Description[]
When this enters the field, it gets the ability listed after this keyword if it replaced a creature.
Creatures that have been replaced to not go into the dead pile and will not count for cards like Varna's Pact or Immortal Echoes.
Card List[]
A list of cards with the Upgrade ability.
| Card Name | Rarity | Set | Creature Type | Abilities | ||||
|---|---|---|---|---|---|---|---|---|
| Web | Tok | Set 6 | Web | 0 0 0 |
1 1 1 |
A creature with defender does not start a battle. When this enters the field, it gets the ability listed after this keyword if it replaced a creature. Upgrade: Web's attack and health become equal to the creature it replaced. | ||
| Brimstone Tyrant | Leg | Set 4 | Fire Elemental | 6 9 16 |
6 9 16 |
When this enters the field, it gets the ability listed after this keyword if it replaced a creature. Upgrade: Deal 4 damage to each other creature.When this enters the field, it gets the ability listed after this keyword if it replaced a creature. Upgrade: Deal 6 damage to each other creature.When this enters the field, it gets the ability listed after this keyword if it replaced a creature. Upgrade: Deal 8 damage to each other creature. | ||
| Oreian Scavenger | Her | Set 4 | Robot | 6 9 16 |
1 1 1 |
When this enters the field, it gets the ability listed after this keyword if it replaced a creature. Upgrade: Oreian Scavenger gets A creature with Armor 6 prevents the first 6 damage dealt to it each turn. When this enters the field, it gets the ability listed after this keyword if it replaced a creature. Upgrade: Oreian Scavenger gets A creature with Armor 9 prevents the first 9 damage dealt to it each turn. When this enters the field, it gets the ability listed after this keyword if it replaced a creature. Upgrade: Oreian Scavenger gets A creature with Armor 16 prevents the first 16 damage dealt to it each turn. | ||
| Sparksoul | Com | Set 4 | Lightning Elemental | 6 9 15 |
5 8 14 |
When this enters the field, it gets the ability listed after this keyword if it replaced a creature. Upgrade: Sparksoul gets A creature with Aggressive is always on the offensive. When this enters the field, it gets the ability listed after this keyword if it replaced a creature. Upgrade: Sparksoul gets A creature with Aggressive is always on the offensive. When this enters the field, it gets the ability listed after this keyword if it replaced a creature. Upgrade: Sparksoul gets A creature with Aggressive is always on the offensive. | ||
| Steeleye Researcher | Com | Set 4 | Human | 5 9 19 |
6 10 20 |
When this enters the field, it gets the ability listed after this keyword if it replaced a creature. Upgrade: You may discard and level up a card.When this enters the field, it gets the ability listed after this keyword if it replaced a creature. Upgrade: You may discard and level up a card.When this enters the field, it gets the ability listed after this keyword if it replaced a creature. Upgrade: You may discard and level up a card. | ||
| Steelwatch Guard | Com | Set 4 | Robot | 4 7 11 |
4 7 11 |
When this enters the field, it gets the ability listed after this keyword if it replaced a creature. Upgrade: Steelwatch Guard gets +4 attack and +4 health.When this enters the field, it gets the ability listed after this keyword if it replaced a creature. Upgrade: Steelwatch Guard gets +7 attack and +7 health.When this enters the field, it gets the ability listed after this keyword if it replaced a creature. Upgrade: Steelwatch Guard gets +11 attack and +11 health. | ||
| Vault Welder | Rar | Set 4 | Robot | 7 11 18 |
9 14 22 |
A creature with defender does not start a battle. When this enters the field, it gets the ability listed after this keyword if it replaced a creature. Upgrade: Negating an ability from a creature removes that ability from the creature. That creature can no longer gain that ability. Negate A creature with defender does not start a battle. A creature with defender does not start a battle. When this enters the field, it gets the ability listed after this keyword if it replaced a creature. Upgrade: Negating an ability from a creature removes that ability from the creature. That creature can no longer gain that ability. Negate A creature with defender does not start a battle. A creature with defender does not start a battle. When this enters the field, it gets the ability listed after this keyword if it replaced a creature. Upgrade: Negating an ability from a creature removes that ability from the creature. That creature can no longer gain that ability. Negate A creature with defender does not start a battle. | ||
| Relic Hunter | Leg | Set 4.1 | Human | 5 9 15 |
5 9 15 |
While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent. You start the game with the following cards added to your deck. Solbind: Relic ScoutWhen this enters the field, it gets the ability listed after this keyword if it replaced a creature. Upgrade: Relic Hunter gets +attack and +health equal to the creature it replaced.While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent. When this enters the field, it gets the ability listed after this keyword if it replaced a creature. Upgrade: Relic Hunter gets +attack and +health equal to the creature it replaced.While a creature with Breakthrough is on the offensive, battle damge in excess of the opponent's creature's health is also dealt to the opponent. When this enters the field, it gets the ability listed after this keyword if it replaced a creature. Upgrade: Relic Hunter gets +attack and +health equal to the creature it replaced. | ||
| Bron, Wild Tamer | Leg | Set 4.2 | Tuskin | 4 7 12 |
4 7 12 |
When this enters the field, it gets the ability listed after this keyword if it replaced a Dinosaur. Upgrade Dinosaur: Replace Bron with a level 1 Dino Knight. When this deals battle damage to a player, heal 3 damage from each other friendly creature. When this enters the field, it gets the ability listed after this keyword if it replaced a Dinosaur. Upgrade Dinosaur: Replace Bron with a level 2 Dino Knight. When this deals battle damage to a player, heal 5 damage from each other friendly creature. When this enters the field, it gets the ability listed after this keyword if it replaced a Dinosaur. Upgrade Dinosaur: Replace Bron with a level 3 Dino Knight. When this deals battle damage to a player, heal 7 damage from each other friendly creature. | ||
| Crux, Metamind Rogue | Leg | Set 7.1 | Metamind | 7 12 17 |
4 8 12 |
When this enters play from your hand, it gets the ability listed after this keyword. Forge: If Crux is your only friendly creature, it gets A creature with Armor 3 prevents the first 3 damage dealt to it each turn. When this enters the field, it gets the ability listed after this keyword if it replaced a creature. Upgrade: Give an enemy creature -4 attack.When this enters play from your hand, it gets the ability listed after this keyword. Forge: If Crux is your only friendly creature, it gets A creature with Armor 4 prevents the first 4 damage dealt to it each turn. When this enters the field, it gets the ability listed after this keyword if it replaced a creature. Upgrade: Give an enemy creature -8 attack.When this enters play from your hand, it gets the ability listed after this keyword. Forge: If Crux is your only friendly creature, it gets A creature with Armor 5 prevents the first 5 damage dealt to it each turn. When this enters the field, it gets the ability listed after this keyword if it replaced a creature. Upgrade: Give an enemy creature -12 attack. |
Game Information
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| Game Modes Constructed ● Draft ● Campaign ● Weekend Warrior Card Sets
Factions
Gameplay Details
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