendly available space at random. Spawn a copy of a random friendly creature that was destroyed this turn.When this enters play from your hand, it gets the ability listed after this keyword. Forge: A spawned creature enters play in a friendly available space at random. Spawn a copy of a random friendly creature that was destroyed this turn.When this enters play from your hand, it gets the ability listed after this keyword. Forge: A spawned creature enters play in a friendly available space at random. Spawn a copy of a random friendly creature that was destroyed this turn.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Destroy each other creature. Then A spawned creature enters play in a friendly available space at random. Spawn a copy of a random friendly creature that was destroyed this turn. | ||
| Spiritstone Sentry | Leg | Set 5.1 | Spirit | 4 6 10 |
4 6 10 |
When this is destroyed. Vengeance: If Spiritstone Sentry was in a side space, A spawned creature enters play in a friendly available space at random. Spawn a Spiritstone Sentry.When this is destroyed. Vengeance: If Spiritstone Sentry was in a side space, A spawned creature enters play in a friendly available space at random. Spawn a Spiritstone Sentry.When this is destroyed. Vengeance: If Spiritstone Sentry was in a side space, A spawned creature enters play in a friendly available space at random. Spawn a Spiritstone Sentry. | ||
| Stinging Invocation | Her | Set 5.1 | A spawned creature enters play in a friendly available space at random. Spawn 1 to 3 Killer Bees.A spawned creature enters play in a friendly available space at random. Spawn 1 to 3 Killer Bees.A spawned creature enters play in a friendly available space at random. Spawn 1 to 3 Killer Bees. | |||||
| Palladium Simulacrum | Leg | Set 2.2 | Shapeshifter | 4 8 16 |
2 4 8 |
Level 1 While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. When this enters play from your hand, it gets the ability listed after this keyword. Forge/When this creature moves. Flank: If Palladium Simulacrum is in the center space, A spawned creature enters play in a friendly available space at random. Spawn a copy.While a creature with Mobility 2 is on the offensive, you can tap or click it to move it to one of your available spaces up to 2 lane(s) away once on each of your turns. When this enters play from your hand, it gets the ability listed after this keyword. Forge/When this creature moves. Flank: If Palladium Simulacrum is in the center space, A spawned creature enters play in a friendly available space at random. Spawn a copy. | ||
| Stygian Lotus | Her | Set 2.2 | Plant | 4 6 8 |
3 5 7 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: If Stygian Lotus is opposed, A spawned creature enters play in a friendly available space at random. Spawn a copy ot it. Then repeat this for each copy.When this enters play from your hand, it gets the ability listed after this keyword. Forge: If Stygian Lotus is opposed, A spawned creature enters play in a friendly available space at random. Spawn a copy ot it. Then repeat this for each copy.When this enters play from your hand, it gets the ability listed after this keyword. Forge: If Stygian Lotus is opposed, A spawned creature enters play in a friendly available space at random. Spawn a copy ot it. Then repeat this for each copy. | ||
| Nethershriek | Leg | Set 2.3 | A spawned creature enters play in a friendly available space at random. Spawn a 4/4 Netherdrake.A spawned creature enters play in a friendly available space at random. Spawn a 8/8 Netherdrake.A spawned creature enters play in a friendly available space at random. Spawn a 15/15 Netherdrake. | |||||
| Rumblestone Elemental | Her | Set 4.1 | Earth Elemental | 2 4 6 |
1 2 3 |
A creature with Aggressive is always on the offensive. When Rumblestone Elemental deals battle damage to a player, deal that much damage to itself as well. When this enters the field from your hand, it gets the ability listed after this keyword if there are no other creatures in its lane. Assault: A spawned creature enters play in a friendly available space at random. Spawn a copy of Rumblestone Elemental. Then repeat this for each copy.A creature with Aggressive is always on the offensive. When Rumblestone Elemental deals battle damage to a player, deal that much damage to itself as well. When this enters the field from your hand, it gets the ability listed after this keyword if there are no other creatures in its lane. Assault: A spawned creature enters play in a friendly available space at random. Spawn a copy of Rumblestone Elemental. Then repeat this for each copy.A creature with Aggressive is always on the offensive. When Rumblestone Elemental deals battle damage to a player, deal that much damage to itself as well. When this enters the field from your hand, it gets the ability listed after this keyword if there are no other creatures in its lane. Assault: A spawned creature enters play in a friendly available space at random. Spawn a copy of Rumblestone Elemental. Then repeat this for each copy. | ||
| Tarsus Necrolord | Leg | Set 4.1 | Human | 4 8 12 |
4 8 12 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: A spawned creature enters play in a friendly available space at random. Spawn a 3/3 Zombie for each friendly creature that was destroyed this turn. When a friendly Zombie enters the field, Tarsus Necrolord gets +1 attack and +1 health. When this enters play from your hand, it gets the ability listed after this keyword. Forge: A spawned creature enters play in a friendly available space at random. Spawn a 5/5 Zombie for each friendly creature that was destroyed this turn. When a friendly Zombie enters the field, Tarsus Necrolord gets +2 attack and +2 health. When this enters play from your hand, it gets the ability listed after this keyword. Forge: A spawned creature enters play in a friendly available space at random. Spawn a 9/9 Zombie for each friendly creature that was destroyed this turn. When a friendly Zombie enters the field, Tarsus Necrolord gets +4 attack and +4 health. | ||
| Progeny of Xith | Her | Set 4.2 | Abomination | 2 4 6 |
2 4 6 |
When this is destroyed. Vengeance: A spawned creature enters play in a friendly available space at random. Spawn a level 2 Progeny of Xith.When this is destroyed. Vengeance: A spawned creature enters play in a friendly available space at random. Spawn a level 3 Progeny of Xith.- Level 3
| ||
| Suruzal, Emissary of Varna | Leg | Set 3.1 | Human | 4 8 14 |
3 7 13 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may destroy another friendly level 1 creature. If you do, A spawned creature enters play in a friendly available space at random. Spawn a copy of it.When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may destroy another friendly level 2 or lower creature. If you do, A spawned creature enters play in a friendly available space at random. Spawn a copy of it.When this enters play from your hand, it gets the ability listed after this keyword. Forge: You may destroy another friendly creature. If you do, A spawned creature enters play in a friendly available space at random. Spawn a copy of it. | ||
| Xerxes, the Executioner | Leg | Set 6 | Grimgaunt | 5 9 15 |
7 11 17 |
While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate: Each non-Nekrium creature gets -1 attack and -1 health. If any enemy creatures are destroyed this way, A spawned creature enters play in a friendly available space at random. Spawn one of them at random.While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate: Each non-Nekrium creature gets -3 attack and -3 health. If any enemy creatures are destroyed this way, A spawned creature enters play in a friendly available space at random. Spawn one of them at random.While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate: Each non-Nekrium creature gets -5 attack and -5 health. If any enemy creatures are destroyed this way, A spawned creature enters play in a friendly available space at random. Spawn one of them at random. | ||
| Shroudthorn Splicer | Her | Set 6 | Darkforged Plant | 2 6 10 |
3 7 11 |
When a friendly Darkforged enters play, if it was Level 1A creature is Forged when it enters play from a player's hand. Forged, A spawned creature enters play in a friendly available space at random. Spawn a 2/3 Darkforged Mimic.When a friendly Darkforged enters play, if it was Level 2A creature is Forged when it enters play from a player's hand. Forged, A spawned creature enters play in a friendly available space at random. Spawn a 6/7 Darkforged Mimic.When a friendly Darkforged enters play, if it was Level 3
A creature is Forged when it enters play from a player's hand. Forged, A spawned creature enters play in a friendly available space at random. Spawn a 10/11 Darkforged Mimic. | ||
| Marty McGear | Leg | Set 6 | Gnome | 2 4 10 |
12 16 24 |
While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate: A spawned creature enters play in a friendly available space at random. Spawn a copy of a level 1 Robot at random from your deck. That Robot gets +1 Attack and A creature with Armor 1 prevents the first 1 damage dealt to it each turn. While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate: A spawned creature enters play in a friendly available space at random. Spawn a copy of a level 2 or lower Robot at random from your deck. That Robot gets +2 Attack and A creature with Armor 2 prevents the first 2 damage dealt to it each turn. While a creature with an Activate ability is on the offensive, you can tap or click it to use that ability once on each of your turns. Activate: A spawned creature enters play in a friendly available space at random. Spawn a copy of a Robot at random from your deck. That Robot gets +3 Attack and A creature with Armor 3 prevents the first 3 damage dealt to it each turn. | ||
| Scatter the Seeds | Com | Set 3 | A spawned creature enters play in a friendly available space at random. Spawn three 1/1 Seedlings.A spawned creature enters play in a friendly available space at random. Spawn three 3/3 Saplings.A spawned creature enters play in a friendly available space at random. Spawn three 5/5 Treefolk. | |||||
| Fell Strider | Rar | Set 4 | Zombie | 4 8 10 |
3 6 9 |
Level 1 Level 2 Level 3 | ||
| Kitaru Sprite | Her | Set 4 | Fairy | 3 5 8 |
7 11 17 |
When this is replaced, Level 1A spawned creature enters play in a friendly available space at random. Spawn a Kitaru Sprite.When this is replaced, Level 2A spawned creature enters play in a friendly available space at random. Spawn a Kitaru Sprite.When this is replaced, Level 3
A spawned creature enters play in a friendly available space at random. Spawn a Kitaru Sprite. | ||
| Portal Shade | Her | Set 4 | Spirit | 5 9 14 |
7 11 18 |
When you gain a Level 1Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank, A spawned creature enters play in a friendly available space at random. Spawn a random creature that was destroyed this game.When you gain a Level 2Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank, A spawned creature enters play in a friendly available space at random. Spawn a random creature that was destroyed this game.When you gain a Level 3
Every four turns players increase in rank, shuffling their discard into their deck, allowing them to draw higher level cards. Rank, A spawned creature enters play in a friendly available space at random. Spawn a random creature that was destroyed this game. | ||
| Soulreap | Leg | Set 4 | Destroy an enemy creature with 2 or less attack. Then Level 1A spawned creature enters play in a friendly available space at random. Spawn a copy of it.Destroy an enemy creature with 4 or less attack. Then Level 2A spawned creature enters play in a friendly available space at random. Spawn a copy of it.Destroy an enemy creature with 8 or less attack. Then Level 3
A spawned creature enters play in a friendly available space at random. Spawn a copy of it. | |||||
| Tuskin Grovekeeper | Rar | Set 4 | Tuskin | 6 9 12 |
6 9 12 |
When you gain health, Level 1A spawned creature enters play in a friendly available space at random. Spawn a 3/3 Seedling.When you gain health, Level 2A spawned creature enters play in a friendly available space at random. Spawn a 3/3 Sapling.When you gain health, Level 3
A spawned creature enters play in a friendly available space at random. Spawn a 3/3 Treefolk. | ||
| Immortal Echoes | Leg | Set 5 | At the end of this turn and your next turn, Level 1A spawned creature enters play in a friendly available space at random. Spawn a random friendly level 2 or lower creature that was destroyed this game.At the end of this turn and your next turn, Level 2A spawned creature enters play in a friendly available space at random. Spawn a random friendly creature that was destroyed this game.At the end of each of your turns, Level 3
A spawned creature enters play in a friendly available space at random. Spawn a random friendly creature that was destroyed this game. | |||||
| Leyline Demon | Her | set 5 | Demon | 4 8 14 |
6 10 16 |
The following text is active while in your hand. Ambush: When the enemy player plays a card, if it is their third card played that turn, A spawned creature enters play in a friendly available space at random. Spawn a copy of Leyline Demon. Then discard and level up Leyline Demon.The following text is active while in your hand. Ambush : When the enemy player plays a card, if it is their third card played that turn, A spawned creature enters play in a friendly available space at random. Spawn a copy of Leyline Demon. Then discard and level up Leyline Demon.The following text is active while in your hand. Ambush : When the enemy player plays a card, if it is their third card played that turn, A spawned creature enters play in a friendly available space at random. Spawn a copy of Leyline Demon. Then discard Leyline Demon. | ||
| Leyline Golem | Her | set 5 | Golem | 5 12 18 |
3 9 14 |
The following text is active while in your hand. Ambush: When an enemy creature moves on the enemy player's turn, A spawned creature enters play in a friendly available space at random. Spawn a copy of Leyline Golem. Then discard and level up Leyline Golem.The following text is active while in your hand. Ambush : When an enemy creature moves on the enemy player's turn, A spawned creature enters play in a friendly available space at random. Spawn a copy of Leyline Golem. Then discard and level up Leyline Golem.The following text is active while in your hand. Ambush : When an enemy creature moves on the enemy player's turn, A spawned creature enters play in a friendly available space at random. Spawn a copy of Leyline Golem. Then discard Leyline Golem. | ||
| Leyline Sentry | Her | Set 5 | Soldier | 2 7 9 |
8 14 17 |
The following text is active while in your hand. Ambush: When an enemy creature enters play on the enemy player's turn, if it wasn't A creature is Forged when it enters play from a player's hand. Forged, A spawned creature enters play in a friendly available space at random. Spawn a copy of Leyline Sentry. Then discard and level up Leyline Sentry.The following text is active while in your hand. Ambush : When an enemy creature enters play on the enemy player's turn, if it wasn't A creature is Forged when it enters play from a player's hand. Forged, A spawned creature enters play in a friendly available space at random. Spawn a copy of Leyline Sentry. Then discard and level up Leyline Sentry.The following text is active while in your hand. Ambush : When an enemy creature enters play on the enemy player's turn, if it wasn't A creature is Forged when it enters play from a player's hand. Forged, A spawned creature enters play in a friendly available space at random. Spawn a copy of Leyline Sentry. Then discard Leyline Sentry. | ||
| Leyline Tyrant | Her | set 5 | Giant | 6 12 17 |
4 10 15 |
The following text is active while in your hand. Ambush: When the enemy player gains health on their turn, A spawned creature enters play in a friendly available space at random. Spawn a copy of Leyline Tyrant. Then discard and level up Leyline Tyrant.The following text is active while in your hand. Ambush : When the enemy player gains health on their turn, A spawned creature enters play in a friendly available space at random. Spawn a copy of Leyline Tyrant. Then discard and level up Leyline Tyrant.The following text is active while in your hand. Ambush : When the enemy player gains health on their turn, A spawned creature enters play in a friendly available space at random. Spawn a copy of Leyline Tyrant. Then discard Leyline Tyrant. | ||
| Necromoeba | Her | Set 5 | Ooze | 4 7 10 |
7 11 17 |
At the start of each turn, a creature with Regenerate 3 heals 3 damage from itself. When Necromoeba is dealt damage, A spawned creature enters play in a friendly available space at random. Spawn a 1/1 Oozeling.At the start of each turn, a creature with Regenerate 3 heals 3 damage from itself. When Necromoeba is dealt damage, A spawned creature enters play in a friendly available space at random. Spawn a 3/3 Oozeling.At the start of each turn, a creature with Regenerate 3 heals 3 damage from itself. When Necromoeba is dealt damage, A spawned creature enters play in a friendly available space at random. Spawn a 5/5 Oozeling. | ||
| Uranti Stormshaper | Her | Set 7 | Yeti | 0 0 0 |
9 12 18 |
A creature with defender does not start a battle. At the start of your turn A spawned creature enters play in a friendly available space at random. Spawn a level 1 Lightning Wyrm.A creature with defender does not start a battle. At the start of your turn A spawned creature enters play in a friendly available space at random. Spawn a level 2 Lightning Wyrm.A creature with defender does not start a battle. At the start of your turn put a level 3 Lightning Wyrm into each available space. | ||
| Living Hive | Leg | Set 7 | Elemental | 0 0 10 |
8 12 15 |
A creature with defender does not start a battle. When Living Hive is dealt damage, A spawned creature enters play in a friendly available space at random. Spawn a level 1 Killer Bee.A creature with defender does not start a battle. When Living Hive is dealt damage, A spawned creature enters play in a friendly available space at random. Spawn a level 2 Killer Bee.While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent. When Living Hive is dealt damage, A spawned creature enters play in a friendly available space at random. Spawn a level 3 Killer Bee. This has +attack and +health equal to the amount of At the start of each turn, a creature with Poison X is dealt X damage. | ||
| Relentless Wanderers | Her | Set 7 | Spirit Wanderer | 5 10 15 |
4 8 12 |
Raid abilities trigger at the end of the turn if three or more friendly creatures initiated battle. Raid: A spawned creature enters play in a friendly available space at random. Spawn a Relentless Wanderers.Raid abilities trigger at the end of the turn if three or more friendly creatures initiated battle. Raid: A spawned creature enters play in a friendly available space at random. Spawn a Relentless Wanderers.Raid abilities trigger at the end of the turn if three or more friendly creatures initiated battle. Raid: A spawned creature enters play in a friendly available space at random. Spawn a Relentless Wanderers. | ||
| Undying Legacy | Her | Set 7 | Level 1 | |||||
| Ether Wolves | Com | Set 7 | When this card is played, remove it from the game instead of putting it into your discard pile. A spawned creature enters play in a friendly available space at random. Spawn two Ether Wolves. | |||||
| Scatterspore Tiller | Com | Set 7 | Plant | 5 9 13 |
6 10 14 |
Level 1 Level 2 Level 3 | ||
| Dread | Leg | Set 7 | Abomination | 6 9 12 |
2 3 4 |
When Dread enters play, it has a 50% chance to get the ability, " Level 1When this is destroyed. Vengeance: A spawned creature enters play in a friendly available space at random. Spawn a level 1 Dread."When Dread enters play, it has a 50% chance to get the ability, " Level 2When this is destroyed. Vengeance: A spawned creature enters play in a friendly available space at random. Spawn a level 2 Dread."When Dread enters play, it has a 50% chance to get the ability, " Level 3
When this is destroyed. Vengeance: A spawned creature enters play in a friendly available space at random. Spawn a level 3 Dread." | ||
| Ceaseless Grimgaunt | Her | Set 7.1 | Grimgaunt | 5 8 13 |
1 1 1 |
When this is destroyed. Vengeance: If there are no friendly creatures in play, A spawned creature enters play in a friendly available space at random. Spawn a copy of Ceaseless Grimgaunt.When this is destroyed. Vengeance: If there are no friendly creatures in play, A spawned creature enters play in a friendly available space at random. Spawn a copy of Ceaseless Grimgaunt.When this is destroyed. Vengeance: If there are no friendly creatures in play, A spawned creature enters play in a friendly available space at random. Spawn a copy of Ceaseless Grimgaunt. | ||
| Lichmane Dragon | Leg | Set 7.1 | Spirit Dragon | 6 9 15 |
7 10 16 |
While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. A creature is in Formation when it is played in a space with a friendly creature in each adjacent space. Formation: A spawned creature enters play in a friendly available space at random. Spawn an enemy creature that was destroyed this game.While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. A creature is in Formation when it is played in a space with a friendly creature in each adjacent space. Formation: A spawned creature enters play in a friendly available space at random. Spawn an enemy creature that was destroyed this game.While a creature with Mobility 1 is on the offensive, you can tap or click it to move it to one of your available spaces up to 1 lane(s) away once on each of your turns. A creature is in Formation when it is played in a space with a friendly creature in each adjacent space. Formation: A spawned creature enters play in a friendly available space at random. Spawn an enemy creature that was destroyed this game. | ||
| Leyline Vermin | Her | Set 7.1 | Insect | 6 12 18 |
3 5 8 |
The following text is active while in your hand. Ambush: When an enemy creature with At the start of each turn, a creature with Poison X is dealt X damage. A spawned creature enters play in a friendly available space at random. Spawn a copy of Leyline Vermin. Then discard and level up Leyline Vermin.The following text is active while in your hand. Ambush : When an enemy creature with At the start of each turn, a creature with Poison X is dealt X damage. A spawned creature enters play in a friendly available space at random. Spawn a copy of Leyline Vermin. Then discard and level up Leyline Vermin.The following text is active while in your hand. Ambush : When an enemy creature with At the start of each turn, a creature with Poison X is dealt X damage. A spawned creature enters play in a friendly available space at random. Spawn a copy of Leyline Vermin. Then discard and level up Leyline Vermin. | ||
| Primeval Ancient | Leg | Set 7.2 | Dinosaur | 3 5 9 |
7 11 17 |
At the end of your turn, you gain 3 health. Level 1When this enters play from your hand, it gets the ability listed after this keyword. Forge: If there are no enemy creatures, A spawned creature enters play in a friendly available space at random. Spawn a copy of this.At the end of your turn, you gain 4 health. Level 2When this enters play from your hand, it gets the ability listed after this keyword. Forge: If there are no enemy creatures, A spawned creature enters play in a friendly available space at random. Spawn a copy of this.At the end of your turn, you gain 5 health. Level 3
When this enters play from your hand, it gets the ability listed after this keyword. Forge: If there are no enemy creatures, A spawned creature enters play in a friendly available space at random. Spawn a copy of this. | ||
| Murderous Necromancer | Leg | Set 7.2 | Human | 6 10 17 |
5 9 16 |
At the start of your turn, Level 1A spawned creature enters play in a friendly available space at random. Spawn a random level 1 creature that was destroyed this game.At the start of your turn, Level 2A spawned creature enters play in a friendly available space at random. Spawn a random level 2 or lower creature that was destroyed this game.At the start of your turn, Level 3
A spawned creature enters play in a friendly available space at random. Spawn a random creature that was destroyed this game. If that creature is opposed, destroy the creature opposing it. | ||
| Death's Possession | Her | Set 7.2 | Destroy an enemy creature with 4 or less attack. If that creature is Alloyin, Level 1A spawned creature enters play in a friendly available space at random. Spawn a copy of it.Destroy an enemy creature with 8 or less attack. If that creature is Alloyin, Level 2A spawned creature enters play in a friendly available space at random. Spawn a copy of it.Destroy an enemy creature with 12 or less attack. If that creature is Alloyin, Level 3
A spawned creature enters play in a friendly available space at random. Spawn a copy of it. | |||||
| Ramble, Eternal Witness | Leg | Set 7.3 | Human | 3 7 12 |
7 12 18 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: Shuffle the level 2 version of this into your deck.When this enters play from your hand, it gets the ability listed after this keyword. Forge: Shuffle the level 3 version of this into your deck.When this enters play from your hand, it gets the ability listed after this keyword. Forge: A spawned creature enters play in a friendly available space at random. Spawn a random creature from your deck. | ||
| Cercee's Call | Her | Set 7.3 | A spawned creature enters play in a friendly available space at random. Spawn a copy of a friendly Zombie that was destroyed this turn.A free card does not count towards your two card plays per turn. FreeA spawned creature enters play in a friendly available space at random. Spawn a copy of a friendly Zombie that was destroyed this turn. | |||||
| Ritual of the Elements | Her | Set 7.3 | A spawned creature enters play in a friendly available space at random. Spawn a Lava Golem, Frost Hulk, or Lightning Titan at random. |
Game Information
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| Game Modes Constructed ● Draft ● Campaign ● Weekend Warrior Card Sets
Factions
Gameplay Details
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